Player Matchup

Zeus
Zeus
ExaltedKiwi
Zeus
Level 49
God Stats
5W - 4L
1,448 SR
Queue Stats
74W - 113L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Hashiridasu
Cthulhu
Level 129
God Stats
4W - 2L
1,733 SR
Queue Stats
107W - 125L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
Hexxod
Sylvanus
Level 125
God Stats
29W - 33L
1,385 SR
Queue Stats
87W - 104L
1,370 Elo+
Party 1
Skadi
Skadi
Inkaza
Skadi
Level 86
God Stats
2W - 0L
1,712 SR
Queue Stats
91W - 103L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
MilchyMaid
Ne Zha
Level 45
God Stats
12W - 29L
1,271 SR
Queue Stats
32W - 60L
1,291 Elo+
Party 1
Team Averages
Level 87
1,510 SR
1,362 Elo+

VS

Team Averages
Level 122
1,506 SR
1,484 Elo+
Thor
Thor
DeuceSensei
Thor
Level 109
God Stats
5W - 4L
1,578 SR
Queue Stats
36W - 34L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
Fpeanutbutter
Heimdallr
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
483W - 481L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
Makeoutvalleys
Gilgamesh
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,501 Elo+
Party 2
Ix Chel
Ix Chel
Sandpitboii
Ix Chel
Level 179
God Stats
11W - 9L
1,635 SR
Queue Stats
147W - 152L
1,472 Elo+
Solo
Ares
Ares
joshuanextdoor_
Ares
Level 139
God Stats
8W - 7L
1,319 SR
Queue Stats
89W - 91L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,743
593
2,503
3,934
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Hashiridasu
Cthulhu
9
0 / 0 / 0
4,856
607
3,522
5,403
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Hexxod
Sylvanus
7
0 / 0 / 0
4,419
552
1,925
3,798
2,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Inkaza
Skadi
7
0 / 2 / 0
4,218
527
3,452
4,513
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
MilchyMaid
Ne Zha
9
0 / 0 / 0
4,512
564
1,296
5,661
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,605
576
2,714
5,962
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Fpeanutbutter
Heimdallr
8
0 / 0 / 1
4,340
543
2,248
5,009
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Makeoutvalleys
Gilgamesh
10
0 / 0 / 0
5,408
676
4,065
8,398
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Sandpitboii
Ix Chel
1
0 / 0 / 0
3,000
375
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
2 / 0 / 0
4,869
609
2,645
4,555
3,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
L
Heimdallr
Fpeanutbutter
Heimdallr
0
0
1
0.5
W
Cthulhu
Hashiridasu
Cthulhu
0
0
0
0
W
Sylvanus
Hexxod
Sylvanus
0
0
0
0
W
Skadi
Inkaza
Skadi
0
2
0
0
L
Gilgamesh
Makeoutvalleys
Gilgamesh
0
0
0
0
W
Ne Zha
MilchyMaid
Ne Zha
0
0
0
0
L
Ix Chel
Sandpitboii
Ix Chel
0
0
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,698
Damage
11,672
23,309
Taken
23,924
11,124
Mitigated
11,147
7,344
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,714
85
0
2,482
5,962
2,268
0
2,119
3,843
0
29,724
W
2,503
121
0
1,695
3,934
1,017
384
650
3,284
28,008
314
L
Heimdallr
Fpeanutbutter
Heimdallr
2,248
737
0
972
5,009
1,819
0
352
4,657
0
26,857
W
Cthulhu
Hashiridasu
Cthulhu
3,522
431
0
1,712
5,403
4,172
0
0
5,403
32,777
675
W
Sylvanus
Hexxod
Sylvanus
1,925
493
824
1,476
3,798
2,362
0
1,103
2,695
14,539
1,623
W
Skadi
Inkaza
Skadi
3,452
1,635
0
615
4,513
1,260
0
780
3,733
0
25,446
L
Gilgamesh
Makeoutvalleys
Gilgamesh
4,065
518
0
919
8,398
3,966
0
2,787
5,107
0
39,117
W
Ne Zha
MilchyMaid
Ne Zha
1,296
636
0
1,022
5,661
2,313
0
0
5,661
0
34,392
L
Ix Chel
Sandpitboii
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
2,645
676
0
1,214
4,555
3,094
0
1,873
2,682
10,968
1,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,748
Gold Earned
22,222
239
Minions Killed
201
0
Camps Cleared
0
792,011
Distance Traveled
696,959
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,605
576
51
6
0
187,861
1
W
Zeus
4,743
593
46
6
0
122,648
4
L
Heimdallr
4,340
543
55
7
0
157,124
0
W
Cthulhu
4,856
607
58
7
0
160,183
1
W
Sylvanus
4,419
552
31
4
0
151,256
0
W
Skadi
4,218
527
43
5
0
189,869
2
L
Gilgamesh
5,408
676
78
10
0
166,423
0
W
Ne Zha
4,512
564
61
8
0
168,055
0
L
Ix Chel
3,000
375
0
0
0
0
0
L
Ares
4,869
609
17
2
0
185,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role