Player Matchup

Nemesis
Nemesis
Gae-Jae
Nemesis
Level 67
God Stats
4W - 8L
1,248 SR
Queue Stats
552W - 573L
1,449 Elo+
Solo
Loki
Loki
IgorTheBest29
Loki
Level 44
God Stats
0W - 3L
1,168 SR
Queue Stats
257W - 257L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
Mundle1821
Erlang Shen
Level 62
God Stats
4W - 8L
1,500 SR
Queue Stats
553W - 551L
1,489 Elo+
Solo
Ymir
Ymir
SleepinSiren614
Ymir
Level 115
God Stats
9W - 2L
1,715 SR
Queue Stats
337W - 297L
1,492 Elo+
Solo
Fenrir
Fenrir
ViscousLoad2298
Fenrir
Level 124
God Stats
1W - 1L
1,744 SR
Queue Stats
17W - 16L
1,504 Elo+
Solo
Team Averages
Level 82
1,475 SR
1,485 Elo+

VS

Team Averages
Level 66
1,538 SR
1,458 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DookieDarts
Zeus
Level 61
God Stats
11W - 5L
1,539 SR
Queue Stats
380W - 346L
1,455 Elo+
Solo
Artemis
Artemis
MarcusTM
Artemis
Level 106
God Stats
3W - 0L
1,613 SR
Queue Stats
52W - 51L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Ransom4Hire
Kukulkan
Level 66
God Stats
2W - 0L
1,539 SR
Queue Stats
14W - 14L
1,476 Elo+
Solo
Ravana
Ravana
Sspedder
Ravana
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gae-Jae
Nemesis
14
3 / 3 / 3
7,787
779
5,434
10,699
6,925
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 6 / 4
6,780
678
5,115
11,557
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Mundle1821
Erlang Shen
13
1 / 4 / 3
6,946
695
4,614
13,728
10,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 3 / 4
8,382
838
3,785
11,236
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 7 / 6
6,529
653
6,294
11,171
5,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 0 / 17
8,198
820
8,521
4,157
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 4 / 9
8,439
844
11,604
6,555
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
MarcusTM
Artemis
14
2 / 0 / 16
8,763
876
5,477
8,039
7,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Ransom4Hire
Kukulkan
16
8 / 1 / 15
9,740
974
18,851
5,519
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Sspedder
Ravana
15
8 / 2 / 12
9,194
919
7,567
7,266
6,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
7
Kills
23
23
Deaths
7
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
17
9.5
W
4
4
9
2.13
L
Nemesis
Gae-Jae
Nemesis
3
3
3
1.5
L
0
6
4
0.33
W
Artemis
MarcusTM
Artemis
2
0
16
10
L
Erlang Shen
Mundle1821
Erlang Shen
1
4
3
0.63
W
Kukulkan
Ransom4Hire
Kukulkan
8
1
15
15.5
L
2
3
4
1.33
W
Ravana
Sspedder
Ravana
8
2
12
7
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
52,020
58,391
Taken
31,536
39,703
Mitigated
22,374
15,428
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,521
2,746
788
156
4,157
2,215
363
232
3,878
0
18,694
W
11,604
822
1,648
554
6,555
2,711
0
703
5,690
19,730
70
L
Nemesis
Gae-Jae
Nemesis
5,434
398
595
4,875
10,699
6,925
0
4,780
5,919
0
13,243
L
5,115
311
570
1,583
11,557
4,710
0
7,294
4,263
0
15,011
W
Artemis
MarcusTM
Artemis
5,477
1,242
504
1,348
8,039
7,901
714
791
7,128
0
15,077
L
Erlang Shen
Mundle1821
Erlang Shen
4,614
2,161
164
2,518
13,728
10,646
0
8,375
5,353
0
12,479
W
Kukulkan
Ransom4Hire
Kukulkan
18,851
1,829
95
854
5,519
3,021
166
1,012
4,507
34,785
0
L
3,785
0
886
3,678
11,236
12,283
0
5,956
5,280
12,454
77
W
Ravana
Sspedder
Ravana
7,567
1,314
408
738
7,266
6,526
0
1,047
6,066
0
11,403
L
6,294
966
0
559
11,171
5,139
0
4,009
7,162
0
10,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,424
Gold Earned
44,334
96
Minions Killed
112
0
Camps Cleared
0
889,545
Distance Traveled
931,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,198
820
17
2
0
194,741
0
W
Zeus
8,439
844
25
3
0
178,957
0
L
Nemesis
7,787
779
28
3
0
187,773
0
L
Loki
6,780
678
10
1
0
172,517
0
W
Artemis
8,763
876
16
2
0
185,434
0
L
Erlang Shen
6,946
695
29
3
0
189,975
0
W
Kukulkan
9,740
974
41
4
0
209,254
0
L
Ymir
8,382
838
24
2
0
181,326
0
W
Ravana
9,194
919
13
1
0
163,020
0
L
Fenrir
6,529
653
5
1
0
157,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role