Player Matchup

Skadi
Skadi
And-1-Oop
Skadi
Level 177
God Stats
14W - 8L
1,621 SR
Queue Stats
209W - 200L
1,469 Elo+
Party 1
Surtr
Surtr
BizzlesDrizzle
Surtr
Level 157
God Stats
14W - 12L
1,640 SR
Queue Stats
47W - 49L
1,515 Elo+
Party 1
Thanatos
Thanatos
JhonaA96
Thanatos
Level 156
God Stats
7W - 3L
1,207 SR
Queue Stats
374W - 356L
1,507 Elo+
Solo
Chronos
Chronos
Mama_Miss_Vanjie
Chronos
Level 187
God Stats
1W - 1L
1,323 SR
Queue Stats
121W - 128L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
MikeTheSav
Cthulhu
Level 159
God Stats
3W - 2L
1,612 SR
Queue Stats
119W - 122L
1,563 Elo+
Solo
Team Averages
Level 167
1,480 SR
1,500 Elo+

VS

Team Averages
Level 130
1,456 SR
1,508 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DNA Among Us
Agni
Level 119
God Stats
3W - 3L
1,207 SR
Queue Stats
214W - 197L
1,578 Elo+
Party 3
Atlas
Atlas
FragileAce98
Atlas
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 69L
1,420 Elo+
Party 3
Cu Chulainn
Cu Chulainn
larryr1951
Cu Chulainn
Level 129
God Stats
5W - 7L
1,572 SR
Queue Stats
155W - 141L
1,543 Elo+
Solo
Set
Set
zl Toayin lz
Set
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 294L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
And-1-Oop
Skadi
14
6 / 2 / 1
8,847
632
8,484
8,911
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
6,742
482
4,277
10,971
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thanatos
JhonaA96
Thanatos
14
2 / 1 / 0
7,511
537
3,627
10,813
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 2
7,416
530
6,357
11,527
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MikeTheSav
Cthulhu
12
2 / 1 / 0
7,240
517
8,496
10,709
6,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
5 / 3 / 1
7,191
514
9,784
9,765
3,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
5,183
370
1,734
5,721
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 6
7,892
564
5,745
10,547
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
larryr1951
Cu Chulainn
11
0 / 3 / 1
6,734
481
9,793
16,036
10,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 1
7,671
548
3,675
12,459
6,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
12
Kills
9
9
Deaths
12
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
5
3
1
1.83
W
Skadi
And-1-Oop
Skadi
6
2
1
3.25
W
1
2
1
0.75
L
0
3
0
0
L
1
1
6
4
W
Thanatos
JhonaA96
Thanatos
2
1
0
2
W
1
3
2
0.67
W
Cthulhu
MikeTheSav
Cthulhu
2
1
0
2
L
Cu Chulainn
larryr1951
Cu Chulainn
0
3
1
0.17
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,241
Damage
30,731
52,931
Taken
54,528
28,546
Mitigated
32,556
21,232
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,784
6,281
0
2,067
9,765
3,698
280
3,774
5,991
0
55,489
W
Skadi
And-1-Oop
Skadi
8,484
3,632
0
1,168
8,911
3,704
2,244
1,957
6,954
0
75,418
W
4,277
1,118
129
3,575
10,971
8,673
0
2,456
8,515
559
25,105
L
1,734
80
0
1,241
5,721
1,718
0
0
5,721
21,473
489
L
5,745
2,469
0
3,676
10,547
10,061
0
2,558
7,921
39,755
171
W
Thanatos
JhonaA96
Thanatos
3,627
724
0
11,986
10,813
4,797
0
475
10,338
0
67,745
W
6,357
3,251
0
2,183
11,527
4,396
1,832
2,045
9,482
49,418
3,946
W
Cthulhu
MikeTheSav
Cthulhu
8,496
1,404
210
1,981
10,709
6,976
0
546
10,163
46,419
0
L
Cu Chulainn
larryr1951
Cu Chulainn
9,793
1,740
0
4,832
16,036
10,173
0
6,561
8,603
0
54,859
L
3,675
2,008
0
3,354
12,459
6,906
0
1,019
11,440
0
58,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
34,671
442
Minions Killed
371
0
Camps Cleared
0
1,378,072
Distance Traveled
1,204,880
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,191
514
91
7
0
258,122
0
W
Skadi
8,847
632
127
9
0
239,021
2
W
Surtr
6,742
482
34
2
0
278,924
0
L
Agni
5,183
370
41
3
0
144,115
0
L
Atlas
7,892
564
52
4
0
271,009
0
W
Thanatos
7,511
537
94
7
0
296,303
0
W
Chronos
7,416
530
91
7
0
266,735
0
W
Cthulhu
7,240
517
96
7
0
297,089
5
L
Cu Chulainn
6,734
481
95
7
0
260,986
5
L
Set
7,671
548
92
7
0
270,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role