Player Matchup

Sylvanus
Sylvanus
Deceiver0620
Sylvanus
Level 108
God Stats
10W - 19L
1,477 SR
Queue Stats
143W - 174L
1,402 Elo+
Party 1
Thanatos
Thanatos
Kurasplays
Thanatos
Level 139
God Stats
8W - 3L
1,650 SR
Queue Stats
51W - 33L
1,583 Elo+
Party 2
Anhur
Anhur
Owen8
Anhur
Level 67
God Stats
12W - 17L
1,562 SR
Queue Stats
85W - 130L
1,412 Elo+
Party 1
Ymir
Ymir
buckdavidson
Ymir
Level 148
God Stats
7W - 1L
1,829 SR
Queue Stats
16W - 5L
1,623 Elo+
Party 2
Vulcan
Vulcan
russhill
Vulcan
Level 129
God Stats
2W - 1L
1,548 SR
Queue Stats
23W - 12L
1,684 Elo+
Party 2
Team Averages
Level 118
1,613 SR
1,541 Elo+

VS

Team Averages
Level 88
1,633 SR
1,517 Elo+
Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Factent
Mulan
Level 65
God Stats
32W - 23L
1,653 SR
Queue Stats
183W - 142L
1,557 Elo+
Solo
Nu Wa
Nu Wa
NotSoloDoubleJ
Nu Wa
Level 18
God Stats
7W - 2L
1,917 SR
Queue Stats
152W - 150L
1,459 Elo+
Party 3
Baron Samedi
Baron Samedi
bl35sed
Baron Samedi
Level 140
God Stats
3W - 4L
1,593 SR
Queue Stats
141W - 113L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deceiver0620
Sylvanus
13
3 / 1 / 6
8,634
540
7,567
19,908
18,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
Kurasplays
Thanatos
15
10 / 1 / 6
8,964
560
13,561
17,606
9,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
Owen8
Anhur
13
3 / 4 / 3
7,463
466
9,268
14,305
5,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 6
9,699
606
13,870
15,655
18,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
russhill
Vulcan
15
3 / 0 / 10
9,444
590
12,593
7,127
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 5 / 1
7,949
497
10,786
14,992
4,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
 
Arachne
12
2 / 7 / 0
7,348
459
7,685
21,238
7,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Factent
Mulan
16
3 / 5 / 0
9,961
623
11,447
17,532
17,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 7 / 2
7,898
494
9,562
11,085
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
bl35sed
Baron Samedi
11
0 / 3 / 1
7,336
459
10,111
16,555
12,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
27
Kills
8
8
Deaths
27
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
5
1
0.7
L
Arachne
 
Arachne
2
7
0
0.29
W
Sylvanus
Deceiver0620
Sylvanus
3
1
6
6
L
Mulan
Factent
Mulan
3
5
0
0.6
W
Thanatos
Kurasplays
Thanatos
10
1
6
13
L
0
7
2
0.14
W
Anhur
Owen8
Anhur
3
4
3
1.13
L
Baron Samedi
bl35sed
Baron Samedi
0
3
1
0.17
W
8
2
6
5.5
W
Vulcan
russhill
Vulcan
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,859
Damage
49,591
74,601
Taken
81,402
55,561
Mitigated
45,602
35,180
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,786
6,931
0
3,630
14,992
4,560
47
5,634
9,358
0
62,904
L
Arachne
 
Arachne
7,685
5,216
0
7,958
21,238
7,503
4
7,620
13,618
0
47,039
W
Sylvanus
Deceiver0620
Sylvanus
7,567
2,232
4,140
6,326
19,908
18,794
39
5,101
14,610
36,519
0
L
Mulan
Factent
Mulan
11,447
1,731
0
6,006
17,532
17,167
659
9,147
8,385
0
72,666
W
Thanatos
Kurasplays
Thanatos
13,561
3,713
0
13,147
17,606
9,684
0
3,429
13,887
0
69,231
L
9,562
1,543
0
1,055
11,085
3,898
855
5,565
5,520
59,748
577
W
Anhur
Owen8
Anhur
9,268
5,901
0
4,289
14,305
5,816
145
4,060
10,079
0
59,202
L
Baron Samedi
bl35sed
Baron Samedi
10,111
644
999
5,515
16,555
12,474
18
6,064
10,491
27,090
1,666
W
13,870
2,760
0
4,724
15,655
18,653
484
1,441
14,046
65,769
0
W
Vulcan
russhill
Vulcan
12,593
811
0
2,554
7,127
2,614
728
4,247
2,576
77,643
496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,204
Gold Earned
40,492
461
Minions Killed
427
0
Camps Cleared
0
1,486,726
Distance Traveled
1,451,906
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,949
497
105
7
0
291,543
0
L
Arachne
7,348
459
68
4
0
317,927
1
W
Sylvanus
8,634
540
46
3
0
273,858
2
L
Mulan
9,961
623
117
7
0
288,568
3
W
Thanatos
8,964
560
90
6
0
342,637
3
L
Nu Wa
7,898
494
109
7
0
249,206
0
W
Anhur
7,463
466
87
5
0
275,496
5
L
Baron Samedi
7,336
459
28
2
0
304,662
4
W
Ymir
9,699
606
104
7
0
266,092
1
W
Vulcan
9,444
590
134
8
0
328,643
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role