Player Matchup

Neith
Neith
Christophh420
Neith
Level 49
God Stats
44W - 41L
1,491 SR
Queue Stats
170W - 158L
1,354 Elo+
Solo
Ra
Ra
FaeSpirit
Ra
Level 122
God Stats
6W - 8L
1,065 SR
Queue Stats
172W - 174L
1,394 Elo+
Solo
King Arthur
King Arthur
WitchMagic666
King Arthur
Level 83
God Stats
4W - 1L
1,657 SR
Queue Stats
40W - 45L
1,432 Elo+
Solo
Team Averages
Level 85
1,404 SR
1,394 Elo+

VS

Team Averages
Level 80
1,468 SR
1,420 Elo+
Bacchus
Bacchus
DaddyDummy
Bacchus
Level 49
God Stats
364W - 436L
1,445 SR
Queue Stats
554W - 726L
1,326 Elo+
Party 1
Thanatos
Thanatos
MAMAJOUNS
Thanatos
Level 122
God Stats
3W - 4L
1,461 SR
Queue Stats
170W - 84L
1,615 Elo+
Solo
Ah Puch
Ah Puch
RavenKR
Ah Puch
Level 68
God Stats
82W - 85L
1,497 SR
Queue Stats
144W - 236L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
7,742
774
6,828
9,209
3,576
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
2 / 2 / 4
7,371
737
10,012
9,776
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
WitchMagic666
King Arthur
13
2 / 1 / 4
7,692
769
4,701
9,856
8,772
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaddyDummy
Bacchus
12
0 / 1 / 3
6,700
670
6,024
11,542
14,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
MAMAJOUNS
Thanatos
11
2 / 5 / 3
7,605
761
7,794
9,899
4,979
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
RavenKR
Ah Puch
14
4 / 2 / 1
8,241
824
10,541
7,182
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
6
6
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Bacchus
DaddyDummy
Bacchus
0
1
3
1.5
W
2
2
4
2
L
Thanatos
MAMAJOUNS
Thanatos
2
5
3
0.7
L
Ah Puch
RavenKR
Ah Puch
4
2
1
2.25
W
King Arthur
WitchMagic666
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
24,359
28,841
Taken
28,623
16,584
Mitigated
22,268
5,686
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,828
3,662
0
352
9,209
3,576
75
4,780
4,208
0
23,327
L
Bacchus
DaddyDummy
Bacchus
6,024
422
0
578
11,542
14,101
0
4,207
7,275
16,742
0
W
10,012
883
846
4,371
9,776
4,236
255
4,907
4,632
34,206
817
L
Thanatos
MAMAJOUNS
Thanatos
7,794
1,723
0
4,889
9,899
4,979
0
3,771
6,002
0
32,916
L
Ah Puch
RavenKR
Ah Puch
10,541
380
0
190
7,182
3,188
0
1,590
5,529
37,140
0
W
King Arthur
WitchMagic666
King Arthur
4,701
231
28
89
9,856
8,772
17
6,910
2,841
0
15,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,805
Gold Earned
22,546
111
Minions Killed
133
0
Camps Cleared
0
551,419
Distance Traveled
565,759
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,742
774
41
4
0
166,293
0
L
Bacchus
6,700
670
20
2
0
208,470
0
W
Ra
7,371
737
47
5
0
185,490
3
L
Thanatos
7,605
761
48
5
0
182,829
0
L
Ah Puch
8,241
824
65
7
0
174,460
0
W
King Arthur
7,692
769
23
2
0
199,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role