Player Matchup

Ares
Ares
Gold III
AdderallXR831
Ares
Gold III
Level 142
God Stats
13W - 11L
1,713 SR
Queue Stats
341W - 339L
1,556 MMR
Solo
Chronos
Chronos
Platinum V
LittleSchweet
Chronos
Platinum V
Level 108
God Stats
5W - 2L
1,795 SR
Queue Stats
126W - 124L
1,700 MMR
Solo
Achilles
Achilles
Gold II
Slushiestclub60
Achilles
Gold II
Level 129
God Stats
6W - 2L
1,691 SR
Queue Stats
17W - 12L
1,608 MMR
Solo
Chang'e
Chang'e
Diamond II
TTVnickolasGur99
Chang'e
Diamond II
Level 168
God Stats
37W - 28L
1,725 SR
Queue Stats
390W - 381L
2,293 MMR
Solo
Susano
Susano
Platinum IV
TheRealAvatar1
Susano
Platinum IV
Level 161
God Stats
16W - 24L
1,553 SR
Queue Stats
600W - 616L
1,769 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,695 SR
1,785 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,696 SR
1,777 MMR
Chaac
Chaac
Diamond V
CORNICULA
Chaac
Diamond V
Level 161
God Stats
89W - 71L
1,763 SR
Queue Stats
372W - 387L
2,072 MMR
Solo
Sobek
Sobek
Gold II
OMG Chrxs
Sobek
Gold II
Level 146
God Stats
9W - 3L
1,858 SR
Queue Stats
98W - 99L
1,570 MMR
Party 1
Bellona
Bellona
Gold II
OMG Marcoh
Bellona
Gold II
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 167L
1,495 MMR
Party 1
Nut
Nut
Silver I
Vaaaacap
Nut
Silver I
Level 78
God Stats
5W - 2L
1,608 SR
Queue Stats
6W - 5L
1,586 MMR
Solo
Janus
Janus
Diamond IV
goobernoober
Janus
Diamond IV
Level 88
God Stats
7W - 4L
1,752 SR
Queue Stats
133W - 105L
2,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 3
3,322
664
2,564
5,050
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
6
2 / 2 / 0
3,644
729
1,603
3,169
975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
1
0 / 0 / 0
2,406
481
0
0
0
7
0 / 0 / 0
3,480
696
747
1,096
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 1 / 2
3,192
638
2,287
3,377
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
AthenaIzanamiLancelotSun WukongAgni

VS

Bans
UllrBastetThorGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CORNICULA
Chaac
6
2 / 0 / 0
3,522
704
1,982
3,365
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
OMG Chrxs
Sobek
6
2 / 1 / 1
3,825
765
2,485
4,196
2,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
OMG Marcoh
Bellona
7
0 / 0 / 0
3,897
779
0
1,818
1,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 2
3,093
619
1,828
3,247
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 3
3,881
776
2,038
1,944
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
3
Kills
4
4
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Chaac
CORNICULA
Chaac
2
0
0
2
L
Chronos
2
2
0
1
W
Sobek
OMG Chrxs
Sobek
2
1
1
2.5
W
Bellona
OMG Marcoh
Bellona
0
0
0
0
L
Achilles
0
0
0
0
L
0
0
0
0
L
1
1
2
2
W
0
2
2
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,201
Damage
8,333
12,692
Taken
14,570
4,979
Mitigated
6,823
4,360
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,564
239
0
1,398
5,050
2,678
0
1,519
3,493
7,033
0
W
Chaac
CORNICULA
Chaac
1,982
753
0
2,484
3,365
1,511
0
741
2,624
0
15,825
L
Chronos
1,603
764
0
701
3,169
975
0
1,861
1,250
15,526
2,144
W
Sobek
OMG Chrxs
Sobek
2,485
528
0
1,835
4,196
2,584
0
1,695
2,501
11,420
0
W
Bellona
OMG Marcoh
Bellona
0
0
0
1,053
1,818
1,094
0
0
1,818
0
19,046
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
747
0
40
648
1,096
307
0
290
780
18,226
0
L
2,287
449
0
1,573
3,377
1,019
0
649
2,668
0
11,389
W
1,828
1,245
0
758
3,247
1,012
0
1,338
1,909
0
13,653
W
2,038
458
0
750
1,944
622
0
927
909
20,372
1,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,044
Gold Earned
18,218
104
Minions Killed
175
0
Camps Cleared
0
434,521
Distance Traveled
529,111
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,322
664
2
0
0
103,778
2
W
Chaac
3,522
704
35
7
0
111,277
0
L
Chronos
3,644
729
34
7
0
105,744
0
W
Sobek
3,825
765
18
4
0
107,061
0
W
Bellona
3,897
779
48
10
0
107,691
2
L
Achilles
2,406
481
0
0
0
0
0
L
Chang'e
3,480
696
43
9
0
103,308
0
L
Susano
3,192
638
25
5
0
121,691
0
W
Nut
3,093
619
27
5
0
95,112
0
W
Janus
3,881
776
47
9
0
107,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role