Player Matchup

Medusa
Medusa
Platinum IV
JelleHS
Medusa
Platinum IV
Level 148
God Stats
23W - 0L
2,069 SR
Queue Stats
26W - 2L
2,020 MMR
Party 2
Cerberus
Cerberus
Platinum IV
Meynik
Cerberus
Platinum IV
Level 177
God Stats
31W - 2L
2,195 SR
Queue Stats
65W - 8L
2,020 MMR
Party 2
Yu Huang
Yu Huang
Platinum IV
xperzik
Yu Huang
Platinum IV
Level 157
God Stats
4W - 0L
1,614 SR
Queue Stats
58W - 5L
2,020 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 161
1,960 SR
2,020 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,552 SR
1,782 MMR
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Guluke
Ne Zha
Platinum III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 122L
1,747 MMR
Party 1
Ra
Ra
Diamond IV
pepekuty
Ra
Diamond IV
Level 123
God Stats
39W - 28L
1,656 SR
Queue Stats
215W - 205L
2,098 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JelleHS
Medusa
14
2 / 2 / 6
8,822
735
7,565
9,944
3,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Meynik
Cerberus
16
7 / 0 / 6
10,057
838
8,702
13,950
12,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
xperzik
Yu Huang
16
4 / 0 / 9
9,592
799
10,760
7,051
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneCthulhuHou YiThoth

VS

Bans
BacchusAchillesAmaterasuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 3 / 2
7,189
599
7,270
13,442
11,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Guluke
Ne Zha
13
0 / 4 / 2
7,477
623
8,333
9,275
6,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 6 / 0
7,925
660
4,941
7,869
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
L
Ne Zha
Guluke
Ne Zha
0
4
2
0.25
W
Medusa
JelleHS
Medusa
2
2
6
2.5
W
Cerberus
Meynik
Cerberus
7
0
6
10
L
2
6
0
0.33
W
Yu Huang
xperzik
Yu Huang
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
20,544
30,945
Taken
30,586
19,389
Mitigated
20,113
12,582
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,270
433
0
2,334
13,442
11,570
0
7,759
5,572
16,978
0
L
Ne Zha
Guluke
Ne Zha
8,333
863
0
1,352
9,275
6,125
0
4,813
4,418
0
25,265
W
Medusa
JelleHS
Medusa
7,565
2,769
0
3,137
9,944
3,892
1,697
3,885
5,515
0
44,921
W
Cerberus
Meynik
Cerberus
8,702
550
0
5,939
13,950
12,837
156
5,193
7,904
23,925
3,632
L
4,941
578
449
264
7,869
2,418
0
5,989
1,836
38,300
0
W
Yu Huang
xperzik
Yu Huang
10,760
1,078
0
3,506
7,051
2,660
981
2,703
4,020
45,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
22,591
176
Minions Killed
135
0
Camps Cleared
0
714,463
Distance Traveled
652,349
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,189
599
17
1
0
222,007
0
L
Ne Zha
7,477
623
38
3
0
228,285
2
W
Medusa
8,822
735
66
6
0
228,914
0
W
Cerberus
10,057
838
32
3
0
239,285
0
L
Ra
7,925
660
80
7
0
202,057
0
W
Yu Huang
9,592
799
78
7
0
246,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role