Player Matchup

Skadi
Skadi
IEatApplesWitOmi
Skadi
Level 127
God Stats
29W - 22L
1,513 SR
Queue Stats
214W - 223L
1,477 Elo+
Solo
Tyr
Tyr
MintMagic82
Tyr
Level 34
God Stats
0W - 3L
1,343 SR
Queue Stats
2W - 5L
1,573 Elo+
Party 1
Scylla
Scylla
TxrqzNA
Scylla
Level 63
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 5L
1,314 Elo+
Party 1
Surtr
Surtr
bananaslamock69
Surtr
Level 64
God Stats
0W - 2L
1,559 SR
Queue Stats
0W - 7L
1,185 Elo+
Party 1
Izanami
Izanami
cultured-taster1
Izanami
Level 32
God Stats
5W - 9L
1,350 SR
Queue Stats
25W - 59L
1,367 Elo+
Solo
Team Averages
Level 64
1,445 SR
1,383 Elo+

VS

Team Averages
Level 98
1,436 SR
1,505 Elo+
Chernobog
Chernobog
 
Chernobog
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Gillionaire
Lancelot
Level 101
God Stats
1W - 0L
1,403 SR
Queue Stats
37W - 41L
1,424 Elo+
Solo
Ymir
Ymir
Ishk5
Ymir
Level 67
God Stats
13W - 8L
1,748 SR
Queue Stats
55W - 52L
1,516 Elo+
Party 3
Ra
Ra
PaisunV
Ra
Level 103
God Stats
3W - 0L
1,278 SR
Queue Stats
38W - 29L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
Sinsofthedead
Cthulhu
Level 118
God Stats
1W - 2L
1,252 SR
Queue Stats
55W - 42L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,077
506
3,810
9,002
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 0
4,721
393
1,502
10,314
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
TxrqzNA
Scylla
10
1 / 2 / 0
5,557
463
4,101
6,125
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,121
427
3,520
10,605
5,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 0
6,102
509
1,046
8,230
3,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
6 / 1 / 0
7,216
601
6,425
5,394
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Gillionaire
Lancelot
12
3 / 0 / 0
6,772
564
4,433
9,741
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Ishk5
Ymir
11
0 / 0 / 4
7,097
591
2,185
6,999
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 3
7,427
619
6,908
6,343
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
12
3 / 0 / 0
7,745
645
8,712
7,647
7,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
13
14
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
1
0
6
W
Lancelot
Gillionaire
Lancelot
3
0
0
3
L
0
3
1
0.17
W
Ymir
Ishk5
Ymir
0
0
4
2
L
0
4
0
0
W
1
1
3
2.5
W
Cthulhu
3
0
0
3
L
Scylla
TxrqzNA
Scylla
1
2
0
0.5
L
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,979
Damage
28,663
44,276
Taken
36,124
19,235
Mitigated
22,815
8,507
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,425
2,758
0
2,154
5,394
2,049
312
1,476
3,918
0
49,159
W
Lancelot
Gillionaire
Lancelot
4,433
400
0
438
9,741
5,078
248
32
9,671
0
56,007
L
3,810
1,295
0
901
9,002
2,910
554
3,785
4,657
0
44,326
W
Ymir
Ishk5
Ymir
2,185
63
0
2,773
6,999
5,289
264
1,705
5,294
27,689
0
L
1,502
305
0
2,059
10,314
6,241
0
2,403
7,841
0
13,958
W
6,908
786
138
1,685
6,343
2,456
54
832
5,511
51,835
2,158
W
Cthulhu
8,712
1,211
0
3,098
7,647
7,943
176
117
6,957
45,303
1,187
L
Scylla
TxrqzNA
Scylla
4,101
714
0
726
6,125
1,658
0
908
5,135
31,584
496
L
3,520
1,100
0
3,721
10,605
5,370
0
8,001
2,556
291
18,062
L
1,046
574
0
1,100
8,230
3,056
0
1,713
6,517
0
54,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,578
Gold Earned
36,257
277
Minions Killed
372
0
Camps Cleared
0
1,146,236
Distance Traveled
1,239,452
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,216
601
87
7
0
235,811
0
W
Lancelot
6,772
564
73
6
0
284,630
0
L
Skadi
6,077
506
71
6
0
194,676
0
W
Ymir
7,097
591
25
2
0
250,833
0
L
Tyr
4,721
393
14
1
0
256,355
0
W
Ra
7,427
619
109
9
0
258,961
1
W
Cthulhu
7,745
645
78
7
0
209,217
0
L
Scylla
5,557
463
62
5
0
208,754
0
L
Surtr
5,121
427
33
3
0
230,089
0
L
Izanami
6,102
509
97
8
0
256,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role