Player Matchup

Artemis
Artemis
 
Artemis
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DaddyDummy
Bacchus
Level 49
God Stats
354W - 415L
1,434 SR
Queue Stats
536W - 691L
1,316 Elo+
Party 1
Ah Puch
Ah Puch
RavenKR
Ah Puch
Level 68
God Stats
82W - 85L
1,487 SR
Queue Stats
144W - 236L
1,308 Elo+
Party 1
Team Averages
Level 105
1,474 SR
1,374 Elo+

VS

Team Averages
Level 92
1,454 SR
1,301 Elo+
Medusa
Medusa
AnsoniMaron
Medusa
Level 69
God Stats
3W - 1L
1,748 SR
Queue Stats
61W - 56L
1,265 Elo+
Solo
Anubis
Anubis
WIGGLY HANDS
Anubis
Level 68
God Stats
0W - 4L
1,198 SR
Queue Stats
3W - 11L
1,207 Elo+
Solo
Ymir
Ymir
kyletml
Ymir
Level 139
God Stats
10W - 10L
1,418 SR
Queue Stats
137W - 156L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 0 / 4
8,800
880
8,705
7,671
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DaddyDummy
Bacchus
12
2 / 4 / 5
7,706
771
3,662
12,371
14,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
RavenKR
Ah Puch
14
3 / 1 / 7
8,874
887
7,933
4,018
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 4 / 1
7,442
744
6,873
9,666
4,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
5
0 / 3 / 1
5,681
568
820
2,949
1,315
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
kyletml
Ymir
12
2 / 3 / 3
7,726
773
3,833
12,344
9,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
5
5
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
4
7
L
Medusa
3
4
1
0.88
W
Bacchus
DaddyDummy
Bacchus
2
4
5
1.13
W
Ah Puch
RavenKR
Ah Puch
3
1
7
6.5
L
Anubis
0
3
1
0.17
L
Ymir
kyletml
Ymir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
11,526
24,060
Taken
24,959
19,375
Mitigated
14,565
2,092
Healing
930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,705
4,801
0
1,400
7,671
3,100
1,320
1,225
6,440
0
42,904
L
Medusa
6,873
3,748
0
531
9,666
4,030
0
3,933
5,716
0
23,785
W
Bacchus
DaddyDummy
Bacchus
3,662
444
0
547
12,371
14,531
83
2,150
10,196
16,128
0
W
Ah Puch
RavenKR
Ah Puch
7,933
138
0
145
4,018
1,744
742
1,191
2,821
31,832
0
L
Anubis
820
37
0
0
2,949
1,315
0
1,794
1,155
2,633
0
L
Ymir
kyletml
Ymir
3,833
269
0
399
12,344
9,220
0
5,883
6,410
12,864
651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
20,849
129
Minions Killed
55
0
Camps Cleared
0
515,464
Distance Traveled
392,847
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,800
880
49
5
0
157,074
0
L
Medusa
7,442
744
37
4
0
161,859
2
W
Bacchus
7,706
771
18
2
0
181,224
0
W
Ah Puch
8,874
887
62
6
0
177,166
0
L
Anubis
5,681
568
3
0
0
58,006
0
L
Ymir
7,726
773
15
2
0
172,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role