Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver IV
 
Maui
Silver IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
LUXE_chester
Nox
Silver II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 190L
988 MMR
Solo
Pele
Pele
Silver IV
OLIVERAD07
Pele
Silver IV
Level 69
God Stats
0W - 2L
1,158 SR
Queue Stats
71W - 96L
821 MMR
Solo
Fenrir
Fenrir
Silver III
P3nguini
Fenrir
Silver III
Level 86
God Stats
0W - 2L
1,150 SR
Queue Stats
48W - 62L
902 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,362 SR
1,142 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,441 SR
967 MMR
Horus
Horus
Silver IV
GibsonIsland24
Horus
Silver IV
Level 106
God Stats
30W - 22L
1,466 SR
Queue Stats
92W - 122L
833 MMR
Solo
Chang'e
Chang'e
Silver I
GivemDaWeiner
Chang'e
Silver I
Level 149
God Stats
85W - 56L
1,591 SR
Queue Stats
287W - 312L
994 MMR
Solo
Cthulhu
Cthulhu
Silver IV
PNWking1
Cthulhu
Silver IV
Level 128
God Stats
13W - 13L
1,486 SR
Queue Stats
186W - 236L
637 MMR
Solo
Janus
Janus
Silver I
antwon805
Janus
Silver I
Level 108
God Stats
12W - 21L
1,439 SR
Queue Stats
87W - 86L
1,232 MMR
Solo
Xbalanque
Xbalanque
Silver I
nagufi
Xbalanque
Silver I
Level 157
God Stats
3W - 3L
1,224 SR
Queue Stats
238W - 247L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 0 / 0
4,971
452
2,922
2,861
885
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Maui
 
Maui
8
0 / 0 / 0
4,838
440
355
4,731
2,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
5,372
488
1,228
6,378
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,032
548
6,144
11,032
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
P3nguini
Fenrir
10
0 / 2 / 0
5,194
472
2,072
9,137
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
BellonaBacchusThothArachne

VS

Bans
AgniLancelotAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,286
662
8,125
10,767
9,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
11
2 / 0 / 3
6,404
582
3,445
7,630
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
PNWking1
Cthulhu
10
1 / 0 / 1
6,612
601
2,896
5,359
3,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
antwon805
Janus
12
4 / 0 / 3
7,617
692
5,112
4,907
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
nagufi
Xbalanque
12
0 / 0 / 0
6,678
607
1,526
3,686
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
L
Maui
 
Maui
0
0
0
0
W
2
1
1
2.5
W
Chang'e
2
0
3
3.5
L
0
4
0
0
L
0
3
1
0.17
L
Fenrir
P3nguini
Fenrir
0
2
0
0
W
Cthulhu
PNWking1
Cthulhu
1
0
1
1.5
W
Janus
antwon805
Janus
4
0
3
5.5
W
Xbalanque
nagufi
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,721
Damage
21,104
34,139
Taken
32,349
13,256
Mitigated
18,746
8,146
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,922
802
0
802
2,861
885
0
1,112
1,680
0
27,906
L
Maui
 
Maui
355
174
971
853
4,731
2,032
0
2,789
1,902
2,139
0
W
8,125
3,746
280
3,955
10,767
9,588
242
280
10,487
0
48,369
W
Chang'e
3,445
183
880
2,738
7,630
2,887
294
238
7,392
45,019
1,407
L
1,228
227
0
875
6,378
2,425
0
3,765
2,304
35,756
0
L
6,144
1,345
0
3,396
11,032
4,012
0
1,067
9,392
0
48,271
L
Fenrir
P3nguini
Fenrir
2,072
704
0
1,249
9,137
3,902
0
1,928
7,064
0
40,647
W
Cthulhu
PNWking1
Cthulhu
2,896
99
0
1,571
5,359
3,143
162
277
5,082
27,965
1,197
W
Janus
antwon805
Janus
5,112
164
0
750
4,907
1,761
1,259
1,001
3,906
44,862
2,939
W
Xbalanque
nagufi
Xbalanque
1,526
676
0
1,760
3,686
1,367
1,987
225
3,461
0
55,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
34,597
279
Minions Killed
361
0
Camps Cleared
0
1,073,006
Distance Traveled
1,065,252
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,971
452
48
4
0
205,841
0
L
Maui
4,838
440
4
0
0
195,991
1
W
Horus
7,286
662
74
7
0
206,635
0
W
Chang'e
6,404
582
55
5
0
231,896
0
L
Nox
5,372
488
77
7
0
201,156
2
L
Pele
6,032
548
81
7
0
214,165
3
L
Fenrir
5,194
472
69
6
0
255,853
0
W
Cthulhu
6,612
601
40
4
0
205,410
0
W
Janus
7,617
692
95
9
0
223,583
0
W
Xbalanque
6,678
607
97
9
0
197,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role