Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CPL Wolfie2534
Mulan
Level 21
God Stats
14W - 14L
1,418 SR
Queue Stats
19W - 16L
1,585 Elo+
Party 1
Vulcan
Vulcan
finerokay
Vulcan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 16L
1,711 Elo+
Party 1
Team Averages
Level 35
1,473 SR
1,599 Elo+

VS

Team Averages
Level 76
1,416 SR
1,639 Elo+
Ymir
Ymir
Konscious
Ymir
Level 95
God Stats
37W - 20L
1,649 SR
Queue Stats
46W - 29L
1,673 Elo+
Solo
Zeus
Zeus
NeonCZD
Zeus
Level 89
God Stats
3W - 3L
1,081 SR
Queue Stats
88W - 73L
1,571 Elo+
Solo
Thor
Thor
xHumbleThunderx
Thor
Level 44
God Stats
8W - 14L
1,519 SR
Queue Stats
101W - 61L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 3 / 1
6,870
625
4,650
8,362
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 3
7,618
693
5,732
15,756
11,651
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
finerokay
Vulcan
13
2 / 4 / 1
7,955
723
9,287
8,111
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 2 / 11
8,344
759
3,724
15,368
15,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
NeonCZD
Zeus
15
4 / 1 / 7
9,357
851
10,035
5,041
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 4
10,220
929
15,538
12,360
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
1
0.17
L
1
6
3
0.42
W
Ymir
0
2
11
2.75
W
Zeus
NeonCZD
Zeus
4
1
7
7.5
L
Vulcan
finerokay
Vulcan
2
4
1
0.63
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,669
Damage
29,297
32,229
Taken
32,769
17,430
Mitigated
23,387
1,238
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,650
2,171
0
312
8,362
2,615
0
2,569
5,747
0
18,686
L
5,732
251
0
426
15,756
11,651
0
7,261
8,302
0
16,432
W
Ymir
3,724
426
0
4,626
15,368
15,443
84
4,335
11,019
12,226
4,821
W
Zeus
NeonCZD
Zeus
10,035
1,679
0
310
5,041
2,274
1,051
1,887
3,145
45,001
1,062
L
Vulcan
finerokay
Vulcan
9,287
602
0
500
8,111
3,164
0
2,908
5,073
34,589
0
W
15,538
3,695
0
2,698
12,360
5,670
1,352
3,121
9,222
0
46,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,443
Gold Earned
27,921
122
Minions Killed
181
0
Camps Cleared
0
618,466
Distance Traveled
620,719
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,870
625
28
3
0
199,171
0
L
Mulan
7,618
693
26
2
0
200,092
0
W
Ymir
8,344
759
23
2
0
194,430
2
W
Zeus
9,357
851
99
9
0
198,667
0
L
Vulcan
7,955
723
68
6
0
219,203
0
W
Thor
10,220
929
59
5
0
227,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role