Player Matchup

Baron Samedi
Baron Samedi
A10Awarthog
Baron Samedi
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 100L
1,484 Elo+
Solo
Raijin
Raijin
ImTheWhiteMage96
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,455 Elo+
Solo
Vulcan
Vulcan
RampantVamp
Vulcan
Level 100
God Stats
5W - 3L
1,599 SR
Queue Stats
206W - 186L
1,523 Elo+
Party 1
Chiron
Chiron
ReinaDoll
Chiron
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Vnessie01
Nu Wa
Level 128
God Stats
2W - 1L
1,516 SR
Queue Stats
102W - 93L
1,509 Elo+
Party 1
Team Averages
Level 91
1,523 SR
1,489 Elo+

VS

Team Averages
Level 70
1,405 SR
1,520 Elo+
Hercules
Hercules
Ghostlymma
Hercules
Level 28
God Stats
5W - 11L
1,315 SR
Queue Stats
663W - 716L
1,373 Elo+
Solo
Odin
Odin
Nemfoe9181
Odin
Level 109
God Stats
4W - 8L
1,470 SR
Queue Stats
714W - 725L
1,547 Elo+
Solo
Sol
Sol
NightMare_497
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,644 Elo+
Solo
Eset
Eset
SyberSentinel
Eset
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,512 Elo+
Solo
Kali
Kali
TheGaymer_GG
Kali
Level 143
God Stats
1W - 8L
1,240 SR
Queue Stats
378W - 377L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A10Awarthog
Baron Samedi
16
5 / 2 / 15
9,390
939
9,761
9,915
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 5 / 11
9,548
955
7,280
13,739
15,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
18
7 / 2 / 19
10,711
1,071
27,018
9,859
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ReinaDoll
Chiron
14
2 / 3 / 15
8,636
864
7,219
8,987
4,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Nu Wa
Vnessie01
Nu Wa
17
6 / 2 / 16
10,062
1,006
12,273
6,986
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ghostlymma
Hercules
11
1 / 4 / 5
6,975
698
4,598
22,405
18,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 7 / 4
7,010
701
2,352
15,183
13,962
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 3 / 10
9,481
948
16,709
11,664
4,759
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 7 / 7
9,356
936
8,111
10,561
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 5 / 4
8,502
850
8,958
12,636
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
26
Kills
14
14
Deaths
26
76
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A10Awarthog
Baron Samedi
5
2
15
6.25
L
Hercules
Ghostlymma
Hercules
1
4
5
0.88
W
6
5
11
2.3
L
0
7
4
0.29
L
4
3
10
3
W
Vulcan
7
2
19
8.25
W
Chiron
ReinaDoll
Chiron
2
3
15
3.17
L
5
7
7
1.21
L
4
5
4
1.2
W
Nu Wa
Vnessie01
Nu Wa
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,551
Damage
40,728
49,486
Taken
72,449
32,362
Mitigated
49,857
20,846
Healing
23,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A10Awarthog
Baron Samedi
9,761
1,403
5,565
3,408
9,915
5,452
1,536
4,037
5,483
17,241
0
L
Hercules
Ghostlymma
Hercules
4,598
742
638
11,148
22,405
18,910
0
16,230
6,175
0
8,676
W
7,280
1,236
639
2,233
13,739
15,108
812
6,582
6,663
12,802
1,314
L
2,352
481
746
1,033
15,183
13,962
0
11,016
4,167
0
9,475
L
16,709
3,324
118
4,859
11,664
4,759
112
9,563
2,101
46,505
1,065
W
Vulcan
27,018
350
2,358
1,693
9,859
4,938
1,067
5,077
4,496
48,237
0
W
Chiron
ReinaDoll
Chiron
7,219
1,996
2,249
1,297
8,987
4,050
1,970
3,937
4,851
0
14,305
L
8,111
468
547
583
10,561
4,695
0
8,841
1,720
22,327
0
L
8,958
1,883
1,105
3,093
12,636
7,531
0
9,735
2,901
0
20,086
W
Nu Wa
Vnessie01
Nu Wa
12,273
4,331
596
808
6,986
2,814
2,032
4,067
2,795
24,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,347
Gold Earned
41,324
128
Minions Killed
143
0
Camps Cleared
0
948,148
Distance Traveled
859,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,390
939
21
2
0
180,081
0
L
Hercules
6,975
698
6
1
0
171,311
0
W
Raijin
9,548
955
11
1
0
163,703
0
L
Odin
7,010
701
13
1
0
160,530
0
L
Sol
9,481
948
65
7
0
171,386
0
W
Vulcan
10,711
1,071
47
5
0
229,753
0
W
Chiron
8,636
864
18
2
0
171,929
0
L
Eset
9,356
936
37
4
0
165,976
0
L
Kali
8,502
850
22
2
0
190,118
0
W
Nu Wa
10,062
1,006
31
3
0
202,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role