Player Matchup

Sun Wukong
Sun Wukong
Silvermanedash
Sun Wukong
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,289 Elo+
Party 2
Zeus
Zeus
TheVatiHendo
Zeus
Level 129
God Stats
230W - 227L
1,516 SR
Queue Stats
407W - 451L
1,427 Elo+
Party 2
Nut
Nut
Toestii
Nut
Level 69
God Stats
3W - 4L
1,258 SR
Queue Stats
78W - 81L
1,369 Elo+
Party 2
Horus
Horus
huegoe9720
Horus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,308 Elo+
Party 2
Bastet
Bastet
vemuko
Bastet
Level 82
God Stats
2W - 5L
1,380 SR
Queue Stats
68W - 61L
1,469 Elo+
Party 2
Team Averages
Level 71
1,431 SR
1,372 Elo+

VS

Team Averages
Level 120
1,440 SR
1,430 Elo+
Ne Zha
Ne Zha
Forevernin
Ne Zha
Level 125
God Stats
13W - 15L
1,398 SR
Queue Stats
415W - 394L
1,410 Elo+
Solo
Eset
Eset
Klebstyx
Eset
Level 100
God Stats
2W - 3L
1,230 SR
Queue Stats
183W - 166L
1,514 Elo+
Solo
Neith
Neith
LokoLoki420
Neith
Level 134
God Stats
1W - 0L
1,711 SR
Queue Stats
53W - 52L
1,452 Elo+
Party 1
Charon
Charon
MrRayburn
Charon
Level 84
God Stats
4W - 3L
1,221 SR
Queue Stats
78W - 73L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Nielez
Danzaburou
Level 158
God Stats
4W - 0L
1,640 SR
Queue Stats
120W - 129L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Silvermanedash
Sun Wukong
12
0 / 11 / 0
8,156
408
5,359
22,578
19,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 1
4,815
241
0
736
176
Nut
16
4 / 4 / 5
10,257
513
11,701
17,293
6,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
14
1 / 5 / 7
9,715
486
7,192
23,497
22,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
vemuko
Bastet
19
11 / 2 / 2
11,540
577
18,067
22,913
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Forevernin
Ne Zha
17
7 / 2 / 5
11,027
551
8,855
14,986
8,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Eset
17
6 / 5 / 2
11,855
593
19,195
12,711
6,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
3 / 5 / 5
10,397
520
14,634
16,433
7,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
MrRayburn
Charon
15
1 / 4 / 9
10,294
515
7,314
18,880
19,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Nielez
Danzaburou
20
6 / 2 / 3
13,012
651
14,358
12,518
6,376
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
16
Kills
23
23
Deaths
18
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Forevernin
Ne Zha
7
2
5
4.75
W
Eset
6
5
2
1.4
W
3
5
5
1.1
W
Charon
MrRayburn
Charon
1
4
9
1.38
W
Danzaburou
Nielez
Danzaburou
6
2
3
3.75
L
Sun Wukong
Silvermanedash
Sun Wukong
0
11
0
0
L
0
1
1
0.5
L
Nut
4
4
5
1.63
L
Horus
1
5
7
0.9
L
Bastet
vemuko
Bastet
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
64,356
87,017
Taken
75,528
57,337
Mitigated
47,529
25,363
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Forevernin
Ne Zha
8,855
1,230
0
749
14,986
8,300
597
0
13,674
0
86,935
W
Eset
19,195
1,382
19
1,609
12,711
6,076
1,943
0
12,711
92,624
1,701
W
14,634
4,892
0
2,341
16,433
7,492
3,512
0
16,433
0
72,516
W
Charon
MrRayburn
Charon
7,314
1,856
2,731
3,006
18,880
19,285
371
0
18,880
36,632
0
W
Danzaburou
Nielez
Danzaburou
14,358
6,031
0
6,237
12,518
6,376
4,828
0
12,518
0
112,202
L
Sun Wukong
Silvermanedash
Sun Wukong
5,359
1,208
0
2,621
22,578
19,026
0
625
21,913
0
49,877
L
0
0
0
0
736
176
0
0
736
0
0
L
Nut
11,701
6,806
0
4,687
17,293
6,459
957
7,589
9,545
0
70,985
L
Horus
7,192
2,927
792
4,761
23,497
22,726
0
8,519
14,653
0
36,875
L
Bastet
vemuko
Bastet
18,067
5,069
0
12,502
22,913
8,950
0
8,688
13,805
0
104,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,483
Gold Earned
56,585
351
Minions Killed
593
0
Camps Cleared
0
1,458,890
Distance Traveled
1,911,613
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,027
551
120
6
0
458,435
0
W
Eset
11,855
593
142
7
0
369,764
0
W
Neith
10,397
520
136
7
0
360,285
0
W
Charon
10,294
515
24
1
0
371,894
0
W
Danzaburou
13,012
651
171
9
0
351,235
6
L
Sun Wukong
8,156
408
63
3
0
320,000
0
L
Zeus
4,815
241
0
0
0
0
0
L
Nut
10,257
513
117
6
0
327,530
0
L
Horus
9,715
486
36
2
0
389,570
7
L
Bastet
11,540
577
135
7
0
421,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role