Player Matchup

Zhong Kui
Zhong Kui
BlastSomeOi
Zhong Kui
Level 157
God Stats
2W - 3L
1,243 SR
Queue Stats
195W - 173L
1,597 Elo+
Party 1
Xbalanque
Xbalanque
CoomOrTroll
Xbalanque
Level 147
God Stats
7W - 8L
1,508 SR
Queue Stats
195W - 173L
1,597 Elo+
Party 1
Kukulkan
Kukulkan
xfredxgreenx
Kukulkan
Level 145
God Stats
23W - 31L
1,523 SR
Queue Stats
195W - 173L
1,597 Elo+
Party 1
Team Averages
Level 150
1,425 SR
1,597 Elo+

VS

Team Averages
Level 152
1,605 SR
1,585 Elo+
Olorun
Olorun
JassSenior
Olorun
Level 122
God Stats
3W - 4L
1,617 SR
Queue Stats
68W - 56L
1,603 Elo+
Solo
Nemesis
Nemesis
Powuh
Nemesis
Level 159
God Stats
9W - 8L
1,655 SR
Queue Stats
22W - 16L
1,663 Elo+
Solo
Amaterasu
Amaterasu
SmilyDrop974790
Amaterasu
Level 176
God Stats
5W - 3L
1,542 SR
Queue Stats
542W - 563L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlastSomeOi
Zhong Kui
14
2 / 3 / 1
9,086
699
16,411
10,093
6,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
CoomOrTroll
Xbalanque
15
3 / 0 / 3
10,578
814
10,861
9,420
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
xfredxgreenx
Kukulkan
16
1 / 0 / 2
10,024
771
4,516
5,745
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JassSenior
Olorun
15
1 / 3 / 1
9,129
702
7,981
16,572
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Powuh
Nemesis
4
0 / 2 / 0
6,626
510
1,213
2,773
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
SmilyDrop974790
Amaterasu
14
2 / 1 / 0
8,320
640
5,780
18,114
17,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
3
3
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BlastSomeOi
Zhong Kui
2
3
1
0.83
W
Xbalanque
CoomOrTroll
Xbalanque
3
0
3
4.5
L
Olorun
JassSenior
Olorun
1
3
1
0.5
L
Nemesis
Powuh
Nemesis
0
2
0
0
L
Amaterasu
SmilyDrop974790
Amaterasu
2
1
0
2
W
Kukulkan
xfredxgreenx
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,788
Damage
14,974
25,258
Taken
37,459
12,930
Mitigated
25,238
6,304
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BlastSomeOi
Zhong Kui
16,411
2,651
0
2,073
10,093
6,724
144
3,077
6,708
25,667
3,167
W
Xbalanque
CoomOrTroll
Xbalanque
10,861
7,591
0
2,492
9,420
3,622
1,544
2,539
6,710
0
59,881
L
Olorun
JassSenior
Olorun
7,981
2,625
390
5,840
16,572
7,275
0
9,145
5,945
48,633
0
L
Nemesis
Powuh
Nemesis
1,213
437
0
324
2,773
875
0
1,108
1,446
0
4,180
L
Amaterasu
SmilyDrop974790
Amaterasu
5,780
1,689
0
5,122
18,114
17,088
0
7,211
9,352
0
16,535
W
Kukulkan
xfredxgreenx
Kukulkan
4,516
597
110
1,629
5,745
2,584
170
2,393
3,134
38,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
24,075
211
Minions Killed
114
0
Camps Cleared
0
649,119
Distance Traveled
584,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,086
699
42
3
0
218,084
0
W
Xbalanque
10,578
814
78
6
0
251,211
0
L
Olorun
9,129
702
80
6
0
234,147
0
L
Nemesis
6,626
510
7
1
0
43,222
0
L
Amaterasu
8,320
640
27
2
0
307,036
0
W
Kukulkan
10,024
771
91
7
0
179,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role