Player Matchup

Izanami
Izanami
Anime8oo8ies420
Izanami
Level 45
God Stats
24W - 13L
1,651 SR
Queue Stats
69W - 71L
1,496 Elo+
Party 2
Bacchus
Bacchus
Tatro83
Bacchus
Level 47
God Stats
92W - 94L
1,549 SR
Queue Stats
167W - 191L
1,414 Elo+
Solo
Poseidon
Poseidon
TwadlesDZNuts
Poseidon
Level 29
God Stats
2W - 1L
1,689 SR
Queue Stats
37W - 41L
1,315 Elo+
Party 2
Kukulkan
Kukulkan
ZEEkandDESTROY
Kukulkan
Level 31
God Stats
4W - 6L
1,500 SR
Queue Stats
125W - 146L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
new-37066058
Sun Wukong
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 27L
1,290 Elo+
Solo
Team Averages
Level 47
1,578 SR
1,385 Elo+

VS

Team Averages
Level 48
1,351 SR
1,313 Elo+
Hachiman
Hachiman
Im Alex8208
Hachiman
Level 67
God Stats
13W - 8L
1,541 SR
Queue Stats
198W - 169L
1,489 Elo+
Solo
Surtr
Surtr
MommyMcNuggetz
Surtr
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 41L
1,342 Elo+
Solo
Athena
Athena
REDIMMORTAL44
Athena
Level 28
God Stats
2W - 1L
1,301 SR
Queue Stats
2W - 4L
1,098 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zalodude
Tsukuyomi
Level 39
God Stats
11W - 15L
1,321 SR
Queue Stats
57W - 56L
1,366 Elo+
Solo
Nu Wa
Nu Wa
bluebam
Nu Wa
Level 36
God Stats
2W - 4L
1,090 SR
Queue Stats
3W - 4L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,705
419
7,385
11,752
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Tatro83
Bacchus
10
3 / 4 / 1
7,531
471
5,903
12,849
13,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
TwadlesDZNuts
Poseidon
11
4 / 7 / 2
7,226
452
7,276
10,894
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
10
0 / 5 / 1
5,879
367
2,370
11,768
4,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
new-37066058
Sun Wukong
10
2 / 5 / 1
6,665
417
7,685
13,676
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Im Alex8208
Hachiman
13
5 / 3 / 3
7,981
499
11,191
9,125
3,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 1
9,726
608
6,660
13,563
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
2 / 0 / 5
7,463
466
3,645
12,065
10,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Zalodude
Tsukuyomi
15
7 / 2 / 4
9,023
564
11,512
12,117
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
bluebam
Nu Wa
13
6 / 3 / 6
8,590
537
10,487
8,890
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
25
26
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Hachiman
Im Alex8208
Hachiman
5
3
3
2.17
W
5
1
1
5.5
W
2
0
5
4.5
L
Bacchus
Tatro83
Bacchus
3
4
1
0.88
L
Poseidon
TwadlesDZNuts
Poseidon
4
7
2
0.71
L
Kukulkan
0
5
1
0.1
W
Tsukuyomi
Zalodude
Tsukuyomi
7
2
4
4.5
W
Nu Wa
bluebam
Nu Wa
6
3
6
3
L
Sun Wukong
new-37066058
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,619
Damage
43,495
60,939
Taken
55,760
33,991
Mitigated
32,061
8,453
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,385
5,182
0
2,050
11,752
4,204
394
2,630
9,020
0
53,947
W
Hachiman
Im Alex8208
Hachiman
11,191
5,741
0
3,114
9,125
3,297
911
2,181
6,909
0
61,003
W
6,660
2,385
0
4,841
13,563
10,388
1,006
955
12,062
1,671
70,887
W
3,645
925
0
1,181
12,065
10,796
158
3,280
8,666
28,586
150
L
Bacchus
Tatro83
Bacchus
5,903
981
0
3,196
12,849
13,194
92
3,782
8,616
20,614
1,362
L
Poseidon
TwadlesDZNuts
Poseidon
7,276
932
0
360
10,894
3,221
0
3,717
7,177
42,375
0
L
Kukulkan
2,370
456
43
292
11,768
4,874
0
1,447
10,193
29,141
1,375
W
Tsukuyomi
Zalodude
Tsukuyomi
11,512
2,946
0
4,238
12,117
4,808
0
4,568
7,549
0
63,601
W
Nu Wa
bluebam
Nu Wa
10,487
3,363
0
1,325
8,890
2,772
2,855
4,301
4,408
51,274
0
L
Sun Wukong
new-37066058
Sun Wukong
7,685
1,112
0
2,512
13,676
8,498
0
2,065
10,986
0
34,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,006
Gold Earned
42,783
242
Minions Killed
395
0
Camps Cleared
0
1,409,798
Distance Traveled
1,543,661
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,705
419
88
6
0
261,861
2
W
Hachiman
7,981
499
77
5
0
247,038
2
W
Surtr
9,726
608
123
8
0
326,951
0
W
Athena
7,463
466
47
3
0
328,200
0
L
Bacchus
7,531
471
20
1
0
293,484
0
L
Poseidon
7,226
452
51
3
0
273,750
0
L
Kukulkan
5,879
367
42
3
0
278,718
0
W
Tsukuyomi
9,023
564
84
5
0
368,424
0
W
Nu Wa
8,590
537
64
4
0
273,048
0
L
Sun Wukong
6,665
417
41
3
0
301,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role