Player Matchup

Cthulhu
Cthulhu
Bronze IV
Stackboyz863
Cthulhu
Bronze IV
Level 119
God Stats
1W - 5L
1,101 SR
Queue Stats
3W - 8L
1,011 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
YoshisDemon
Baron Samedi
Bronze IV
Level 123
God Stats
19W - 17L
1,398 SR
Queue Stats
68W - 74L
877 MMR
Party 1
Anhur
Anhur
Silver III
imaleksander
Anhur
Silver III
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 76L
909 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,333 SR
932 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 58
1,492 SR
877 MMR
Chiron
Chiron
Silver IV
M4T1AS18
Chiron
Silver IV
Level 66
God Stats
2W - 6L
1,576 SR
Queue Stats
166W - 210L
934 MMR
Solo
Hera
Hera
Silver V
ThExErAsEdxOnEx
Hera
Silver V
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 83L
617 MMR
Solo
King Arthur
King Arthur
Silver III
XSinisterX_77
King Arthur
Silver III
Level 43
God Stats
5W - 13L
1,400 SR
Queue Stats
101W - 110L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Stackboyz863
Cthulhu
18
5 / 0 / 10
12,387
729
14,328
17,492
21,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
YoshisDemon
Baron Samedi
19
6 / 1 / 9
12,544
738
14,312
12,547
7,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 9
11,665
686
10,828
18,065
7,913
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BastetYmirAgniHerculesAh Muzen Cab

VS

Bans
VulcanAh PuchJanusMorgan Le FayPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
M4T1AS18
Chiron
15
0 / 4 / 3
10,314
607
9,648
15,836
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 5 / 0
12,093
711
12,023
10,833
4,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
XSinisterX_77
King Arthur
16
0 / 6 / 2
10,538
620
9,217
17,871
23,348
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
5
5
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
M4T1AS18
Chiron
0
4
3
0.38
W
Cthulhu
Stackboyz863
Cthulhu
5
0
10
10
L
5
5
0
1
L
King Arthur
XSinisterX_77
King Arthur
0
6
2
0.17
W
Baron Samedi
YoshisDemon
Baron Samedi
6
1
9
10.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,468
Damage
30,888
48,104
Taken
44,540
37,029
Mitigated
33,326
17,641
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
M4T1AS18
Chiron
9,648
1,941
1,221
3,155
15,836
5,574
184
9,403
5,977
0
42,528
W
Cthulhu
Stackboyz863
Cthulhu
14,328
667
944
3,564
17,492
21,661
119
3,529
13,963
39,952
1,305
L
12,023
2,325
0
1,450
10,833
4,404
442
7,068
3,187
48,035
531
L
King Arthur
XSinisterX_77
King Arthur
9,217
868
0
0
17,871
23,348
46
9,180
7,846
0
36,809
W
Baron Samedi
YoshisDemon
Baron Samedi
14,312
601
3,135
5,074
12,547
7,455
418
3,317
9,223
51,657
563
W
10,828
7,224
0
4,924
18,065
7,913
1,785
5,239
12,816
0
46,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,596
Gold Earned
32,945
185
Minions Killed
181
0
Camps Cleared
0
920,131
Distance Traveled
882,173
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,314
607
72
4
0
318,682
3
W
Cthulhu
12,387
729
36
2
0
314,839
2
L
Hera
12,093
711
57
3
0
258,702
0
L
King Arthur
10,538
620
52
3
0
304,789
0
W
Baron Samedi
12,544
738
84
5
0
312,174
0
W
Anhur
11,665
686
65
4
0
293,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role