Player Matchup

Chaac
Chaac
 
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FoxQuinn
Izanami
Level 98
God Stats
6W - 3L
1,547 SR
Queue Stats
15W - 13L
1,474 Elo+
Party 1
Sol
Sol
Hime-Arikawa101
Sol
Level 63
God Stats
4W - 1L
1,730 SR
Queue Stats
32W - 49L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kreeper559
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dorantej
Tsukuyomi
Level 157
God Stats
2W - 3L
1,212 SR
Queue Stats
28W - 23L
1,542 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,483 Elo+

VS

Team Averages
Level 88
1,389 SR
1,543 Elo+
Tyr
Tyr
C8ppa
Tyr
Level 9
God Stats
1W - 3L
1,203 SR
Queue Stats
23W - 18L
1,701 Elo+
Party 2
Charon
Charon
KingHarrisøn
Charon
Level 105
God Stats
8W - 8L
1,600 SR
Queue Stats
281W - 261L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Luv4tokee
Kukulkan
Level 110
God Stats
2W - 4L
1,245 SR
Queue Stats
351W - 315L
1,567 Elo+
Party 2
Medusa
Medusa
Majin_Tim20
Medusa
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 158L
1,469 Elo+
Solo
Ne Zha
Ne Zha
SoleiLindaO
Ne Zha
Level 66
God Stats
2W - 4L
1,400 SR
Queue Stats
37W - 52L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 1
6,817
620
7,423
9,447
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
FoxQuinn
Izanami
10
0 / 1 / 2
5,801
527
3,246
4,956
1,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 0 / 1
6,242
567
4,307
8,356
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Kreeper559
Kumbhakarna
10
1 / 1 / 3
5,189
472
2,368
4,693
3,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
dorantej
Tsukuyomi
13
3 / 0 / 1
6,921
629
3,449
6,944
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
C8ppa
Tyr
9
1 / 2 / 0
5,390
490
4,141
11,253
7,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,877
534
3,188
7,117
5,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Luv4tokee
Kukulkan
11
0 / 1 / 0
6,076
552
4,817
4,970
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
1 / 1 / 1
6,054
550
3,562
5,782
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
10
0 / 1 / 0
5,064
460
1,569
8,810
2,962
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
1
2.5
L
Tyr
C8ppa
Tyr
1
2
0
0.5
W
Izanami
FoxQuinn
Izanami
0
1
2
1
W
0
0
1
0.5
L
1
1
1
1.5
W
Kumbhakarna
Kreeper559
Kumbhakarna
1
1
3
2.5
L
Kukulkan
Luv4tokee
Kukulkan
0
1
0
0
L
Medusa
1
1
1
1.5
L
Ne Zha
0
1
0
0
W
Tsukuyomi
dorantej
Tsukuyomi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,793
Damage
17,277
34,396
Taken
37,932
15,439
Mitigated
19,882
17,950
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,423
1,317
0
4,659
9,447
5,209
0
150
9,297
0
51,714
L
Tyr
C8ppa
Tyr
4,141
873
0
3,192
11,253
7,814
0
487
10,722
0
25,377
W
Izanami
FoxQuinn
Izanami
3,246
2,407
0
1,812
4,956
1,616
0
1,189
3,767
0
46,657
W
4,307
1,913
0
5,477
8,356
2,862
1,006
4,134
3,862
47,724
0
L
3,188
501
0
2,182
7,117
5,226
0
1,874
5,094
17,667
1,895
W
Kumbhakarna
Kreeper559
Kumbhakarna
2,368
265
0
768
4,693
3,081
87
1,231
3,422
18,367
0
L
Kukulkan
Luv4tokee
Kukulkan
4,817
486
0
1,000
4,970
1,958
0
2,290
2,680
43,719
487
L
Medusa
3,562
1,269
0
1,904
5,782
1,922
0
768
4,835
0
54,799
L
Ne Zha
1,569
482
0
2,355
8,810
2,962
0
884
7,926
0
35,308
W
Tsukuyomi
dorantej
Tsukuyomi
3,449
813
0
5,234
6,944
2,671
0
713
6,225
0
58,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
28,461
378
Minions Killed
323
0
Camps Cleared
0
1,103,911
Distance Traveled
1,077,610
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,817
620
88
8
0
195,807
0
L
Tyr
5,390
490
52
5
0
229,072
2
W
Izanami
5,801
527
93
8
0
211,501
0
W
Sol
6,242
567
81
7
0
212,267
0
L
Charon
5,877
534
22
2
0
220,764
3
W
Kumbhakarna
5,189
472
19
2
0
235,482
6
L
Kukulkan
6,076
552
96
9
0
210,740
2
L
Medusa
6,054
550
99
9
0
215,373
4
L
Ne Zha
5,064
460
54
5
0
201,661
2
W
Tsukuyomi
6,921
629
97
9
0
248,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role