Player Matchup

Chernobog
Chernobog
PollenFker96
Chernobog
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 111L
1,429 Elo+
Party 1
Hel
Hel
PollenSan
Hel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 127L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
SDfress
Gilgamesh
Level 12
God Stats
10W - 4L
1,500 SR
Queue Stats
17W - 14L
1,403 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,411 Elo+

VS

Team Averages
Level 98
1,531 SR
1,547 Elo+
Merlin
Merlin
LightLucky
Merlin
Level 159
God Stats
7W - 15L
1,332 SR
Queue Stats
273W - 296L
1,491 Elo+
Solo
Bakasura
Bakasura
MIqueL125
Bakasura
Level 65
God Stats
166W - 181L
1,551 SR
Queue Stats
169W - 191L
1,472 Elo+
Solo
Sobek
Sobek
gogitams
Sobek
Level 69
God Stats
1W - 2L
1,710 SR
Queue Stats
8W - 15L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PollenFker96
Chernobog
16
2 / 1 / 4
10,388
742
7,853
10,373
4,650
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 3
10,766
769
9,514
15,373
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SDfress
Gilgamesh
16
1 / 0 / 3
9,922
709
11,149
10,757
8,063
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LightLucky
Merlin
4
0 / 0 / 0
6,972
498
0
1,177
412
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
MIqueL125
Bakasura
17
1 / 2 / 1
9,432
674
12,454
19,308
14,733
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
gogitams
Sobek
16
1 / 4 / 1
8,671
619
6,972
16,852
23,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
LightLucky
Merlin
0
0
0
0
L
Bakasura
MIqueL125
Bakasura
1
2
1
0.75
W
Chernobog
PollenFker96
Chernobog
2
1
4
4
W
3
1
3
4.5
W
Gilgamesh
SDfress
Gilgamesh
1
0
3
2.5
L
Sobek
gogitams
Sobek
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,516
Damage
19,426
36,503
Taken
37,337
20,322
Mitigated
38,818
20,506
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
LightLucky
Merlin
0
0
0
0
1,177
412
0
1,177
0
723
0
L
Bakasura
MIqueL125
Bakasura
12,454
7,743
0
9,298
19,308
14,733
0
5,499
13,643
0
36,639
W
Chernobog
PollenFker96
Chernobog
7,853
4,967
0
414
10,373
4,650
1,232
1,454
7,481
0
40,483
W
9,514
1,205
8,468
11,248
15,373
7,609
705
2,857
11,346
47,819
892
W
Gilgamesh
SDfress
Gilgamesh
11,149
3,350
0
376
10,757
8,063
228
2,264
8,038
573
37,828
L
Sobek
gogitams
Sobek
6,972
294
272
1,741
16,852
23,673
0
3,095
13,606
15,112
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
25,075
213
Minions Killed
107
0
Camps Cleared
0
789,644
Distance Traveled
546,247
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,972
498
2
0
0
14,277
0
L
Bakasura
9,432
674
81
6
0
292,361
0
W
Chernobog
10,388
742
75
5
0
274,638
0
W
Hel
10,766
769
81
6
0
260,850
2
W
Gilgamesh
9,922
709
57
4
0
254,156
0
L
Sobek
8,671
619
24
2
0
239,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role