Player Matchup

Mercury
Mercury
Elitron22
Mercury
Level 107
God Stats
10W - 8L
1,530 SR
Queue Stats
80W - 96L
1,388 Elo+
Party 2
Rama
Rama
Sareganu
Rama
Level 111
God Stats
5W - 1L
1,550 SR
Queue Stats
101W - 117L
1,385 Elo+
Party 2
He Bo
He Bo
Sthauphenberg
He Bo
Level 85
God Stats
1W - 1L
1,514 SR
Queue Stats
129W - 155L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Yuichiro0604
Cthulhu
Level 61
God Stats
38W - 40L
1,485 SR
Queue Stats
185W - 217L
1,374 Elo+
Party 2
Apollo
Apollo
vader887
Apollo
Level 29
God Stats
4W - 9L
1,271 SR
Queue Stats
4W - 10L
1,158 Elo+
Party 2
Team Averages
Level 79
1,470 SR
1,335 Elo+

VS

Team Averages
Level 96
1,474 SR
1,463 Elo+
Hades
Hades
Chimpster x
Hades
Level 66
God Stats
14W - 20L
1,428 SR
Queue Stats
469W - 410L
1,524 Elo+
Solo
Izanami
Izanami
Kaida187
Izanami
Level 109
God Stats
124W - 92L
1,579 SR
Queue Stats
304W - 305L
1,525 Elo+
Party 1
Thor
Thor
Tanghil
Thor
Level 33
God Stats
0W - 2L
1,239 SR
Queue Stats
195W - 205L
1,221 Elo+
Solo
Nu Wa
Nu Wa
iCameron
Nu Wa
Level 154
God Stats
2W - 1L
1,627 SR
Queue Stats
51W - 39L
1,596 Elo+
Solo
Cabrakan
Cabrakan
ralfda188
Cabrakan
Level 119
God Stats
234W - 236L
1,497 SR
Queue Stats
243W - 256L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elitron22
Mercury
16
8 / 0 / 3
9,500
594
7,096
11,922
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rama
16
4 / 3 / 2
10,015
626
9,581
12,411
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 2 / 3
8,872
555
5,583
7,708
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Yuichiro0604
Cthulhu
12
1 / 3 / 6
8,077
505
8,405
14,052
15,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
vader887
Apollo
12
3 / 2 / 1
7,393
462
5,269
10,359
4,511
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 0
9,811
613
9,519
17,289
11,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Kaida187
Izanami
15
6 / 3 / 0
8,668
542
13,341
9,064
4,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Tanghil
Thor
10
1 / 6 / 0
6,552
410
2,016
14,291
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
iCameron
Nu Wa
14
0 / 3 / 2
8,138
509
5,132
8,840
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cabrakan
ralfda188
Cabrakan
14
0 / 3 / 5
8,507
532
6,308
12,637
15,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
10
10
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Mercury
Elitron22
Mercury
8
0
3
9.5
L
Izanami
Kaida187
Izanami
6
3
0
2
W
Rama
4
3
2
1.67
W
1
2
3
1.25
L
Thor
Tanghil
Thor
1
6
0
0.17
W
Cthulhu
Yuichiro0604
Cthulhu
1
3
6
1.33
L
Nu Wa
iCameron
Nu Wa
0
3
2
0.33
L
Cabrakan
ralfda188
Cabrakan
0
3
5
0.83
W
Apollo
vader887
Apollo
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,934
Damage
36,316
56,452
Taken
62,121
32,726
Mitigated
40,695
11,454
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,519
813
0
8,780
17,289
11,779
0
678
16,567
75,037
4,120
W
Mercury
Elitron22
Mercury
7,096
2,983
0
2,459
11,922
5,547
0
2,310
9,405
0
68,423
L
Izanami
Kaida187
Izanami
13,341
7,482
0
1,542
9,064
4,133
773
2,574
6,490
0
100,635
W
Rama
9,581
7,443
0
3,887
12,411
5,050
1,007
9,248
3,053
0
82,600
W
5,583
62
0
750
7,708
2,565
526
1,916
5,519
62,519
3,196
L
Thor
Tanghil
Thor
2,016
0
0
1,001
14,291
5,982
0
2,186
11,981
0
40,173
W
Cthulhu
Yuichiro0604
Cthulhu
8,405
310
293
1,326
14,052
15,053
0
3,298
10,617
47,479
0
L
Nu Wa
iCameron
Nu Wa
5,132
798
0
707
8,840
3,595
0
3,023
5,393
56,053
897
L
Cabrakan
ralfda188
Cabrakan
6,308
1,214
148
1,201
12,637
15,206
0
4,806
7,831
21,632
1,563
W
Apollo
vader887
Apollo
5,269
3,303
0
2,739
10,359
4,511
130
2,677
7,620
0
35,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,857
Gold Earned
41,676
486
Minions Killed
494
0
Camps Cleared
0
1,605,563
Distance Traveled
1,470,362
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,811
613
136
9
0
275,477
3
W
Mercury
9,500
594
107
7
0
367,809
0
L
Izanami
8,668
542
151
9
0
304,968
2
W
Rama
10,015
626
137
9
0
279,803
2
W
He Bo
8,872
555
117
7
0
298,847
0
L
Thor
6,552
410
56
4
0
312,649
0
W
Cthulhu
8,077
505
66
4
0
342,059
0
L
Nu Wa
8,138
509
112
7
0
271,831
3
L
Cabrakan
8,507
532
39
2
0
305,437
1
W
Apollo
7,393
462
59
4
0
317,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role