Player Matchup

Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
EnderELMaster
Sylvanus
Level 178
God Stats
2W - 1L
1,736 SR
Queue Stats
18W - 17L
1,480 Elo+
Solo
Team Averages
Level 156
1,547 SR
1,496 Elo+

VS

Team Averages
Level 135
1,588 SR
1,549 Elo+
Chaac
Chaac
BatPool24
Chaac
Level 120
God Stats
4W - 5L
1,923 SR
Queue Stats
70W - 74L
1,549 Elo+
Party 1
Mercury
Mercury
NumaSan101
Mercury
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 160L
1,511 Elo+
Party 1
Charybdis
Charybdis
RaToDePiA
Charybdis
Level 147
God Stats
1W - 2L
1,472 SR
Queue Stats
13W - 8L
1,652 Elo+
Solo
Janus
Janus
Scolts
Janus
Level 149
God Stats
2W - 5L
1,499 SR
Queue Stats
24W - 31L
1,501 Elo+
Solo
Fafnir
Fafnir
pasturkaTOP
Fafnir
Level 135
God Stats
1W - 3L
1,546 SR
Queue Stats
219W - 210L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 0 / 1
6,932
693
4,545
8,321
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
 
Mulan
13
5 / 2 / 2
6,841
684
8,702
11,247
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
 
Hera
12
1 / 1 / 0
6,796
680
4,732
4,917
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
 
Ah Puch
12
2 / 0 / 3
6,793
679
4,909
4,111
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
EnderELMaster
Sylvanus
9
2 / 0 / 4
5,465
547
3,665
7,059
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BatPool24
Chaac
11
1 / 1 / 0
6,203
620
1,836
8,437
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
NumaSan101
Mercury
8
0 / 3 / 0
4,591
459
2,443
8,602
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
RaToDePiA
Charybdis
8
0 / 5 / 0
4,836
484
6,414
7,292
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Scolts
Janus
11
1 / 4 / 1
5,647
565
2,963
6,713
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
9
1 / 1 / 0
5,801
580
3,933
9,658
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
1
4.5
W
Mulan
 
Mulan
5
2
2
3
W
Hera
 
Hera
1
1
0
1
W
Ah Puch
 
Ah Puch
2
0
3
3.5
L
Chaac
BatPool24
Chaac
1
1
0
1
W
Sylvanus
EnderELMaster
Sylvanus
2
0
4
4
L
Mercury
NumaSan101
Mercury
0
3
0
0
L
Charybdis
RaToDePiA
Charybdis
0
5
0
0
L
Janus
Scolts
Janus
1
4
1
0.38
L
Fafnir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,553
Damage
17,589
35,655
Taken
40,702
15,949
Mitigated
20,333
15,127
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,545
2,667
0
1,981
8,321
3,289
59
1,112
7,209
0
45,662
W
Mulan
 
Mulan
8,702
1,462
0
4,949
11,247
5,095
0
2,423
8,688
0
59,961
W
Hera
 
Hera
4,732
1,315
0
1,969
4,917
1,812
0
573
4,312
51,285
921
W
Ah Puch
 
Ah Puch
4,909
266
0
1,529
4,111
1,587
0
1,126
2,945
66,243
705
L
Chaac
BatPool24
Chaac
1,836
112
0
3,106
8,437
4,068
0
3,748
4,172
0
47,820
W
Sylvanus
EnderELMaster
Sylvanus
3,665
1,630
1,505
3,194
7,059
4,166
0
2,064
4,915
17,807
8,001
L
Mercury
NumaSan101
Mercury
2,443
941
0
2,409
8,602
2,701
0
2,272
6,278
0
22,445
L
Charybdis
RaToDePiA
Charybdis
6,414
3,768
0
779
7,292
2,178
0
1,016
6,276
0
38,035
L
Janus
Scolts
Janus
2,963
174
0
1,080
6,713
2,237
0
2,091
4,622
38,371
0
L
Fafnir
3,933
1,496
70
3,192
9,658
9,149
0
3,145
6,513
14,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
27,078
425
Minions Killed
295
0
Camps Cleared
0
1,038,200
Distance Traveled
1,016,028
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,932
693
88
9
0
192,229
0
W
Mulan
6,841
684
89
9
0
223,547
1
W
Hera
6,796
680
104
10
0
195,683
3
W
Ah Puch
6,793
679
114
11
0
220,954
0
L
Chaac
6,203
620
91
9
0
198,127
0
W
Sylvanus
5,465
547
30
3
0
205,787
1
L
Mercury
4,591
459
40
4
0
233,269
0
L
Charybdis
4,836
484
59
6
0
163,315
2
L
Janus
5,647
565
75
8
0
206,977
0
L
Fafnir
5,801
580
30
3
0
214,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role