Player Matchup

Nu Wa
Nu Wa
CaMox70sSHOW
Nu Wa
Level 145
God Stats
1W - 2L
1,499 SR
Queue Stats
168W - 161L
1,401 Elo+
Solo
Mercury
Mercury
ElianSwag27
Mercury
Level 77
God Stats
4W - 4L
1,506 SR
Queue Stats
267W - 249L
1,457 Elo+
Solo
Hachiman
Hachiman
OCB Zed
Hachiman
Level 32
God Stats
7W - 11L
1,479 SR
Queue Stats
11W - 13L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
RNJRgreen
Cthulhu
Level 162
God Stats
20W - 14L
1,648 SR
Queue Stats
104W - 96L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
Typotra
Gilgamesh
Level 46
God Stats
8W - 7L
1,593 SR
Queue Stats
11W - 13L
1,415 Elo+
Party 1
Team Averages
Level 92
1,545 SR
1,440 Elo+

VS

Team Averages
Level 108
1,497 SR
1,398 Elo+
Arachne
Arachne
DemonZagan
Arachne
Level 156
God Stats
9W - 18L
1,675 SR
Queue Stats
741W - 714L
1,441 Elo+
Solo
Nemesis
Nemesis
PePegga69
Nemesis
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,442 Elo+
Party 3
Nut
Nut
jajuan_loli_Pug
Nut
Level 105
God Stats
2W - 2L
1,312 SR
Queue Stats
24W - 27L
1,371 Elo+
Party 3
Terra
Terra
lSnacke22
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,363 Elo+
Party 2
Charybdis
Charybdis
tionachy22
Charybdis
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,174
522
2,754
4,774
1,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
ElianSwag27
Mercury
9
1 / 1 / 0
4,774
597
1,863
5,519
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
OCB Zed
Hachiman
7
0 / 1 / 0
4,249
531
1,862
2,145
663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
RNJRgreen
Cthulhu
9
0 / 0 / 1
4,899
612
3,157
6,200
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
Typotra
Gilgamesh
5
0 / 2 / 0
3,743
468
2,376
5,334
2,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DemonZagan
Arachne
8
1 / 1 / 0
4,392
549
1,536
5,478
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nemesis
PePegga69
Nemesis
8
0 / 1 / 0
4,238
530
3,654
5,406
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 0
5,230
654
4,469
5,665
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
lSnacke22
Terra
7
0 / 0 / 1
4,668
584
889
3,733
1,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
tionachy22
Charybdis
8
2 / 0 / 1
4,972
622
3,079
5,899
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
6
6
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Arachne
DemonZagan
Arachne
1
1
0
1
L
Mercury
ElianSwag27
Mercury
1
1
0
1
L
Hachiman
OCB Zed
Hachiman
0
1
0
0
W
Nemesis
PePegga69
Nemesis
0
1
0
0
L
Cthulhu
RNJRgreen
Cthulhu
0
0
1
0.5
L
Gilgamesh
Typotra
Gilgamesh
0
2
0
0
W
3
0
0
3
W
Terra
lSnacke22
Terra
0
0
1
0.5
W
Charybdis
tionachy22
Charybdis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,012
Damage
13,627
23,972
Taken
26,181
9,160
Mitigated
9,459
5,834
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,754
993
0
830
4,774
1,232
0
0
4,774
23,754
1,121
W
Arachne
DemonZagan
Arachne
1,536
1,313
0
1,901
5,478
1,662
0
315
5,163
0
19,965
L
Mercury
ElianSwag27
Mercury
1,863
673
0
1,154
5,519
2,100
0
0
5,519
0
31,215
L
Hachiman
OCB Zed
Hachiman
1,862
743
0
569
2,145
663
0
116
2,029
0
22,540
W
Nemesis
PePegga69
Nemesis
3,654
1,714
0
1,420
5,406
2,458
0
2,896
2,510
0
18,979
L
Cthulhu
RNJRgreen
Cthulhu
3,157
166
0
2,532
6,200
2,882
0
0
6,200
30,168
1,564
L
Gilgamesh
Typotra
Gilgamesh
2,376
683
0
749
5,334
2,283
0
773
4,561
0
9,254
W
4,469
2,608
0
2,580
5,665
2,007
0
2,386
3,279
0
31,849
W
Terra
lSnacke22
Terra
889
395
1,463
1,511
3,733
1,630
234
88
3,645
7,841
0
W
Charybdis
tionachy22
Charybdis
3,079
1,517
0
3,007
5,899
1,702
719
90
5,809
0
31,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,839
Gold Earned
23,500
201
Minions Killed
186
0
Camps Cleared
0
741,420
Distance Traveled
757,484
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,174
522
30
4
0
141,609
0
W
Arachne
4,392
549
38
5
0
160,855
0
L
Mercury
4,774
597
62
8
0
177,881
0
L
Hachiman
4,249
531
41
5
0
150,961
0
W
Nemesis
4,238
530
32
4
0
163,700
0
L
Cthulhu
4,899
612
62
8
0
149,029
0
L
Gilgamesh
3,743
468
6
1
0
121,940
2
W
Nut
5,230
654
48
6
0
142,993
0
W
Terra
4,668
584
13
2
0
159,918
2
W
Charybdis
4,972
622
55
7
0
130,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role