Player Matchup

Cu Chulainn
Cu Chulainn
Joh4nDark12
Cu Chulainn
Level 86
God Stats
1W - 2L
1,509 SR
Queue Stats
3W - 3L
1,622 Elo+
Party 1
Artio
Artio
JuanBeltri
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,539 Elo+
Party 1
Merlin
Merlin
Nahum325
Merlin
Level 68
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 2L
1,803 Elo+
Party 1
Neith
Neith
Sergeantblinky
Neith
Level 45
God Stats
3W - 8L
1,554 SR
Queue Stats
157W - 159L
1,425 Elo+
Solo
Pele
Pele
juicesquire
Pele
Level 45
God Stats
0W - 2L
1,294 SR
Queue Stats
141W - 166L
1,370 Elo+
Solo
Team Averages
Level 54
1,428 SR
1,552 Elo+

VS

Team Averages
Level 72
1,427 SR
1,504 Elo+
Ra
Ra
EPears
Ra
Level 47
God Stats
4W - 2L
1,181 SR
Queue Stats
70W - 69L
1,510 Elo+
Solo
Mulan
Mulan
JrodL
Mulan
Level 129
God Stats
5W - 3L
1,608 SR
Queue Stats
223W - 206L
1,547 Elo+
Solo
Hachiman
Hachiman
Maeka
Hachiman
Level 64
God Stats
5W - 5L
1,708 SR
Queue Stats
105W - 107L
1,454 Elo+
Solo
Nike
Nike
jyzler
Nike
Level 56
God Stats
1W - 3L
1,137 SR
Queue Stats
158W - 165L
1,467 Elo+
Solo
Sobek
Sobek
okNolan
Sobek
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
280W - 252L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Joh4nDark12
Cu Chulainn
12
3 / 3 / 0
7,271
559
11,475
13,691
11,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
10
1 / 4 / 3
6,003
462
4,857
14,786
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Nahum325
Merlin
11
0 / 3 / 4
6,270
482
7,747
6,528
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 1
6,099
469
3,593
7,714
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 5 / 1
6,730
518
5,772
13,617
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 2 / 8
7,279
560
11,614
9,094
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
JrodL
Mulan
13
3 / 3 / 0
7,517
578
5,805
12,890
7,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Maeka
Hachiman
13
1 / 1 / 1
7,152
550
5,807
7,973
2,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
jyzler
Nike
14
10 / 2 / 3
8,198
631
8,890
13,237
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
okNolan
Sobek
11
2 / 2 / 7
6,798
523
5,927
12,109
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
17
17
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
1
2
8
2.5
L
Cu Chulainn
Joh4nDark12
Cu Chulainn
3
3
0
1
W
Mulan
JrodL
Mulan
3
3
0
1
L
Artio
1
4
3
0.63
W
Hachiman
Maeka
Hachiman
1
1
1
1.5
L
Merlin
Nahum325
Merlin
0
3
4
0.67
L
0
2
1
0.25
L
5
5
1
1.1
W
Nike
jyzler
Nike
10
2
3
5.75
W
Sobek
okNolan
Sobek
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
38,043
56,336
Taken
55,303
31,886
Mitigated
31,816
11,097
Healing
20,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
11,614
1,444
1,394
3,433
9,094
4,040
0
4,607
4,487
57,810
0
L
Cu Chulainn
Joh4nDark12
Cu Chulainn
11,475
1,189
0
2,808
13,691
11,676
0
2,974
10,645
2,765
63,570
W
Mulan
JrodL
Mulan
5,805
1,184
0
3,018
12,890
7,843
0
984
11,906
0
54,257
L
Artio
4,857
798
342
4,152
14,786
9,615
0
6,642
7,887
18,193
0
W
Hachiman
Maeka
Hachiman
5,807
3,825
0
3,390
7,973
2,887
0
638
7,335
0
68,429
L
Merlin
Nahum325
Merlin
7,747
401
0
350
6,528
2,079
0
3,787
2,619
51,901
1,740
L
3,593
1,317
0
1,455
7,714
2,640
0
524
7,190
0
48,620
L
5,772
1,424
0
1,990
13,617
5,876
18
2,574
10,966
0
44,020
W
Nike
jyzler
Nike
8,890
2,121
0
4,871
13,237
5,487
0
2,255
10,982
0
56,291
W
Sobek
okNolan
Sobek
5,927
635
0
4,071
12,109
11,559
0
4,969
7,140
21,079
1,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,373
Gold Earned
36,944
361
Minions Killed
378
0
Camps Cleared
0
1,231,494
Distance Traveled
1,294,166
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,279
560
84
6
0
282,863
0
L
Cu Chulainn
7,271
559
101
8
0
237,090
7
W
Mulan
7,517
578
92
7
0
254,439
3
L
Artio
6,003
462
29
2
0
256,026
4
W
Hachiman
7,152
550
97
7
0
235,170
1
L
Merlin
6,270
482
92
7
0
249,970
1
L
Neith
6,099
469
75
6
0
225,510
0
L
Pele
6,730
518
64
5
0
262,898
0
W
Nike
8,198
631
78
6
0
264,723
0
W
Sobek
6,798
523
27
2
0
256,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role