Player Matchup

Amaterasu
Amaterasu
DxTrauma
Amaterasu
Level 57
God Stats
1W - 0L
1,650 SR
Queue Stats
22W - 18L
1,527 Elo+
Solo
Loki
Loki
Lazy_Tr3way
Loki
Level 57
God Stats
5W - 6L
1,209 SR
Queue Stats
32W - 31L
1,402 Elo+
Party 1
Anubis
Anubis
Olortegui20
Anubis
Level 122
God Stats
8W - 3L
1,735 SR
Queue Stats
60W - 57L
1,433 Elo+
Solo
Cerberus
Cerberus
RICARDOMILOS100
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,220 Elo+
Party 1
Nut
Nut
ivoivoivojesus
Nut
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,307 Elo+
Party 1
Team Averages
Level 52
1,519 SR
1,378 Elo+

VS

Team Averages
Level 105
1,429 SR
1,420 Elo+
Ra
Ra
DC-beastJoe202
Ra
Level 76
God Stats
0W - 1L
1,262 SR
Queue Stats
84W - 95L
1,384 Elo+
Solo
Bacchus
Bacchus
PaceMaker777850
Bacchus
Level 87
God Stats
20W - 10L
1,582 SR
Queue Stats
462W - 480L
1,413 Elo+
Solo
Aphrodite
Aphrodite
Tin10Men
Aphrodite
Level 129
God Stats
2W - 9L
1,249 SR
Queue Stats
277W - 287L
1,411 Elo+
Solo
Loki
Loki
fonsforo
Loki
Level 108
God Stats
11W - 12L
1,500 SR
Queue Stats
271W - 268L
1,482 Elo+
Solo
Skadi
Skadi
jaruizm1
Skadi
Level 126
God Stats
5W - 6L
1,551 SR
Queue Stats
154W - 151L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DxTrauma
Amaterasu
14
1 / 3 / 0
7,681
512
6,291
15,270
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
5 / 1 / 3
8,127
542
6,431
10,185
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
17
4 / 1 / 0
9,573
638
7,071
8,099
4,423
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
11
1 / 0 / 4
6,732
449
784
10,431
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 4
7,518
501
4,259
11,071
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,929
395
1,378
4,780
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 1
8,329
555
9,073
10,039
7,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Tin10Men
Aphrodite
8
2 / 3 / 0
6,003
400
2,511
5,835
4,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
2 / 5 / 2
7,656
510
7,130
12,597
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Skadi
jaruizm1
Skadi
13
2 / 3 / 3
7,441
496
9,842
10,305
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
9
9
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Amaterasu
DxTrauma
Amaterasu
1
3
0
0.33
W
5
1
3
6.5
W
Anubis
4
1
0
4
L
3
0
1
3.5
W
Cerberus
1
0
4
3
L
Aphrodite
Tin10Men
Aphrodite
2
3
0
0.67
L
Loki
2
5
2
0.6
W
1
4
4
0.75
L
Skadi
jaruizm1
Skadi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,836
Damage
29,934
55,056
Taken
43,556
30,682
Mitigated
20,965
17,955
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,378
208
36
1,417
4,780
1,156
0
2,523
2,257
32,695
730
W
Amaterasu
DxTrauma
Amaterasu
6,291
2,905
0
7,641
15,270
9,893
0
6,784
7,714
0
46,969
W
6,431
1,329
0
3,446
10,185
4,141
361
2,332
7,733
0
51,999
W
Anubis
7,071
418
0
3,134
8,099
4,423
1,306
1,711
6,388
91,564
1,424
L
9,073
1,716
0
5,114
10,039
7,793
0
0
9,325
46,154
4,157
W
Cerberus
784
76
0
1,369
10,431
7,885
0
607
9,824
26,475
0
L
Aphrodite
Tin10Men
Aphrodite
2,511
362
400
1,151
5,835
4,507
96
1,051
4,784
15,969
0
L
Loki
7,130
1,622
0
3,953
12,597
3,959
0
2,171
10,426
0
55,855
W
4,259
2,256
0
2,365
11,071
4,340
513
427
10,644
0
46,044
L
Skadi
jaruizm1
Skadi
9,842
4,307
0
1,802
10,305
3,550
58
2,017
8,198
0
51,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
35,358
414
Minions Killed
327
0
Camps Cleared
0
1,463,005
Distance Traveled
1,221,211
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,929
395
59
4
0
163,595
0
W
Amaterasu
7,681
512
71
5
0
287,419
0
W
Loki
8,127
542
73
5
0
359,554
0
W
Anubis
9,573
638
162
11
0
274,086
0
L
Bacchus
8,329
555
93
6
0
272,490
2
W
Cerberus
6,732
449
36
2
0
273,271
0
L
Aphrodite
6,003
400
15
1
0
230,969
0
L
Loki
7,656
510
88
6
0
294,574
0
W
Nut
7,518
501
72
5
0
268,675
0
L
Skadi
7,441
496
72
5
0
259,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role