Player Matchup

Neith
Neith
HakkaHokki
Neith
Level 64
God Stats
5W - 8L
1,377 SR
Queue Stats
52W - 48L
1,399 Elo+
Party 1
Vulcan
Vulcan
Marlako
Vulcan
Level 54
God Stats
53W - 56L
1,599 SR
Queue Stats
267W - 305L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Znape
Cthulhu
Level 17
God Stats
5W - 3L
1,501 SR
Queue Stats
48W - 52L
1,530 Elo+
Party 1
Atlas
Atlas
aidin1997
Atlas
Level 40
God Stats
4W - 10L
1,395 SR
Queue Stats
106W - 135L
1,278 Elo+
Solo
Ravana
Ravana
vah-jynas
Ravana
Level 108
God Stats
18W - 21L
1,468 SR
Queue Stats
120W - 131L
1,441 Elo+
Party 1
Team Averages
Level 57
1,468 SR
1,408 Elo+

VS

Team Averages
Level 107
1,581 SR
1,459 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Change Up4208
Achilles
Level 59
God Stats
21W - 22L
1,436 SR
Queue Stats
278W - 300L
1,429 Elo+
Solo
Nu Wa
Nu Wa
FerMax_11
Nu Wa
Level 107
God Stats
5W - 2L
1,522 SR
Queue Stats
129W - 113L
1,434 Elo+
Solo
Anhur
Anhur
elXaro
Anhur
Level 128
God Stats
5W - 2L
1,610 SR
Queue Stats
71W - 68L
1,493 Elo+
Party 2
Fenrir
Fenrir
finnmorg6n
Fenrir
Level 95
God Stats
6W - 1L
1,837 SR
Queue Stats
202W - 206L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 4 / 1
6,412
493
6,967
11,019
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Marlako
Vulcan
12
1 / 4 / 0
6,993
538
3,444
7,348
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Znape
Cthulhu
13
0 / 1 / 0
7,486
576
7,885
9,971
6,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
aidin1997
Atlas
11
1 / 1 / 2
6,461
497
7,205
11,278
9,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
vah-jynas
Ravana
12
0 / 3 / 3
6,477
498
6,002
10,329
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 1 / 3
8,331
641
8,283
13,197
5,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Change Up4208
Achilles
13
1 / 0 / 0
7,215
555
4,614
11,915
11,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
FerMax_11
Nu Wa
15
6 / 1 / 1
9,072
698
9,881
6,554
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
elXaro
Anhur
12
1 / 2 / 3
6,649
511
6,572
11,529
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
finnmorg6n
Fenrir
14
2 / 0 / 5
7,247
557
6,273
9,345
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
13
13
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
3
4.5
W
Achilles
Change Up4208
Achilles
1
0
0
1
W
Nu Wa
FerMax_11
Nu Wa
6
1
1
6.5
L
Neith
2
4
1
0.63
L
Vulcan
Marlako
Vulcan
1
4
0
0.25
L
Cthulhu
Znape
Cthulhu
0
1
0
0
L
Atlas
aidin1997
Atlas
1
1
2
2
W
Anhur
elXaro
Anhur
1
2
3
1.25
W
Fenrir
finnmorg6n
Fenrir
2
0
5
4.5
L
Ravana
vah-jynas
Ravana
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,503
Damage
35,623
49,945
Taken
52,540
24,477
Mitigated
27,657
14,887
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,283
666
1,996
5,949
13,197
5,822
114
4,051
9,146
37,044
2,536
W
Achilles
Change Up4208
Achilles
4,614
781
0
4,630
11,915
11,862
0
7,040
4,875
5,743
32,721
W
Nu Wa
FerMax_11
Nu Wa
9,881
2,750
0
500
6,554
2,321
64
3,116
3,438
71,940
3,094
L
Neith
6,967
2,415
0
2,613
11,019
3,802
128
4,777
6,242
0
53,445
L
Vulcan
Marlako
Vulcan
3,444
49
0
1,330
7,348
2,073
0
4,678
2,670
50,741
0
L
Cthulhu
Znape
Cthulhu
7,885
591
0
4,582
9,971
6,007
0
1,088
8,041
56,585
884
L
Atlas
aidin1997
Atlas
7,205
3,394
0
2,700
11,278
9,553
0
3,270
8,008
28,725
0
W
Anhur
elXaro
Anhur
6,572
3,717
0
2,231
11,529
3,809
568
3,074
8,455
0
40,264
W
Fenrir
finnmorg6n
Fenrir
6,273
1,012
0
6,337
9,345
3,843
0
960
8,385
0
55,232
L
Ravana
vah-jynas
Ravana
6,002
1,341
0
3,662
10,329
3,042
0
3,907
6,422
0
50,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
38,514
389
Minions Killed
386
0
Camps Cleared
0
1,279,521
Distance Traveled
1,336,492
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,331
641
42
3
0
292,061
2
W
Achilles
7,215
555
64
5
0
235,784
0
W
Nu Wa
9,072
698
122
9
0
251,753
0
L
Neith
6,412
493
82
6
0
226,439
0
L
Vulcan
6,993
538
95
7
0
225,034
0
L
Cthulhu
7,486
576
99
8
0
254,927
0
L
Atlas
6,461
497
33
3
0
269,703
0
W
Anhur
6,649
511
71
5
0
242,788
0
W
Fenrir
7,247
557
87
7
0
314,106
0
L
Ravana
6,477
498
80
6
0
303,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role