Player Matchup

Morgan Le Fay
Morgan Le Fay
Killerzeo
Morgan Le Fay
Level 100
God Stats
4W - 4L
1,876 SR
Queue Stats
54W - 48L
1,612 Elo+
Solo
Tyr
Tyr
Thomathy
Tyr
Level 109
God Stats
1W - 0L
1,719 SR
Queue Stats
23W - 22L
1,370 Elo+
Party 1
Sol
Sol
ksizzle6789
Sol
Level 101
God Stats
1W - 0L
1,486 SR
Queue Stats
36W - 31L
1,477 Elo+
Party 1
Team Averages
Level 103
1,694 SR
1,486 Elo+

VS

Team Averages
Level 132
1,655 SR
1,517 Elo+
Martichoras
Martichoras
Chewie227
Martichoras
Level 119
God Stats
4W - 2L
1,794 SR
Queue Stats
6W - 11L
1,568 Elo+
Solo
Bacchus
Bacchus
Chronicwizard69
Bacchus
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Awilix
Awilix
UnForgottenSins
Awilix
Level 149
God Stats
5W - 7L
1,672 SR
Queue Stats
147W - 225L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Killerzeo
Morgan Le Fay
13
4 / 0 / 6
7,750
775
10,502
5,872
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 8
7,759
776
7,843
10,829
8,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 6
7,858
786
8,036
8,614
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Chewie227
Martichoras
13
2 / 4 / 2
7,266
727
4,865
8,456
3,642
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 3
6,772
677
8,595
11,490
13,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 6 / 3
6,799
680
6,559
10,616
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
4
4
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Chewie227
Martichoras
2
4
2
0.75
L
1
2
3
1.25
W
Morgan Le Fay
Killerzeo
Morgan Le Fay
4
0
6
7
W
4
2
8
4
L
1
6
3
0.42
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,381
Damage
20,019
25,315
Taken
30,562
14,395
Mitigated
21,426
5,894
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Chewie227
Martichoras
4,865
1,492
22
983
8,456
3,642
0
5,178
3,250
0
21,462
L
8,595
951
0
3,569
11,490
13,454
0
6,528
4,915
18,255
2,083
W
Morgan Le Fay
Killerzeo
Morgan Le Fay
10,502
2,064
0
916
5,872
2,464
224
1,746
4,126
28,804
751
W
7,843
1,253
0
1,912
10,829
8,520
0
2,071
8,758
0
22,030
L
6,559
2,826
0
537
10,616
4,330
0
6,099
4,470
0
19,791
W
8,036
2,749
0
3,066
8,614
3,411
370
4,159
4,455
22,725
2,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,367
Gold Earned
20,837
119
Minions Killed
93
0
Camps Cleared
0
563,901
Distance Traveled
523,441
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,266
727
40
4
0
155,107
0
L
Bacchus
6,772
677
28
3
0
192,347
1
W
Morgan Le Fay
7,750
775
40
4
0
183,457
0
W
Tyr
7,759
776
19
2
0
202,984
0
L
Awilix
6,799
680
25
3
0
175,987
0
W
Sol
7,858
786
60
6
0
177,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role