Player Matchup

Chang'e
Chang'e
ITS-_-PINGU
Chang'e
Level 80
God Stats
6W - 4L
1,888 SR
Queue Stats
187W - 165L
1,499 Elo+
Party 1
Thanatos
Thanatos
MAXIMO-_-KILLER
Thanatos
Level 147
God Stats
3W - 6L
1,450 SR
Queue Stats
324W - 312L
1,471 Elo+
Solo
Ishtar
Ishtar
derek745
Ishtar
Level 16
God Stats
9W - 10L
1,610 SR
Queue Stats
26W - 37L
1,371 Elo+
Party 1
Horus
Horus
huracanes3435
Horus
Level 76
God Stats
1W - 1L
1,701 SR
Queue Stats
126W - 113L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
smitelessons
Kuzenbo
Level 69
God Stats
12W - 10L
1,669 SR
Queue Stats
181W - 191L
1,464 Elo+
Solo
Team Averages
Level 78
1,664 SR
1,447 Elo+

VS

Team Averages
Level 106
1,498 SR
1,495 Elo+
Sylvanus
Sylvanus
Penguman99
Sylvanus
Level 125
God Stats
7W - 7L
1,812 SR
Queue Stats
14W - 18L
1,449 Elo+
Solo
Odin
Odin
TM Doomsday
Odin
Level 126
God Stats
1W - 3L
1,314 SR
Queue Stats
191W - 188L
1,555 Elo+
Party 2
Skadi
Skadi
TM Kralixo
Skadi
Level 69
God Stats
4W - 3L
1,446 SR
Queue Stats
115W - 120L
1,543 Elo+
Party 2
Anubis
Anubis
Xylonic-YT
Anubis
Level 123
God Stats
15W - 15L
1,568 SR
Queue Stats
136W - 113L
1,471 Elo+
Solo
Chronos
Chronos
john_of_the_nigh
Chronos
Level 87
God Stats
3W - 3L
1,348 SR
Queue Stats
164W - 163L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ITS-_-PINGU
Chang'e
16
0 / 2 / 3
9,161
509
7,303
13,284
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
15
3 / 2 / 4
8,452
470
7,290
13,686
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ishtar
derek745
Ishtar
15
3 / 2 / 4
8,478
471
7,584
8,921
3,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
7,893
439
4,944
16,329
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
smitelessons
Kuzenbo
13
3 / 4 / 4
8,473
471
7,366
18,336
22,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Penguman99
Sylvanus
13
1 / 5 / 2
7,444
414
4,734
12,094
10,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 1 / 2
10,769
598
13,065
13,719
14,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
15
2 / 1 / 2
8,650
481
10,518
8,663
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Xylonic-YT
Anubis
16
4 / 1 / 2
9,605
534
11,189
13,256
6,933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 5
8,526
474
5,798
13,477
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
10
Kills
14
14
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ITS-_-PINGU
Chang'e
0
2
3
0.75
L
Thanatos
3
2
4
2.5
W
Sylvanus
Penguman99
Sylvanus
1
5
2
0.4
W
6
1
2
7
W
Skadi
2
1
2
3
W
Anubis
Xylonic-YT
Anubis
4
1
2
5
L
Ishtar
derek745
Ishtar
3
2
4
2.5
L
1
4
0
0.25
W
1
2
5
1.75
L
Kuzenbo
smitelessons
Kuzenbo
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,487
Damage
45,304
70,556
Taken
61,209
45,075
Mitigated
41,485
23,453
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ITS-_-PINGU
Chang'e
7,303
693
800
4,962
13,284
4,289
148
8,151
5,079
76,649
1,132
L
Thanatos
7,290
1,306
0
9,694
13,686
6,266
0
4,225
9,285
0
73,021
W
Sylvanus
Penguman99
Sylvanus
4,734
793
1,092
3,026
12,094
10,178
102
3,604
8,490
29,649
0
W
13,065
2,428
0
1,873
13,719
14,952
0
779
12,940
18,086
58,464
W
Skadi
10,518
4,336
0
821
8,663
4,043
327
2,227
6,436
0
82,930
W
Anubis
Xylonic-YT
Anubis
11,189
424
254
6,190
13,256
6,933
0
5,849
7,407
78,088
0
L
Ishtar
derek745
Ishtar
7,584
3,948
0
1,271
8,921
3,676
1,821
3,046
5,839
0
65,552
L
4,944
2,441
210
3,432
16,329
7,872
0
4,230
11,191
0
46,886
W
5,798
2,180
0
5,979
13,477
5,379
408
1,774
11,703
61,251
2,043
L
Kuzenbo
smitelessons
Kuzenbo
7,366
3,037
0
3,084
18,336
22,972
279
5,007
13,245
31,471
2,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,457
Gold Earned
44,994
463
Minions Killed
493
0
Camps Cleared
0
1,673,756
Distance Traveled
1,609,067
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,161
509
133
7
0
337,734
0
L
Thanatos
8,452
470
108
6
0
325,121
0
W
Sylvanus
7,444
414
52
3
0
281,662
0
W
Odin
10,769
598
125
7
0
300,767
0
W
Skadi
8,650
481
102
6
0
310,332
0
W
Anubis
9,605
534
123
7
0
336,138
0
L
Ishtar
8,478
471
112
6
0
316,982
0
L
Horus
7,893
439
76
4
0
362,633
0
W
Chronos
8,526
474
91
5
0
380,168
0
L
Kuzenbo
8,473
471
34
2
0
331,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role