Player Matchup

Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Bolog57as
Cthulhu
Silver II
Level 125
God Stats
43W - 34L
1,627 SR
Queue Stats
221W - 228L
1,044 MMR
Solo
Skadi
Skadi
Silver I
BrzT_BLADE
Skadi
Silver I
Level 188
God Stats
2W - 7L
1,231 SR
Queue Stats
192W - 215L
1,153 MMR
Solo
Bellona
Bellona
Silver I
TheRealMeta
Bellona
Silver I
Level 155
God Stats
40W - 35L
1,597 SR
Queue Stats
242W - 265L
1,160 MMR
Solo
Nu Wa
Nu Wa
Bronze III
tyncho91
Nu Wa
Bronze III
Level 62
God Stats
2W - 3L
1,580 SR
Queue Stats
13W - 20L
1,171 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,507 SR
1,206 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,566 SR
1,107 MMR
Surtr
Surtr
Silver I
ChecoFuHer
Surtr
Silver I
Level 149
God Stats
43W - 45L
1,464 SR
Queue Stats
264W - 276L
1,150 MMR
Solo
Thanatos
Thanatos
Silver I
Ericttr
Thanatos
Silver I
Level 135
God Stats
21W - 18L
1,499 SR
Queue Stats
79W - 90L
1,199 MMR
Solo
Merlin
Merlin
Gold V
JBACKPACKD
Merlin
Gold V
Level 157
God Stats
5W - 0L
1,734 SR
Queue Stats
264W - 281L
1,103 MMR
Solo
Hou Yi
Hou Yi
Silver II
MaXaTriLLi0n
Hou Yi
Silver II
Level 159
God Stats
66W - 50L
1,633 SR
Queue Stats
254W - 289L
1,097 MMR
Solo
Nike
Nike
Silver II
TheBigDiffer866
Nike
Silver II
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
95W - 109L
987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 4 / 1
5,604
509
2,315
7,395
2,613
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Bolog57as
Cthulhu
9
2 / 2 / 3
5,770
525
6,075
9,253
7,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
9
1 / 4 / 3
5,675
516
6,944
7,306
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
TheRealMeta
Bellona
11
3 / 5 / 2
6,179
562
8,191
13,054
9,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nu Wa
tyncho91
Nu Wa
13
1 / 1 / 1
6,128
557
4,768
5,126
1,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangJanusThorBacchus

VS

Bans
OsirisRavanaRatatoskrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
4 / 1 / 4
7,413
674
8,079
10,086
6,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Ericttr
Thanatos
13
6 / 2 / 4
7,019
638
8,094
14,625
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
JBACKPACKD
Merlin
11
0 / 0 / 1
6,272
570
3,879
2,948
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
11
4 / 0 / 1
6,732
612
3,972
8,058
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 5 / 5
5,841
531
5,789
11,049
7,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
16
16
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
L
Cthulhu
Bolog57as
Cthulhu
2
2
3
1.75
L
Skadi
1
4
3
0.63
W
Surtr
4
1
4
6
W
Thanatos
Ericttr
Thanatos
6
2
4
4
W
Merlin
JBACKPACKD
Merlin
0
0
1
0.5
W
Hou Yi
4
0
1
4.5
W
2
5
5
0.9
L
Bellona
TheRealMeta
Bellona
3
5
2
0.8
L
Nu Wa
tyncho91
Nu Wa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,293
Damage
29,813
42,134
Taken
46,766
22,751
Mitigated
23,456
7,997
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,315
888
0
264
7,395
2,613
0
1,044
6,028
0
21,255
L
Cthulhu
Bolog57as
Cthulhu
6,075
1,297
100
1,868
9,253
7,009
0
1,317
7,771
14,717
0
L
Skadi
6,944
3,114
0
716
7,306
2,079
330
124
7,158
0
37,872
W
Surtr
8,079
2,865
0
3,584
10,086
6,841
58
914
9,172
1,758
47,176
W
Thanatos
Ericttr
Thanatos
8,094
2,586
0
14,066
14,625
5,690
94
3,067
11,558
0
48,316
W
Merlin
JBACKPACKD
Merlin
3,879
0
0
690
2,948
918
0
1,502
1,446
46,572
0
W
Hou Yi
3,972
2,522
0
2,531
8,058
2,664
280
1,892
6,166
0
39,811
W
5,789
481
0
1,394
11,049
7,343
0
3,347
7,702
5,283
18,565
L
Bellona
TheRealMeta
Bellona
8,191
3,668
0
2,874
13,054
9,375
202
1,088
11,536
0
49,297
L
Nu Wa
tyncho91
Nu Wa
4,768
1,668
0
2,175
5,126
1,675
0
1,556
3,306
53,323
1,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
33,277
282
Minions Killed
352
0
Camps Cleared
0
1,076,324
Distance Traveled
1,103,470
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,604
509
32
3
0
214,410
0
L
Cthulhu
5,770
525
15
1
0
246,315
4
L
Skadi
5,675
516
60
5
0
184,044
0
W
Surtr
7,413
674
81
7
0
205,956
2
W
Thanatos
7,019
638
78
7
0
246,874
0
W
Merlin
6,272
570
96
9
0
233,715
0
W
Hou Yi
6,732
612
71
6
0
204,265
0
W
Nike
5,841
531
26
2
0
212,660
0
L
Bellona
6,179
562
80
7
0
218,267
0
L
Nu Wa
6,128
557
95
9
0
213,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role