Player Matchup

Ix Chel
Ix Chel
GodsLullaby
Ix Chel
Level 108
God Stats
5W - 5L
1,506 SR
Queue Stats
692W - 611L
1,553 Elo+
Party 1
Sobek
Sobek
InevitableGrim4
Sobek
Level 147
God Stats
7W - 7L
1,452 SR
Queue Stats
349W - 298L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
Thebroadside
Ne Zha
Level 91
God Stats
7W - 9L
1,272 SR
Queue Stats
217W - 198L
1,489 Elo+
Party 3
Chronos
Chronos
Thesaucybaker
Chronos
Level 154
God Stats
5W - 5L
1,513 SR
Queue Stats
35W - 42L
1,475 Elo+
Party 3
Achilles
Achilles
asapcarl
Achilles
Level 35
God Stats
3W - 3L
1,502 SR
Queue Stats
12W - 14L
1,388 Elo+
Party 3
Team Averages
Level 107
1,449 SR
1,488 Elo+

VS

Team Averages
Level 136
1,639 SR
1,511 Elo+
Vulcan
Vulcan
FormableZero
Vulcan
Level 134
God Stats
2W - 2L
1,664 SR
Queue Stats
102W - 100L
1,551 Elo+
Solo
Loki
Loki
GalacticCinema
Loki
Level 67
God Stats
4W - 7L
1,496 SR
Queue Stats
29W - 38L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
Kozmic-Soda
Nu Wa
Level 145
God Stats
6W - 6L
1,714 SR
Queue Stats
331W - 328L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
YaBoiDrizzt
Sun Wukong
Level 212
God Stats
2W - 1L
1,741 SR
Queue Stats
181W - 165L
1,492 Elo+
Party 2
Medusa
Medusa
Yellow Tree Fly
Medusa
Level 123
God Stats
14W - 10L
1,579 SR
Queue Stats
287W - 272L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GodsLullaby
Ix Chel
13
2 / 0 / 2
6,894
575
7,424
7,840
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 0
6,689
557
4,050
7,013
5,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ne Zha
13
4 / 0 / 5
7,110
593
6,512
12,918
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
12
3 / 1 / 4
6,772
564
5,681
9,122
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
asapcarl
Achilles
10
3 / 4 / 6
6,494
541
4,164
9,899
6,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 2 / 0
6,792
566
6,349
6,661
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 2
5,248
437
2,999
8,660
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 2
5,185
432
7,809
8,446
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
YaBoiDrizzt
Sun Wukong
9
0 / 0 / 0
5,035
420
980
4,521
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 3 / 1
6,623
552
6,577
9,344
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
5
5
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
2
0
0.5
L
0
2
2
0.5
W
Ix Chel
GodsLullaby
Ix Chel
2
0
2
3
W
0
0
0
0
L
1
5
2
0.4
W
Ne Zha
4
0
5
6.5
W
Chronos
3
1
4
5
L
Sun Wukong
YaBoiDrizzt
Sun Wukong
0
0
0
0
L
3
3
1
1.17
W
Achilles
asapcarl
Achilles
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,831
Damage
24,714
46,792
Taken
37,632
23,078
Mitigated
16,148
22,363
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,349
259
0
2,090
6,661
2,669
0
3,736
2,395
55,489
0
L
2,999
834
0
3,036
8,660
2,966
0
3,394
5,207
0
27,108
W
Ix Chel
GodsLullaby
Ix Chel
7,424
395
445
4,327
7,840
3,117
0
5,620
2,220
51,316
2,019
W
4,050
459
0
4,177
7,013
5,250
0
318
6,695
40,578
4,490
L
7,809
3,071
99
529
8,446
4,851
0
3,718
4,648
23,954
878
W
Ne Zha
6,512
2,200
0
6,944
12,918
4,612
0
2,608
10,310
0
66,002
W
Chronos
5,681
3,589
0
4,072
9,122
3,247
0
1,607
7,515
46,892
4,945
L
Sun Wukong
YaBoiDrizzt
Sun Wukong
980
201
0
691
4,521
2,123
0
1,635
2,886
0
17,757
L
6,577
2,081
0
2,021
9,344
3,539
532
3,035
6,275
0
45,465
W
Achilles
asapcarl
Achilles
4,164
1,169
0
2,398
9,899
6,852
0
3,979
5,920
0
16,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
28,883
386
Minions Killed
271
0
Camps Cleared
0
1,241,193
Distance Traveled
1,135,526
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,792
566
104
9
0
278,938
2
L
Loki
5,248
437
39
3
0
253,183
1
W
Ix Chel
6,894
575
101
8
0
232,660
0
W
Sobek
6,689
557
80
7
0
217,128
0
L
Nu Wa
5,185
432
27
2
0
232,718
0
W
Ne Zha
7,110
593
102
9
0
290,556
0
W
Chronos
6,772
564
78
7
0
230,190
0
L
Sun Wukong
5,035
420
33
3
0
140,893
3
L
Medusa
6,623
552
68
6
0
229,794
4
W
Achilles
6,494
541
25
2
0
270,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role