Player Matchup

Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Avileauma1
Tsukuyomi
Level 54
God Stats
18W - 9L
1,626 SR
Queue Stats
86W - 97L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
Click_Zero
Erlang Shen
Level 49
God Stats
7W - 7L
1,742 SR
Queue Stats
99W - 120L
1,362 Elo+
Solo
Poseidon
Poseidon
SamSparks099
Poseidon
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,457 Elo+
Party 2
Artemis
Artemis
juztnturkey
Artemis
Level 79
God Stats
5W - 1L
1,500 SR
Queue Stats
243W - 227L
1,418 Elo+
Solo
Team Averages
Level 68
1,574 SR
1,427 Elo+

VS

Team Averages
Level 41
1,471 SR
1,365 Elo+
Achilles
Achilles
DeathRejects
Achilles
Level 46
God Stats
5W - 8L
1,330 SR
Queue Stats
30W - 39L
1,288 Elo+
Solo
Anubis
Anubis
Mintuydr420
Anubis
Level 58
God Stats
2W - 2L
1,658 SR
Queue Stats
66W - 67L
1,410 Elo+
Solo
Anhur
Anhur
The1stTwinLion
Anhur
Level 32
God Stats
11W - 14L
1,473 SR
Queue Stats
31W - 40L
1,369 Elo+
Party 1
Ares
Ares
The2ndTwinLion
Ares
Level 28
God Stats
17W - 19L
1,469 SR
Queue Stats
20W - 30L
1,349 Elo+
Party 1
Fenrir
Fenrir
three21
Fenrir
Level 41
God Stats
8W - 12L
1,425 SR
Queue Stats
403W - 396L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
3 / 0 / 13
8,617
574
4,685
8,749
7,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Avileauma1
Tsukuyomi
14
12 / 0 / 6
8,882
592
10,760
10,530
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
Click_Zero
Erlang Shen
13
0 / 2 / 2
8,011
534
4,054
14,246
11,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
SamSparks099
Poseidon
15
4 / 1 / 2
9,222
615
6,974
8,847
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
juztnturkey
Artemis
13
5 / 2 / 15
8,188
546
14,604
7,797
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeathRejects
Achilles
13
3 / 2 / 0
7,672
511
9,508
13,675
13,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
6
0 / 2 / 0
5,068
338
796
3,737
1,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
0 / 9 / 2
6,325
422
7,254
13,975
4,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 7 / 1
5,877
392
3,162
17,432
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
three21
Fenrir
12
1 / 5 / 1
6,638
443
4,759
13,782
7,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
24
Kills
5
5
Deaths
25
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
13
9.5
W
Tsukuyomi
Avileauma1
Tsukuyomi
12
0
6
15
W
Erlang Shen
Click_Zero
Erlang Shen
0
2
2
0.5
L
Achilles
DeathRejects
Achilles
3
2
0
1.5
L
Anubis
0
2
0
0
W
Poseidon
SamSparks099
Poseidon
4
1
2
5
L
0
9
2
0.11
L
1
7
1
0.21
W
Artemis
juztnturkey
Artemis
5
2
15
6.25
L
Fenrir
three21
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,077
Damage
25,479
50,169
Taken
62,601
28,991
Mitigated
37,519
17,426
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,685
479
1,914
1,900
8,749
7,529
427
739
8,010
25,876
1,581
W
Tsukuyomi
Avileauma1
Tsukuyomi
10,760
3,748
0
3,680
10,530
4,280
98
1,157
9,329
0
45,175
W
Erlang Shen
Click_Zero
Erlang Shen
4,054
1,992
0
5,786
14,246
11,076
45
336
13,162
0
52,411
L
Achilles
DeathRejects
Achilles
9,508
1,288
0
3,756
13,675
13,298
0
3,306
10,107
0
48,265
L
Anubis
796
205
0
1,307
3,737
1,294
219
1,171
2,542
18,412
0
W
Poseidon
SamSparks099
Poseidon
6,974
1,922
0
2,241
8,847
2,893
1,858
838
7,782
71,177
2,614
L
7,254
2,833
0
1,698
13,975
4,002
0
2,267
11,681
0
41,440
L
3,162
602
0
1,634
17,432
11,816
0
3,580
13,802
12,955
0
W
Artemis
juztnturkey
Artemis
14,604
9,944
0
1,905
7,797
3,213
2,271
1,224
6,573
0
52,503
L
Fenrir
three21
Fenrir
4,759
1,393
0
1,696
13,782
7,109
0
741
13,035
0
51,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
31,580
363
Minions Killed
265
0
Camps Cleared
0
1,406,538
Distance Traveled
1,146,564
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,617
574
20
1
0
300,117
0
W
Tsukuyomi
8,882
592
59
4
0
327,794
0
W
Erlang Shen
8,011
534
78
5
0
254,364
0
L
Achilles
7,672
511
72
5
0
287,770
0
L
Anubis
5,068
338
23
2
0
105,374
0
W
Poseidon
9,222
615
134
9
0
275,233
0
L
Anhur
6,325
422
75
5
0
257,692
0
L
Ares
5,877
392
18
1
0
264,593
2
W
Artemis
8,188
546
72
5
0
249,030
1
L
Fenrir
6,638
443
77
5
0
231,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role