Player Matchup

Baron Samedi
Baron Samedi
EWANOIDE
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 76L
1,521 Elo+
Solo
Hachiman
Hachiman
RAMBOKILL127
Hachiman
Level 102
God Stats
11W - 6L
1,611 SR
Queue Stats
292W - 266L
1,502 Elo+
Solo
Nemesis
Nemesis
freddy50
Nemesis
Level 89
God Stats
23W - 23L
1,524 SR
Queue Stats
247W - 217L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
luisray23
Gilgamesh
Level 144
God Stats
3W - 0L
1,879 SR
Queue Stats
193W - 193L
1,520 Elo+
Party 2
Geb
Geb
pikachusfaded25
Geb
Level 183
God Stats
3W - 2L
1,721 SR
Queue Stats
189W - 185L
1,505 Elo+
Party 2
Team Averages
Level 128
1,647 SR
1,510 Elo+

VS

Team Averages
Level 124
1,621 SR
1,488 Elo+
Hera
Hera
BlueShadow141
Hera
Level 135
God Stats
6W - 4L
1,934 SR
Queue Stats
96W - 80L
1,553 Elo+
Solo
Hou Yi
Hou Yi
Peel4meDaddy
Hou Yi
Level 129
God Stats
1W - 1L
1,725 SR
Queue Stats
126W - 122L
1,490 Elo+
Party 1
Chaac
Chaac
TakeThisPeel
Chaac
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 140L
1,494 Elo+
Party 1
Ares
Ares
el_silly_wizard
Ares
Level 157
God Stats
1W - 3L
1,270 SR
Queue Stats
93W - 88L
1,484 Elo+
Solo
Izanami
Izanami
slypxxa
Izanami
Level 43
God Stats
2W - 3L
1,675 SR
Queue Stats
21W - 36L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EWANOIDE
Baron Samedi
11
3 / 1 / 0
6,288
629
2,985
5,914
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
RAMBOKILL127
Hachiman
10
4 / 1 / 1
5,990
599
8,015
7,748
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
freddy50
Nemesis
11
0 / 0 / 1
5,427
543
2,686
10,574
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
luisray23
Gilgamesh
11
0 / 1 / 0
5,621
562
3,596
9,805
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 4
5,278
528
6,715
7,629
5,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,294
529
4,671
4,354
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
9
1 / 2 / 0
5,337
534
3,907
7,968
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 0
6,404
640
8,069
8,231
7,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 1
5,263
526
3,267
10,465
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
slypxxa
Izanami
9
0 / 3 / 1
4,943
494
4,614
7,163
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baron Samedi
EWANOIDE
Baron Samedi
3
1
0
3
L
Hou Yi
1
2
0
0.5
W
Hachiman
RAMBOKILL127
Hachiman
4
1
1
4.5
L
2
0
0
2
L
0
1
1
0.5
W
Nemesis
freddy50
Nemesis
0
0
1
0.5
W
Gilgamesh
luisray23
Gilgamesh
0
1
0
0
W
1
0
4
3
L
Izanami
slypxxa
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,997
Damage
24,528
41,670
Taken
38,181
23,823
Mitigated
22,338
12,847
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,671
664
0
1,072
4,354
1,732
0
1,926
2,428
35,685
223
W
Baron Samedi
EWANOIDE
Baron Samedi
2,985
250
36
1,895
5,914
2,540
0
2,862
2,672
39,512
0
L
Hou Yi
3,907
1,258
0
3,224
7,968
2,784
0
1,629
6,339
0
30,848
W
Hachiman
RAMBOKILL127
Hachiman
8,015
5,559
0
4,008
7,748
2,748
0
1,175
6,551
0
39,326
L
8,069
1,798
0
2,092
8,231
7,928
0
633
7,598
0
49,922
L
3,267
130
0
2,887
10,465
7,367
163
3,128
7,337
17,987
0
W
Nemesis
freddy50
Nemesis
2,686
910
41
3,707
10,574
4,349
0
1,195
9,283
0
48,758
W
Gilgamesh
luisray23
Gilgamesh
3,596
1,317
0
2,105
9,805
8,254
0
0
9,805
206
37,338
W
6,715
1,003
0
1,055
7,629
5,932
0
2,319
5,248
23,467
0
L
Izanami
slypxxa
Izanami
4,614
2,873
0
970
7,163
2,527
0
2,464
4,699
0
39,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
27,241
285
Minions Killed
286
0
Camps Cleared
0
1,073,741
Distance Traveled
1,024,875
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,294
529
68
7
0
203,146
1
W
Baron Samedi
6,288
629
59
6
0
200,523
0
L
Hou Yi
5,337
534
54
5
0
187,836
1
W
Hachiman
5,990
599
64
6
0
187,710
0
L
Chaac
6,404
640
76
8
0
220,882
1
L
Ares
5,263
526
22
2
0
217,658
4
W
Nemesis
5,427
543
74
7
0
239,002
0
W
Gilgamesh
5,621
562
62
6
0
212,783
6
W
Geb
5,278
528
26
3
0
233,723
2
L
Izanami
4,943
494
66
7
0
195,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role