Player Matchup

Fenrir
Fenrir
LordBathomet
Fenrir
Level 109
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
Schafdoggy
Baron Samedi
Level 114
God Stats
3W - 1L
1,603 SR
Queue Stats
5W - 3L
1,721 Elo+
Party 1
Bake Kujira
Bake Kujira
VaIar-MorghuIIis
Bake Kujira
Level 108
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 3L
1,721 Elo+
Party 1
Team Averages
Level 110
1,402 SR
1,638 Elo+

VS

Team Averages
Level 122
1,421 SR
1,489 Elo+
Mulan
Mulan
Bazey
Mulan
Level 159
God Stats
22W - 26L
1,441 SR
Queue Stats
1,010W - 799L
1,668 Elo+
Solo
Artemis
Artemis
FishWarrior
Artemis
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 33L
1,265 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thtboijoe
Morgan Le Fay
Level 159
God Stats
2W - 1L
1,321 SR
Queue Stats
156W - 145L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 5 / 2
8,640
617
8,812
17,773
15,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Schafdoggy
Baron Samedi
14
3 / 6 / 2
9,679
691
9,525
16,041
12,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
VaIar-MorghuIIis
Bake Kujira
12
1 / 8 / 4
9,034
645
6,624
18,837
21,337
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bazey
Mulan
17
11 / 1 / 8
12,125
866
17,692
17,920
21,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
FishWarrior
Artemis
15
3 / 3 / 10
10,260
733
14,240
7,799
3,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
thtboijoe
Morgan Le Fay
16
5 / 2 / 11
10,825
773
15,159
10,246
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
19
19
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bazey
Mulan
11
1
8
15
W
Artemis
FishWarrior
Artemis
3
3
10
2.67
L
Fenrir
2
5
2
0.6
L
Baron Samedi
Schafdoggy
Baron Samedi
3
6
2
0.67
L
Bake Kujira
VaIar-MorghuIIis
Bake Kujira
1
8
4
0.38
W
Morgan Le Fay
thtboijoe
Morgan Le Fay
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,961
Damage
47,091
52,651
Taken
35,965
49,264
Mitigated
30,504
10,817
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bazey
Mulan
17,692
3,580
0
6,298
17,920
21,935
325
7,469
9,899
0
44,985
W
Artemis
FishWarrior
Artemis
14,240
7,737
0
824
7,799
3,362
2,080
2,737
4,783
0
43,193
L
Fenrir
8,812
1,700
0
3,112
17,773
15,918
0
3,934
13,353
0
22,568
L
Baron Samedi
Schafdoggy
Baron Samedi
9,525
567
1,278
4,878
16,041
12,009
0
5,624
9,933
40,423
709
L
Bake Kujira
VaIar-MorghuIIis
Bake Kujira
6,624
3,577
307
1,242
18,837
21,337
0
5,213
13,078
23,638
0
W
Morgan Le Fay
thtboijoe
Morgan Le Fay
15,159
1,541
0
3,070
10,246
5,207
478
5,736
4,414
38,794
755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,353
Gold Earned
33,210
123
Minions Killed
159
0
Camps Cleared
0
695,262
Distance Traveled
733,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,125
866
59
4
0
258,538
0
W
Artemis
10,260
733
58
4
0
223,626
0
L
Fenrir
8,640
617
17
1
0
251,649
0
L
Baron Samedi
9,679
691
78
6
0
215,552
0
L
Bake Kujira
9,034
645
28
2
0
228,061
0
W
Morgan Le Fay
10,825
773
42
3
0
251,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role