Player Matchup

Chang'e
Chang'e
Gold II
Kenkeh
Chang'e
Gold II
Level 187
God Stats
2W - 0L
1,279 SR
Queue Stats
58W - 54L
1,504 MMR
Party 2
Medusa
Medusa
Platinum I
SleepForDinner
Medusa
Platinum I
Level 67
God Stats
18W - 11L
1,944 SR
Queue Stats
96W - 80L
2,037 MMR
Party 2
Ares
Ares
Platinum I
Wolmencio
Ares
Platinum I
Level 66
God Stats
3W - 1L
1,584 SR
Queue Stats
35W - 24L
2,228 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,602 SR
1,923 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,350 SR
1,528 MMR
Poseidon
Poseidon
Silver V
AtXShark5
Poseidon
Silver V
Level 122
God Stats
0W - 1L
1,149 SR
Queue Stats
5W - 9L
1,495 MMR
Party 1
Neith
Neith
Gold V
Theplay11
Neith
Gold V
Level 115
God Stats
14W - 20L
1,472 SR
Queue Stats
354W - 429L
1,396 MMR
Party 1
Geb
Geb
Gold III
gonzalohihuhe_77
Geb
Gold III
Level 179
God Stats
12W - 16L
1,430 SR
Queue Stats
355W - 425L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kenkeh
Chang'e
15
4 / 4 / 8
9,895
761
7,763
12,993
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 2 / 5
10,942
842
15,327
13,007
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
3 / 2 / 10
9,447
727
9,668
15,231
16,852
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CharonThothKuzenboNe ZhaAchilles

VS

Bans
CthulhuXbalanqueBaron SamediHou YiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AtXShark5
Poseidon
15
2 / 5 / 2
9,393
723
9,372
9,300
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Theplay11
Neith
13
2 / 5 / 4
8,860
682
9,389
11,330
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 4 / 2
9,289
715
12,329
15,758
15,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
8
8
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AtXShark5
Poseidon
2
5
2
0.6
W
Chang'e
Kenkeh
Chang'e
4
4
8
2
W
7
2
5
4.75
L
Neith
Theplay11
Neith
2
5
4
0.8
W
Ares
3
2
10
4
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,758
Damage
31,090
41,231
Taken
36,388
28,283
Mitigated
24,254
13,384
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AtXShark5
Poseidon
9,372
1,690
0
505
9,300
3,491
0
2,877
6,215
49,592
426
W
Chang'e
Kenkeh
Chang'e
7,763
685
2,240
4,060
12,993
5,557
415
5,122
7,272
32,861
0
W
15,327
5,911
0
3,264
13,007
5,874
1,877
6,592
5,838
0
73,424
L
Neith
Theplay11
Neith
9,389
1,830
0
1,856
11,330
5,188
0
6,261
4,648
0
24,318
W
Ares
9,668
697
0
3,820
15,231
16,852
525
7,193
7,373
14,551
1,282
L
12,329
620
0
1,962
15,758
15,575
0
6,773
8,461
23,037
1,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,284
Gold Earned
27,542
174
Minions Killed
164
0
Camps Cleared
0
704,825
Distance Traveled
653,651
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,393
723
91
7
0
208,686
0
W
Chang'e
9,895
761
58
4
0
217,523
0
W
Medusa
10,942
842
106
8
0
255,615
0
L
Neith
8,860
682
50
4
0
212,045
3
W
Ares
9,447
727
10
1
0
231,687
0
L
Geb
9,289
715
23
2
0
232,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role