Player Matchup

Osiris
Osiris
Diamond I
 
Osiris
Diamond I
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
 
Susano
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond V
BigGGucciSοsa
King Arthur
Diamond V
Level 89
God Stats
1W - 8L
1,375 SR
Queue Stats
129W - 118L
2,024 MMR
Solo
Agni
Agni
Diamond I
StrongMuscleGuy
Agni
Diamond I
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 14L
2,440 MMR
Party 1
Rama
Rama
Diamond III
TTVnickolasGur99
Rama
Diamond III
Level 168
God Stats
6W - 9L
1,581 SR
Queue Stats
367W - 356L
2,293 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,491 SR
1,951 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,589 SR
1,836 MMR
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond II
FreddyG JR3
Ravana
Diamond II
Level 162
God Stats
9W - 5L
1,738 SR
Queue Stats
246W - 223L
2,234 MMR
Solo
Surtr
Surtr
Masters
Persona5sucks
Surtr
Masters
Level 159
God Stats
27W - 17L
1,707 SR
Queue Stats
752W - 687L
2,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 1 / 0
3,943
563
2,144
5,444
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Susano
 
Susano
4
0 / 0 / 0
3,100
443
600
2,194
561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
BigGGucciSοsa
King Arthur
6
0 / 1 / 0
3,641
520
1,726
5,591
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 0 / 0
4,444
635
2,956
3,189
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 0
4,029
576
1,301
4,581
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Sun WukongThorSobekChaacBellona

VS

Bans
JormungandrThanatosGebZhong KuiFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 0 / 0
5,195
742
1,309
4,710
2,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
 
Hou Yi
9
1 / 0 / 1
4,842
692
4,179
4,252
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
 
Baron Samedi
8
0 / 0 / 0
4,471
639
986
2,445
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
8
0 / 0 / 1
3,963
566
2,085
2,834
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 0
5,156
737
4,009
4,592
2,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
L
Susano
 
Susano
0
0
0
0
W
Danzaburou
 
Danzaburou
1
0
0
1
W
Hou Yi
 
Hou Yi
1
0
1
1.5
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
King Arthur
BigGGucciSοsa
King Arthur
0
1
0
0
W
Ravana
0
0
1
0.5
W
1
0
0
1
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,727
Damage
12,568
20,999
Taken
18,833
7,688
Mitigated
8,534
7,499
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,144
909
0
1,873
5,444
2,777
0
266
5,178
0
28,937
L
Susano
 
Susano
600
236
0
1,213
2,194
561
0
0
2,156
0
5,011
W
Danzaburou
 
Danzaburou
1,309
439
0
2,100
4,710
2,273
0
1,280
3,430
0
19,204
W
Hou Yi
 
Hou Yi
4,179
2,161
0
3,030
4,252
1,397
0
0
4,252
0
37,353
W
Baron Samedi
 
Baron Samedi
986
156
61
944
2,445
1,270
0
934
1,511
30,072
866
L
King Arthur
BigGGucciSοsa
King Arthur
1,726
139
0
1,073
5,591
2,049
0
156
5,052
0
16,866
W
Ravana
2,085
640
0
824
2,834
1,190
0
742
2,092
0
23,344
W
4,009
1,031
0
2,631
4,592
2,404
66
0
4,592
833
35,492
L
2,956
434
0
1,164
3,189
956
0
676
2,513
32,050
0
L
1,301
1,144
0
2,176
4,581
1,345
0
0
4,581
0
22,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,157
Gold Earned
23,627
213
Minions Killed
267
0
Camps Cleared
0
665,448
Distance Traveled
728,335
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,943
563
51
7
0
173,665
0
L
Susano
3,100
443
9
1
0
92,779
0
W
Danzaburou
5,195
742
28
4
0
120,682
1
W
Hou Yi
4,842
692
69
10
0
142,922
0
W
Baron Samedi
4,471
639
67
10
0
153,861
0
L
King Arthur
3,641
520
29
4
0
112,867
0
W
Ravana
3,963
566
38
5
0
175,120
0
W
Surtr
5,156
737
65
9
0
135,750
0
L
Agni
4,444
635
69
10
0
155,324
0
L
Rama
4,029
576
55
8
0
130,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role