Player Matchup

Sol
Sol
CommandantAce
Sol
Level 69
God Stats
5W - 4L
1,616 SR
Queue Stats
221W - 208L
1,482 Elo+
Party 1
Ravana
Ravana
MemeryGlands
Ravana
Level 148
God Stats
8W - 3L
1,749 SR
Queue Stats
215W - 203L
1,469 Elo+
Party 2
Chang'e
Chang'e
Solyr04
Chang'e
Level 66
God Stats
11W - 5L
1,612 SR
Queue Stats
182W - 166L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
UndyingItzal
Ix Chel
Level 157
God Stats
2W - 5L
1,418 SR
Queue Stats
140W - 152L
1,481 Elo+
Party 2
Cu Chulainn
Cu Chulainn
killshot_country
Cu Chulainn
Level 69
God Stats
0W - 2L
1,265 SR
Queue Stats
200W - 184L
1,502 Elo+
Party 1
Team Averages
Level 102
1,532 SR
1,493 Elo+

VS

Team Averages
Level 104
1,332 SR
1,511 Elo+
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
SandFlower5223
Charybdis
Level 108
God Stats
2W - 1L
1,461 SR
Queue Stats
54W - 60L
1,504 Elo+
Party 3
Anubis
Anubis
SoyBoy83
Anubis
Level 108
God Stats
2W - 3L
1,409 SR
Queue Stats
91W - 91L
1,547 Elo+
Party 3
Kuzenbo
Kuzenbo
The World8329
Kuzenbo
Level 111
God Stats
2W - 3L
1,076 SR
Queue Stats
78W - 70L
1,587 Elo+
Party 3
Amaterasu
Amaterasu
Twosquared
Amaterasu
Level 67
God Stats
3W - 10L
1,214 SR
Queue Stats
194W - 194L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,196
433
8,809
5,499
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
10
2 / 1 / 2
6,031
503
3,054
8,145
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Solyr04
Chang'e
10
0 / 1 / 2
5,196
433
3,744
6,358
5,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
UndyingItzal
Ix Chel
12
1 / 4 / 1
6,178
515
2,855
7,736
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
killshot_country
Cu Chulainn
9
0 / 3 / 0
5,533
461
7,057
12,975
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 1 / 0
8,056
671
5,504
4,755
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SandFlower5223
Charybdis
13
0 / 1 / 4
7,284
607
6,005
10,770
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
SoyBoy83
Anubis
13
4 / 1 / 3
7,279
607
9,029
8,769
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
10
2 / 1 / 5
7,026
586
4,663
11,401
10,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Twosquared
Amaterasu
11
1 / 0 / 3
6,755
563
2,567
8,120
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
11
11
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
0
4
L
1
2
1
0.75
L
Ravana
2
1
2
3
W
Charybdis
SandFlower5223
Charybdis
0
1
4
2
L
Chang'e
Solyr04
Chang'e
0
1
2
1
W
Anubis
SoyBoy83
Anubis
4
1
3
5.5
W
Kuzenbo
2
1
5
4.5
W
Amaterasu
Twosquared
Amaterasu
1
0
3
2.5
L
Ix Chel
UndyingItzal
Ix Chel
1
4
1
0.38
L
Cu Chulainn
killshot_country
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,519
Damage
27,768
40,713
Taken
43,815
18,852
Mitigated
28,013
11,115
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,504
1,007
0
1,675
4,755
1,575
624
2,012
2,477
63,632
1,198
L
8,809
2,989
0
1,006
5,499
1,439
0
3,640
1,859
34,402
7,331
L
Ravana
3,054
378
0
2,596
8,145
2,684
0
3,567
4,531
0
38,672
W
Charybdis
SandFlower5223
Charybdis
6,005
2,964
0
5,192
10,770
4,391
670
4,219
6,423
0
63,413
L
Chang'e
Solyr04
Chang'e
3,744
857
460
2,366
6,358
5,047
0
990
5,368
23,904
695
W
Anubis
SoyBoy83
Anubis
9,029
515
0
3,605
8,769
4,608
567
2,363
6,280
59,877
0
W
Kuzenbo
4,663
1,831
1,563
3,971
11,401
10,509
345
5,330
5,806
19,002
968
W
Amaterasu
Twosquared
Amaterasu
2,567
830
0
2,845
8,120
6,930
63
446
7,167
0
36,596
L
Ix Chel
UndyingItzal
Ix Chel
2,855
353
252
984
7,736
2,574
27
4,645
3,091
39,574
860
L
Cu Chulainn
killshot_country
Cu Chulainn
7,057
1,439
0
3,451
12,975
7,108
0
6,266
6,279
0
32,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,134
Gold Earned
36,400
275
Minions Killed
391
0
Camps Cleared
0
1,189,326
Distance Traveled
1,170,383
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,056
671
106
9
0
244,824
0
L
Sol
5,196
433
65
5
0
228,563
2
L
Ravana
6,031
503
65
5
0
265,972
0
W
Charybdis
7,284
607
101
8
0
214,204
0
L
Chang'e
5,196
433
26
2
0
231,607
2
W
Anubis
7,279
607
91
8
0
264,444
1
W
Kuzenbo
7,026
586
28
2
0
226,078
0
W
Amaterasu
6,755
563
65
5
0
220,833
2
L
Ix Chel
6,178
515
76
6
0
219,290
0
L
Cu Chulainn
5,533
461
43
4
0
243,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role