Player Matchup

Gilgamesh
Gilgamesh
CHIEF TRIPPY
Gilgamesh
Level 160
God Stats
8W - 8L
1,395 SR
Queue Stats
195W - 198L
1,479 Elo+
Party 1
Medusa
Medusa
ITHappensB
Medusa
Level 163
God Stats
3W - 2L
1,291 SR
Queue Stats
186W - 184L
1,492 Elo+
Party 1
Ao Kuang
Ao Kuang
KyySoulo
Ao Kuang
Level 230
God Stats
10W - 4L
1,663 SR
Queue Stats
170W - 178L
1,509 Elo+
Party 1
Shiva
Shiva
MetalMelter2991
Shiva
Level 156
God Stats
3W - 3L
1,493 SR
Queue Stats
356W - 367L
1,494 Elo+
Solo
Aphrodite
Aphrodite
davidfigs04
Aphrodite
Level 89
God Stats
8W - 2L
1,564 SR
Queue Stats
203W - 183L
1,601 Elo+
Solo
Team Averages
Level 160
1,481 SR
1,515 Elo+

VS

Team Averages
Level 118
1,485 SR
1,520 Elo+
Janus
Janus
Evzek_CL
Janus
Level 178
God Stats
7W - 6L
1,552 SR
Queue Stats
387W - 491L
1,497 Elo+
Solo
Aphrodite
Aphrodite
FORPHOBIO
Aphrodite
Level 114
God Stats
2W - 2L
1,665 SR
Queue Stats
80W - 80L
1,514 Elo+
Solo
Raijin
Raijin
HellZDeSceNDanT
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,489 Elo+
Solo
Jing Wei
Jing Wei
Hotcloak
Jing Wei
Level 129
God Stats
0W - 2L
1,297 SR
Queue Stats
64W - 60L
1,515 Elo+
Solo
Charybdis
Charybdis
ImRagin11
Charybdis
Level 62
God Stats
6W - 15L
1,409 SR
Queue Stats
219W - 214L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHIEF TRIPPY
Gilgamesh
13
6 / 4 / 7
8,711
871
6,745
9,300
8,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
ITHappensB
Medusa
15
3 / 3 / 15
9,022
902
16,592
10,095
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
KyySoulo
Ao Kuang
16
6 / 2 / 9
9,602
960
9,543
15,659
9,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 1 / 15
9,664
966
14,347
16,232
20,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
davidfigs04
Aphrodite
15
2 / 1 / 13
8,626
863
6,716
13,875
7,090
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Evzek_CL
Janus
13
3 / 5 / 3
8,196
820
11,180
9,202
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
FORPHOBIO
Aphrodite
14
2 / 3 / 5
7,791
779
7,235
14,398
8,139
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 3
7,845
785
6,183
12,150
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Hotcloak
Jing Wei
14
0 / 4 / 6
7,690
769
8,273
11,298
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ImRagin11
Charybdis
13
2 / 5 / 4
7,339
734
7,763
9,399
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
22
Kills
9
11
Deaths
22
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CHIEF TRIPPY
Gilgamesh
6
4
7
2.38
L
Janus
Evzek_CL
Janus
3
5
3
0.9
L
Aphrodite
FORPHOBIO
Aphrodite
2
3
5
1.5
L
2
5
3
0.7
L
Jing Wei
Hotcloak
Jing Wei
0
4
6
0.75
W
Medusa
ITHappensB
Medusa
3
3
15
3.5
L
Charybdis
ImRagin11
Charybdis
2
5
4
0.8
W
Ao Kuang
KyySoulo
Ao Kuang
6
2
9
5.25
W
5
1
15
12.5
W
Aphrodite
davidfigs04
Aphrodite
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,943
Damage
40,634
65,161
Taken
56,447
50,471
Mitigated
25,585
33,690
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CHIEF TRIPPY
Gilgamesh
6,745
694
0
550
9,300
8,899
224
1,468
7,700
0
11,629
L
Janus
Evzek_CL
Janus
11,180
178
0
0
9,202
3,797
0
1,867
7,136
25,774
14
L
Aphrodite
FORPHOBIO
Aphrodite
7,235
493
6,195
7,599
14,398
8,139
0
3,226
10,676
13,681
0
L
6,183
799
842
2,085
12,150
5,191
0
3,894
8,068
12,901
0
L
Jing Wei
Hotcloak
Jing Wei
8,273
3,281
307
625
11,298
4,699
0
4,514
6,577
0
19,588
W
Medusa
ITHappensB
Medusa
16,592
4,238
574
298
10,095
4,393
2,770
5,351
4,512
0
35,015
L
Charybdis
ImRagin11
Charybdis
7,763
4,397
539
1,081
9,399
3,759
0
2,019
7,080
0
13,612
W
Ao Kuang
KyySoulo
Ao Kuang
9,543
2,580
1,293
6,037
15,659
9,716
694
4,893
10,618
18,522
939
W
14,347
752
1,560
3,730
16,232
20,373
655
3,969
12,042
0
22,996
W
Aphrodite
davidfigs04
Aphrodite
6,716
727
10,255
9,393
13,875
7,090
787
7,910
5,705
13,442
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,625
Gold Earned
38,861
109
Minions Killed
97
0
Camps Cleared
0
987,316
Distance Traveled
847,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,711
871
8
1
0
147,048
0
L
Janus
8,196
820
41
4
0
157,699
0
L
Aphrodite
7,791
779
17
2
0
182,939
0
L
Raijin
7,845
785
13
1
0
162,910
0
L
Jing Wei
7,690
769
18
2
0
184,403
0
W
Medusa
9,022
902
35
4
0
179,771
0
L
Charybdis
7,339
734
8
1
0
159,457
0
W
Ao Kuang
9,602
960
25
3
0
198,346
0
W
Shiva
9,664
966
17
2
0
231,984
0
W
Aphrodite
8,626
863
24
2
0
230,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role