Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AHugeJoke
Sol
Level 79
God Stats
10W - 12L
1,386 SR
Queue Stats
15W - 25L
1,236 Elo+
Party 2
Pele
Pele
Charcoals
Pele
Level 115
God Stats
70W - 55L
1,547 SR
Queue Stats
110W - 109L
1,436 Elo+
Party 2
Anubis
Anubis
CrowPaladin
Anubis
Level 207
God Stats
28W - 16L
1,682 SR
Queue Stats
859W - 818L
1,483 Elo+
Solo
Chiron
Chiron
Slaughter512
Chiron
Level 157
God Stats
1W - 1L
1,479 SR
Queue Stats
24W - 35L
1,400 Elo+
Solo
Team Averages
Level 132
1,519 SR
1,411 Elo+

VS

Team Averages
Level 108
1,493 SR
1,452 Elo+
Ullr
Ullr
Moistboi404
Ullr
Level 141
God Stats
3W - 6L
1,544 SR
Queue Stats
161W - 176L
1,542 Elo+
Party 1
Sol
Sol
Rudy2Smooth
Sol
Level 69
God Stats
5W - 8L
1,408 SR
Queue Stats
275W - 284L
1,461 Elo+
Party 1
Cerberus
Cerberus
Sakura_Hanma
Cerberus
Level 66
God Stats
5W - 5L
1,777 SR
Queue Stats
16W - 30L
1,351 Elo+
Party 1
Janus
Janus
TheDemiGodOW
Janus
Level 145
God Stats
3W - 5L
1,172 SR
Queue Stats
129W - 135L
1,477 Elo+
Party 1
Bellona
Bellona
W4L_Maj
Bellona
Level 120
God Stats
3W - 10L
1,565 SR
Queue Stats
113W - 118L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 4
6,017
501
2,051
11,070
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 2
6,094
508
3,229
4,045
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
12
4 / 0 / 3
6,628
552
6,631
6,955
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
2 / 0 / 0
6,933
578
8,710
7,972
4,789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
12
0 / 0 / 0
5,918
493
2,579
4,019
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,011
501
2,198
10,874
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 0
5,370
448
7,594
5,587
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Sakura_Hanma
Cerberus
8
0 / 2 / 0
5,544
462
2,698
6,195
4,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 0
6,621
552
3,022
3,333
998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
W4L_Maj
Bellona
10
0 / 3 / 0
5,936
495
4,140
12,423
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
4
3
W
1
0
2
2
W
Pele
4
0
3
5.5
W
Anubis
2
0
0
2
L
0
1
0
0
L
0
2
0
0
L
Cerberus
Sakura_Hanma
Cerberus
0
2
0
0
W
Chiron
0
0
0
0
L
0
0
0
0
L
Bellona
W4L_Maj
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
19,652
34,061
Taken
38,412
17,353
Mitigated
19,211
12,312
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,051
212
304
2,948
11,070
6,968
0
7,050
4,020
13,563
0
W
3,229
1,771
0
2,427
4,045
1,265
0
2,638
1,407
45,882
263
W
Pele
6,631
1,919
0
1,048
6,955
2,929
0
921
6,034
0
49,980
W
Anubis
8,710
440
0
4,240
7,972
4,789
0
842
7,130
53,806
2,330
L
2,198
806
0
4,786
10,874
4,168
0
1,111
9,763
0
50,387
L
7,594
2,175
0
1,748
5,587
1,746
0
1,958
3,629
36,923
4,377
L
Cerberus
Sakura_Hanma
Cerberus
2,698
333
0
2,277
6,195
4,677
0
2,811
3,384
17,320
0
W
Chiron
2,579
339
77
1,268
4,019
1,402
0
1,641
2,378
0
47,255
L
3,022
38
0
2,210
3,333
998
0
303
3,030
54,450
1,530
L
Bellona
W4L_Maj
Bellona
4,140
861
0
4,936
12,423
7,622
53
7,181
5,242
0
39,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
29,482
357
Minions Killed
352
0
Camps Cleared
0
1,179,792
Distance Traveled
1,120,233
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,017
501
21
2
0
254,275
3
W
Sol
6,094
508
92
8
0
223,278
0
W
Pele
6,628
552
84
7
0
290,363
0
W
Anubis
6,933
578
88
7
0
211,048
0
L
Ullr
6,011
501
85
7
0
235,389
0
L
Sol
5,370
448
58
5
0
213,162
6
L
Cerberus
5,544
462
36
3
0
218,429
0
W
Chiron
5,918
493
72
6
0
200,828
4
L
Janus
6,621
552
101
8
0
246,356
1
L
Bellona
5,936
495
72
6
0
206,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role