Player Matchup

Chang'e
Chang'e
Guipascolat
Chang'e
Level 152
God Stats
8W - 7L
1,517 SR
Queue Stats
299W - 333L
1,466 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LordMontex
Cu Chulainn
Level 157
God Stats
1W - 2L
1,177 SR
Queue Stats
93W - 81L
1,524 Elo+
Solo
Cernunnos
Cernunnos
Raelzs
Cernunnos
Level 123
God Stats
3W - 1L
1,594 SR
Queue Stats
132W - 105L
1,510 Elo+
Solo
Khepri
Khepri
Ukulan
Khepri
Level 141
God Stats
1W - 0L
1,705 SR
Queue Stats
140W - 139L
1,465 Elo+
Solo
Kukulkan
Kukulkan
josephzin
Kukulkan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 45L
1,360 Elo+
Party 1
Team Averages
Level 140
1,499 SR
1,465 Elo+

VS

Team Averages
Level 127
1,442 SR
1,479 Elo+
Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
PITCHUQUINHO
Maui
Level 85
God Stats
2W - 7L
1,177 SR
Queue Stats
201W - 215L
1,528 Elo+
Solo
Hun Batz
Hun Batz
PrimeiroMonarca
Hun Batz
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 94L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Pédrinha
Sylvanus
Level 129
God Stats
0W - 1L
1,533 SR
Queue Stats
16W - 29L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Guipascolat
Chang'e
16
3 / 2 / 6
9,603
800
6,378
13,654
6,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
LordMontex
Cu Chulainn
17
3 / 3 / 7
10,037
836
12,241
23,036
18,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
Raelzs
Cernunnos
15
2 / 4 / 5
9,222
769
18,723
13,291
6,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Ukulan
Khepri
13
0 / 7 / 9
8,257
688
5,006
16,574
18,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
josephzin
Kukulkan
17
2 / 1 / 5
10,110
843
9,117
7,396
4,013
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 4 / 8
8,915
743
10,991
10,676
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
1
0 / 0 / 0
3,212
268
0
0
0
19
3 / 2 / 13
10,275
856
8,164
16,158
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Hun Batz
17
7 / 3 / 2
9,496
791
17,374
13,966
8,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Pédrinha
Sylvanus
17
2 / 2 / 9
8,329
694
7,985
16,741
13,932
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
10
Kills
16
17
Deaths
11
32
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
8
2
L
Chiron
 
Chiron
0
0
0
0
W
Chang'e
Guipascolat
Chang'e
3
2
6
3
W
Cu Chulainn
LordMontex
Cu Chulainn
3
3
7
2.17
L
3
2
13
4.75
L
Hun Batz
7
3
2
2.67
L
Sylvanus
Pédrinha
Sylvanus
2
2
9
3.25
W
Cernunnos
Raelzs
Cernunnos
2
4
5
1.13
W
Khepri
Ukulan
Khepri
0
7
9
0.64
W
Kukulkan
josephzin
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,465
Damage
44,514
73,951
Taken
57,541
54,554
Mitigated
44,613
32,909
Healing
26,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,991
800
562
1,708
10,676
5,689
0
2,775
7,630
25,568
0
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Guipascolat
Chang'e
6,378
134
8,870
7,574
13,654
6,476
469
5,634
8,020
13,808
427
W
Cu Chulainn
LordMontex
Cu Chulainn
12,241
1,336
1,467
9,495
23,036
18,569
26
6,460
16,576
0
24,571
L
8,164
592
988
4,075
16,158
16,402
0
6,118
9,510
22,887
0
L
Hun Batz
17,374
1,962
116
1,495
13,966
8,590
0
4,699
8,913
0
33,309
L
Sylvanus
Pédrinha
Sylvanus
7,985
1,327
9,098
8,567
16,741
13,932
19
6,762
9,841
17,153
382
W
Cernunnos
Raelzs
Cernunnos
18,723
11,135
0
2,263
13,291
6,888
1,118
5,987
7,304
0
29,545
W
Khepri
Ukulan
Khepri
5,006
237
1,684
878
16,574
18,608
112
4,738
11,836
8,168
279
W
Kukulkan
josephzin
Kukulkan
9,117
673
346
332
7,396
4,013
0
4,190
3,206
38,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,229
Gold Earned
40,227
166
Minions Killed
114
0
Camps Cleared
0
1,184,199
Distance Traveled
841,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,915
743
27
2
0
183,499
0
L
Chiron
3,212
268
0
0
0
0
0
W
Chang'e
9,603
800
20
2
0
227,284
0
W
Cu Chulainn
10,037
836
29
2
0
266,167
0
L
Maui
10,275
856
23
2
0
240,675
0
L
Hun Batz
9,496
791
42
4
0
227,198
0
L
Sylvanus
8,329
694
22
2
0
190,119
0
W
Cernunnos
9,222
769
32
3
0
204,220
0
W
Khepri
8,257
688
12
1
0
227,897
0
W
Kukulkan
10,110
843
73
6
0
258,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role