Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BarbeRousse--76
Ravana
Level 153
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 59L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
iKemna71
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,405 Elo+
Party 1
Ganesha
Ganesha
iRaiZZeN
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,405 Elo+
Party 1
Nut
Nut
kirito77320
Nut
Level 127
God Stats
0W - 5L
1,363 SR
Queue Stats
33W - 42L
1,370 Elo+
Solo
Team Averages
Level 106
1,516 SR
1,442 Elo+

VS

Team Averages
Level 122
1,593 SR
1,521 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
LB6340
Achilles
Level 69
God Stats
5W - 6L
1,497 SR
Queue Stats
6W - 9L
1,469 Elo+
Solo
Ix Chel
Ix Chel
MagicAngel
Ix Chel
Level 151
God Stats
6W - 3L
1,649 SR
Queue Stats
31W - 22L
1,560 Elo+
Solo
Medusa
Medusa
Strpan123
Medusa
Level 108
God Stats
4W - 1L
1,738 SR
Queue Stats
86W - 69L
1,520 Elo+
Party 2
Ravana
Ravana
pirifootball
Ravana
Level 156
God Stats
5W - 3L
1,582 SR
Queue Stats
299W - 284L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 1 / 0
7,328
564
6,120
5,921
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 2
6,567
505
4,131
8,052
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
iKemna71
Sun Wukong
12
0 / 2 / 2
6,646
511
2,563
9,702
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
iRaiZZeN
Ganesha
11
0 / 2 / 0
6,082
468
3,341
12,488
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
5,972
459
3,212
10,184
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 3
6,843
526
2,440
4,172
2,628
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
LB6340
Achilles
12
4 / 2 / 0
7,118
548
5,830
12,035
7,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
MagicAngel
Ix Chel
12
0 / 2 / 2
7,316
563
7,296
7,889
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Strpan123
Medusa
13
3 / 0 / 1
7,693
592
12,653
8,305
3,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
15
1 / 0 / 0
8,596
661
5,686
3,319
2,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
8
8
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
0
3
W
Yemoja
 
Yemoja
0
0
3
1.5
L
1
1
2
2
W
Achilles
LB6340
Achilles
4
2
0
2
W
Ix Chel
MagicAngel
Ix Chel
0
2
2
0.5
W
Medusa
Strpan123
Medusa
3
0
1
3.5
L
Sun Wukong
iKemna71
Sun Wukong
0
2
2
0.5
L
Ganesha
iRaiZZeN
Ganesha
0
2
0
0
L
0
2
0
0
W
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,367
Damage
33,905
46,347
Taken
35,720
25,409
Mitigated
18,970
10,942
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,120
358
0
645
5,921
1,982
94
2,884
2,709
59,741
0
W
Yemoja
 
Yemoja
2,440
1,106
4,787
1,846
4,172
2,628
387
1,826
2,346
15,419
0
L
4,131
1,046
0
1,611
8,052
4,051
0
677
7,236
0
63,682
W
Achilles
LB6340
Achilles
5,830
1,860
0
748
12,035
7,805
528
2,626
9,365
0
47,605
W
Ix Chel
MagicAngel
Ix Chel
7,296
839
137
2,429
7,889
3,186
0
3,394
4,453
52,894
1,537
W
Medusa
Strpan123
Medusa
12,653
6,133
0
3,632
8,305
3,345
1,936
1,615
6,690
0
77,481
L
Sun Wukong
iKemna71
Sun Wukong
2,563
595
0
3,082
9,702
6,311
0
410
8,627
0
43,914
L
Ganesha
iRaiZZeN
Ganesha
3,341
514
0
3,304
12,488
9,638
0
4,261
8,101
27,004
0
L
3,212
1,721
0
2,300
10,184
3,427
0
715
9,469
0
42,714
W
Ravana
5,686
1,615
0
1,628
3,319
2,006
0
0
3,123
0
71,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
37,566
401
Minions Killed
431
0
Camps Cleared
0
1,277,334
Distance Traveled
1,345,163
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,328
564
122
9
0
257,686
2
W
Yemoja
6,843
526
22
2
0
270,652
2
L
Ravana
6,567
505
99
8
0
294,097
0
W
Achilles
7,118
548
83
6
0
317,366
0
W
Ix Chel
7,316
563
106
8
0
264,458
2
W
Medusa
7,693
592
106
8
0
262,045
0
L
Sun Wukong
6,646
511
79
6
0
222,164
4
L
Ganesha
6,082
468
1
0
0
261,047
1
L
Nut
5,972
459
100
8
0
242,340
0
W
Ravana
8,596
661
114
9
0
230,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role