Player Matchup

Nut
Nut
DirtyShamrocks1
Nut
Level 47
God Stats
6W - 6L
1,172 SR
Queue Stats
17W - 32L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
RampagePiratePR
Gilgamesh
Level 149
God Stats
6W - 2L
1,885 SR
Queue Stats
171W - 183L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheReLMushroom
Morgan Le Fay
Level 98
God Stats
0W - 3L
1,480 SR
Queue Stats
32W - 43L
1,397 Elo+
Party 1
Team Averages
Level 98
1,512 SR
1,421 Elo+

VS

Team Averages
Level 111
1,394 SR
1,492 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KoopaKing24
Merlin
Level 95
God Stats
3W - 4L
1,271 SR
Queue Stats
47W - 39L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
dre7237
Kuzenbo
Level 69
God Stats
8W - 6L
1,412 SR
Queue Stats
28W - 36L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,623
693
4,525
10,321
3,848
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilgamesh
RampagePiratePR
Gilgamesh
12
2 / 2 / 2
7,321
666
5,864
12,551
7,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
TheReLMushroom
Morgan Le Fay
11
2 / 5 / 3
7,564
688
9,466
12,293
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 1 / 3
9,528
866
9,601
7,169
3,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
14
2 / 1 / 7
8,405
764
11,418
6,783
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
dre7237
Kuzenbo
14
2 / 3 / 8
8,492
772
7,012
11,867
14,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
10
10
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
3
7.5
L
1
3
4
1
W
Merlin
2
1
7
5.5
L
Gilgamesh
RampagePiratePR
Gilgamesh
2
2
2
1.5
L
Morgan Le Fay
TheReLMushroom
Morgan Le Fay
2
5
3
0.7
W
Kuzenbo
dre7237
Kuzenbo
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,855
Damage
28,031
35,165
Taken
25,819
16,359
Mitigated
20,504
2,756
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,601
3,241
0
1,842
7,169
3,519
840
2,533
4,636
0
29,665
L
4,525
2,322
0
1,894
10,321
3,848
22
4,338
5,120
0
20,557
W
Merlin
11,418
498
0
500
6,783
2,718
340
2,782
3,973
39,813
111
L
Gilgamesh
RampagePiratePR
Gilgamesh
5,864
1,227
0
80
12,551
7,644
0
4,257
7,247
0
17,799
L
Morgan Le Fay
TheReLMushroom
Morgan Le Fay
9,466
1,679
208
574
12,293
4,867
156
6,391
4,965
25,784
464
W
Kuzenbo
dre7237
Kuzenbo
7,012
2,854
0
2,022
11,867
14,267
303
4,115
7,728
11,517
1,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,508
Gold Earned
26,425
110
Minions Killed
135
0
Camps Cleared
0
574,527
Distance Traveled
645,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,528
866
55
5
0
208,889
0
L
Nut
7,623
693
36
3
0
182,518
0
W
Merlin
8,405
764
59
5
0
213,604
0
L
Gilgamesh
7,321
666
35
3
0
197,255
0
L
Morgan Le Fay
7,564
688
39
4
0
194,754
0
W
Kuzenbo
8,492
772
21
2
0
223,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role