Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CutesyGod
Medusa
Level 151
God Stats
8W - 2L
1,219 SR
Queue Stats
22W - 12L
1,582 Elo+
Solo
Ah Puch
Ah Puch
NikVelll
Ah Puch
Level 80
God Stats
8W - 4L
1,651 SR
Queue Stats
52W - 45L
1,549 Elo+
Solo
Fenrir
Fenrir
koraidoo
Fenrir
Level 141
God Stats
12W - 4L
1,512 SR
Queue Stats
97W - 100L
1,470 Elo+
Solo
Artio
Artio
lofimonkey
Artio
Level 128
God Stats
2W - 1L
1,575 SR
Queue Stats
161W - 132L
1,567 Elo+
Solo
Team Averages
Level 132
1,491 SR
1,534 Elo+

VS

Team Averages
Level 102
1,544 SR
1,527 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ALPHA_FORCE-RED
Thanatos
Level 159
God Stats
1W - 1L
1,531 SR
Queue Stats
84W - 71L
1,589 Elo+
Solo
Ratatoskr
Ratatoskr
Chimpster x
Ratatoskr
Level 66
God Stats
4W - 5L
1,583 SR
Queue Stats
322W - 294L
1,534 Elo+
Solo
Discordia
Discordia
Wilbertius
Discordia
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 52L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Теребилыч
Cthulhu
Level 45
God Stats
63W - 45L
1,608 SR
Queue Stats
98W - 92L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 2 / 2
5,236
524
2,948
5,721
3,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
CutesyGod
Medusa
11
4 / 2 / 1
6,244
624
6,656
5,419
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
NikVelll
Ah Puch
10
1 / 1 / 1
6,056
606
3,687
3,867
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
koraidoo
Fenrir
10
2 / 0 / 4
5,535
554
3,699
6,867
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
11
2 / 0 / 2
6,187
619
6,196
10,408
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 1
5,255
526
4,106
8,260
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
8
0 / 1 / 1
4,570
457
2,249
5,845
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Chimpster x
Ratatoskr
10
0 / 4 / 0
5,539
554
7,050
10,425
3,579
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
Wilbertius
Discordia
10
1 / 2 / 0
4,990
499
1,488
5,156
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 1
5,663
566
3,721
7,708
3,369
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
2
1.5
L
Sylvanus
 
Sylvanus
1
3
1
0.5
L
Thanatos
0
1
1
0.5
L
Ratatoskr
Chimpster x
Ratatoskr
0
4
0
0
W
Medusa
CutesyGod
Medusa
4
2
1
2.25
W
Ah Puch
NikVelll
Ah Puch
1
1
1
1.5
L
Discordia
Wilbertius
Discordia
1
2
0
0.5
W
Fenrir
koraidoo
Fenrir
2
0
4
4
W
Artio
2
0
2
3
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,186
Damage
18,614
32,282
Taken
37,394
14,044
Mitigated
14,695
14,052
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,948
344
542
2,444
5,721
3,113
136
2,078
3,643
27,427
0
L
Sylvanus
 
Sylvanus
4,106
2,178
77
1,792
8,260
3,852
0
916
7,270
30,883
9,434
L
Thanatos
2,249
590
0
3,735
5,845
2,325
0
1,212
4,633
0
29,861
L
Ratatoskr
Chimpster x
Ratatoskr
7,050
2,446
0
3,093
10,425
3,579
0
5,480
4,229
0
42,098
W
Medusa
CutesyGod
Medusa
6,656
3,609
0
457
5,419
2,130
312
3,953
1,466
0
49,295
W
Ah Puch
NikVelll
Ah Puch
3,687
152
0
866
3,867
1,320
585
1,767
2,100
45,429
692
L
Discordia
Wilbertius
Discordia
1,488
84
0
500
5,156
1,570
0
2,481
2,675
31,966
0
W
Fenrir
koraidoo
Fenrir
3,699
731
0
3,791
6,867
2,635
0
999
5,868
0
35,392
W
Artio
6,196
514
150
5,802
10,408
4,846
0
0
10,408
36,066
0
L
3,721
688
801
1,210
7,708
3,369
0
1,923
5,785
15,619
2,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
26,017
327
Minions Killed
270
0
Camps Cleared
0
994,136
Distance Traveled
912,978
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,236
524
43
4
0
209,265
1
L
Sylvanus
5,255
526
62
6
0
164,966
2
L
Thanatos
4,570
457
49
5
0
161,227
0
L
Ratatoskr
5,539
554
82
8
0
182,868
2
W
Medusa
6,244
624
77
8
0
201,927
0
W
Ah Puch
6,056
606
75
8
0
184,287
0
L
Discordia
4,990
499
52
5
0
176,273
1
W
Fenrir
5,535
554
57
6
0
217,684
1
W
Artio
6,187
619
75
8
0
180,973
0
L
Cthulhu
5,663
566
25
3
0
227,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role