Player Matchup

Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
BirdOfPluto
Ravana
Gold I
Level 107
God Stats
0W - 4L
1,176 SR
Queue Stats
176W - 177L
1,548 MMR
Party 2
Camazotz
Camazotz
Platinum IV
TwistedFireAngel
Camazotz
Platinum IV
Level 109
God Stats
0W - 1L
1,888 SR
Queue Stats
58W - 48L
1,820 MMR
Party 2
Maui
Maui
Gold I
theoooooooooooo
Maui
Gold I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 235L
1,667 MMR
Solo
Ishtar
Ishtar
Platinum V
yairwoods
Ishtar
Platinum V
Level 156
God Stats
3W - 2L
1,736 SR
Queue Stats
618W - 606L
1,655 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,560 SR
1,638 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,544 SR
1,671 MMR
Horus
Horus
Gold I
ClearMyThroat
Horus
Gold I
Level 159
God Stats
2W - 5L
1,528 SR
Queue Stats
208W - 207L
1,656 MMR
Party 1
Poseidon
Poseidon
Platinum IV
Myjn
Poseidon
Platinum IV
Level 134
God Stats
2W - 3L
1,263 SR
Queue Stats
121W - 119L
1,689 MMR
Solo
Chiron
Chiron
Gold III
RichGannon
Chiron
Gold III
Level 158
God Stats
7W - 3L
1,765 SR
Queue Stats
118W - 122L
1,687 MMR
Party 1
Sol
Sol
Gold IV
SoulZRegal
Sol
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,687 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
StraxerStellaris
Sun Wukong
Gold IV
Level 157
God Stats
5W - 7L
1,664 SR
Queue Stats
54W - 55L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 1 / 0
3,681
736
827
2,738
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
6
0 / 0 / 0
3,248
650
1,523
2,408
918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
3,465
693
2,036
5,179
1,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

3
0 / 4 / 1
3,080
616
1,250
5,741
3,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
yairwoods
Ishtar
5
1 / 3 / 0
3,350
670
1,875
3,613
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
SusanoThanatosKali

VS

Bans
BastetBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 4
4,387
877
2,233
4,003
2,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Myjn
Poseidon
6
1 / 0 / 1
3,583
717
1,460
2,842
755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
RichGannon
Chiron
7
0 / 0 / 0
3,912
782
591
1,522
423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
4 / 1 / 2
4,622
924
5,479
3,262
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
StraxerStellaris
Sun Wukong
7
4 / 0 / 0
4,404
881
3,878
3,678
1,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
11
11
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
0
0
L
Ravana
0
0
0
0
W
2
0
4
4
W
Poseidon
Myjn
Poseidon
1
0
1
1.5
W
Chiron
RichGannon
Chiron
0
0
0
0
W
4
1
2
5
W
Sun Wukong
StraxerStellaris
Sun Wukong
4
0
0
4
L
0
3
0
0
L
0
4
1
0.13
L
Ishtar
yairwoods
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,511
Damage
13,641
19,679
Taken
15,307
8,072
Mitigated
6,221
4,946
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
827
181
0
795
2,738
731
0
197
2,506
19,833
0
L
Ravana
1,523
604
0
678
2,408
918
0
793
1,615
0
16,051
W
2,233
1,401
475
2,282
4,003
2,101
0
809
3,194
0
6,757
W
Poseidon
Myjn
Poseidon
1,460
386
0
787
2,842
755
0
164
2,598
17,098
0
W
Chiron
RichGannon
Chiron
591
130
148
693
1,522
423
0
280
1,184
0
22,578
W
5,479
3,993
0
1,493
3,262
943
862
380
2,882
27,938
2,750
W
Sun Wukong
StraxerStellaris
Sun Wukong
3,878
1,285
0
1,771
3,678
1,999
0
286
3,120
0
19,790
L
2,036
755
0
1,946
5,179
1,706
0
443
4,409
0
16,335
L
1,250
498
0
817
5,741
3,674
0
4,094
1,647
3,888
0
L
Ishtar
yairwoods
Ishtar
1,875
1,287
0
710
3,613
1,043
0
1,412
2,201
0
15,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,824
Gold Earned
20,908
137
Minions Killed
168
0
Camps Cleared
0
497,829
Distance Traveled
549,948
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,681
736
49
10
0
96,407
0
L
Ravana
3,248
650
32
6
0
120,905
0
W
Horus
4,387
877
5
1
0
115,196
2
W
Poseidon
3,583
717
38
8
0
128,419
0
W
Chiron
3,912
782
49
10
0
117,133
1
W
Sol
4,622
924
38
8
0
90,419
0
W
Sun Wukong
4,404
881
38
8
0
98,781
0
L
Camazotz
3,465
693
29
6
0
94,902
0
L
Maui
3,080
616
3
1
0
109,509
0
L
Ishtar
3,350
670
24
5
0
76,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role