Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ItsMicko19588
Horus
Level 147
God Stats
101W - 90L
1,595 SR
Queue Stats
316W - 343L
1,520 Elo+
Solo
The Morrigan
The Morrigan
M_I_A_420_
The Morrigan
Level 63
God Stats
15W - 13L
1,600 SR
Queue Stats
230W - 282L
1,418 Elo+
Solo
Team Averages
Level 122
1,565 SR
1,480 Elo+

VS

Team Averages
Level 85
1,599 SR
1,439 Elo+
Hachiman
Hachiman
OmgUklldKennedy
Hachiman
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,446 Elo+
Party 1
Discordia
Discordia
Quik8201
Discordia
Level 144
God Stats
12W - 11L
1,500 SR
Queue Stats
551W - 589L
1,448 Elo+
Solo
Fafnir
Fafnir
a dank potato21
Fafnir
Level 29
God Stats
5W - 1L
1,797 SR
Queue Stats
51W - 60L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 0 / 2
4,813
963
3,771
3,399
1,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
4,512
902
2,581
5,112
2,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
M_I_A_420_
The Morrigan
7
1 / 1 / 0
4,222
844
1,190
2,475
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
2 / 1 / 0
4,639
928
3,463
4,158
1,176
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Quik8201
Discordia
5
0 / 0 / 1
3,920
784
1,496
938
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,201
840
1,993
4,408
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
2
2
W
1
1
1
1.5
W
The Morrigan
M_I_A_420_
The Morrigan
1
1
0
1
L
Hachiman
2
1
0
2
L
Discordia
Quik8201
Discordia
0
0
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,542
Damage
6,952
10,986
Taken
9,504
4,713
Mitigated
4,373
3,465
Healing
3,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,771
72
120
425
3,399
1,229
272
1,725
1,674
13,010
0
W
2,581
973
240
1,872
5,112
2,650
0
1,291
3,821
0
8,830
W
The Morrigan
M_I_A_420_
The Morrigan
1,190
122
110
698
2,475
834
297
465
2,010
7,751
0
L
Hachiman
3,463
2,237
0
1,903
4,158
1,176
0
2,221
1,820
0
9,770
L
Discordia
Quik8201
Discordia
1,496
35
0
625
938
265
48
525
413
7,788
0
L
1,993
342
0
495
4,408
2,932
0
2,223
2,034
6,242
791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,547
Gold Earned
12,760
55
Minions Killed
40
0
Camps Cleared
0
315,041
Distance Traveled
248,956
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,813
963
22
4
0
95,981
0
W
Horus
4,512
902
17
3
0
123,134
0
W
The Morrigan
4,222
844
16
3
0
95,926
0
L
Hachiman
4,639
928
16
3
0
100,190
0
L
Discordia
3,920
784
12
2
0
54,406
0
L
Fafnir
4,201
840
12
2
0
94,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role