Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ohkony
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,494 Elo+
Solo
Osiris
Osiris
Smaskus9998
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,486 Elo+
Party 1
Yemoja
Yemoja
iZerQa
Yemoja
Level 157
God Stats
26W - 33L
1,628 SR
Queue Stats
1,006W - 1,062L
1,556 Elo+
Solo
Zeus
Zeus
zorrE
Zeus
Level 147
God Stats
1W - 3L
1,291 SR
Queue Stats
64W - 68L
1,493 Elo+
Party 1
Team Averages
Level 126
1,484 SR
1,506 Elo+

VS

Team Averages
Level 134
1,493 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Elise123659
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,332 Elo+
Solo
Aphrodite
Aphrodite
FDSxEnergiex56
Aphrodite
Level 155
God Stats
3W - 1L
1,772 SR
Queue Stats
115W - 80L
1,595 Elo+
Solo
Kuzenbo
Kuzenbo
SorryBaby_Yh
Kuzenbo
Level 127
God Stats
3W - 3L
1,195 SR
Queue Stats
666W - 723L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 6 / 2
7,898
658
10,682
19,893
25,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Ohkony
Fenrir
1
0 / 2 / 0
3,164
264
0
1,442
272
Osiris
17
6 / 5 / 4
9,651
804
18,049
19,931
26,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
iZerQa
Yemoja
16
0 / 1 / 8
8,866
739
5,456
13,013
10,278
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
zorrE
Zeus
17
2 / 7 / 3
9,318
777
17,236
15,331
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 2 / 12
9,979
832
13,955
10,826
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Neith
 
Neith
16
4 / 4 / 9
9,939
828
14,441
12,713
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Elise123659
Heimdallr
17
3 / 1 / 15
9,916
826
15,517
9,700
5,473
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
FDSxEnergiex56
Aphrodite
19
8 / 0 / 10
11,244
937
10,386
13,253
8,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Kuzenbo
SorryBaby_Yh
Kuzenbo
16
2 / 3 / 12
9,640
803
8,277
18,061
25,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
10
Kills
21
21
Deaths
10
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
2
0.5
W
Izanami
 
Izanami
4
2
12
5
W
Neith
 
Neith
4
4
9
2.13
W
Heimdallr
Elise123659
Heimdallr
3
1
15
10.5
W
Aphrodite
FDSxEnergiex56
Aphrodite
8
0
10
13
L
Fenrir
Ohkony
Fenrir
0
2
0
0
L
Osiris
6
5
4
1.6
W
Kuzenbo
SorryBaby_Yh
Kuzenbo
2
3
12
2.67
L
Yemoja
iZerQa
Yemoja
0
1
8
4
L
Zeus
zorrE
Zeus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,423
Damage
62,576
69,610
Taken
64,553
70,378
Mitigated
52,477
19,777
Healing
30,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,682
521
745
2,251
19,893
25,181
0
5,453
13,942
0
17,811
W
Izanami
 
Izanami
13,955
7,192
1,278
2,591
10,826
6,402
1,481
4,085
6,262
0
32,369
W
Neith
 
Neith
14,441
6,835
1,681
2,061
12,713
6,238
1,161
3,146
9,042
0
29,023
W
Heimdallr
Elise123659
Heimdallr
15,517
7,665
1,928
2,659
9,700
5,473
3,075
3,656
5,947
0
30,489
W
Aphrodite
FDSxEnergiex56
Aphrodite
10,386
1,665
7,213
8,443
13,253
8,693
1,067
4,229
8,449
26,761
0
L
Fenrir
Ohkony
Fenrir
0
0
0
0
1,442
272
0
0
1,391
0
0
L
Osiris
18,049
3,463
480
1,729
19,931
26,715
48
4,835
14,608
0
29,968
W
Kuzenbo
SorryBaby_Yh
Kuzenbo
8,277
3,104
1,048
1,445
18,061
25,671
843
7,073
10,157
16,174
204
L
Yemoja
iZerQa
Yemoja
5,456
1,418
7,314
5,638
13,013
10,278
17
3,778
8,853
14,947
1,349
L
Zeus
zorrE
Zeus
17,236
1,130
449
1,171
15,331
7,932
253
4,393
10,855
43,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,897
Gold Earned
50,718
116
Minions Killed
144
0
Camps Cleared
0
889,541
Distance Traveled
1,135,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,898
658
12
1
0
193,796
0
W
Izanami
9,979
832
41
3
0
231,954
0
W
Neith
9,939
828
30
3
0
212,637
0
W
Heimdallr
9,916
826
21
2
0
247,025
0
W
Aphrodite
11,244
937
37
3
0
218,487
0
L
Fenrir
3,164
264
0
0
0
0
0
L
Osiris
9,651
804
20
2
0
270,579
0
W
Kuzenbo
9,640
803
15
1
0
225,854
0
L
Yemoja
8,866
739
10
1
0
220,090
0
L
Zeus
9,318
777
74
6
0
205,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role