Player Matchup

Bastet
Bastet
Bronze II
 
Bastet
Bronze II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
RaebridarSuzuki
Jing Wei
Bronze III
Level 162
God Stats
14W - 11L
1,974 SR
Queue Stats
283W - 348L
252 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
ThegrimReap_er
Baba Yaga
Silver II
Level 212
God Stats
5W - 6L
1,487 SR
Queue Stats
179W - 195L
998 MMR
Solo
Sylvanus
Sylvanus
Silver I
XDtokeX
Sylvanus
Silver I
Level 152
God Stats
8W - 12L
1,510 SR
Queue Stats
82W - 97L
1,097 MMR
Solo
Ymir
Ymir
Silver III
reedollaz
Ymir
Silver III
Level 66
God Stats
2W - 4L
1,466 SR
Queue Stats
54W - 78L
926 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,587 SR
955 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,442 SR
688 MMR
Vulcan
Vulcan
Silver V
RGMarcel
Vulcan
Silver V
Level 125
God Stats
5W - 10L
1,329 SR
Queue Stats
323W - 371L
432 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
TheShadow0w0
Gilgamesh
Silver II
Level 66
God Stats
3W - 1L
1,550 SR
Queue Stats
91W - 105L
960 MMR
Solo
Charybdis
Charybdis
Silver II
switchitup99
Charybdis
Silver II
Level 146
God Stats
33W - 23L
1,577 SR
Queue Stats
102W - 109L
1,098 MMR
Solo
Maui
Maui
Bronze II
thewysalmon9
Maui
Bronze II
Level 122
God Stats
17W - 17L
1,447 SR
Queue Stats
112W - 138L
452 MMR
Solo
Thor
Thor
Bronze I
xarliealb
Thor
Bronze I
Level 156
God Stats
12W - 19L
1,305 SR
Queue Stats
61W - 99L
498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 4 / 0
7,120
375
4,651
14,265
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
15
0 / 2 / 1
8,581
452
3,692
11,304
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
ThegrimReap_er
Baba Yaga
18
2 / 2 / 0
10,531
554
13,230
10,302
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sylvanus
XDtokeX
Sylvanus
12
1 / 1 / 0
7,644
402
6,509
9,467
6,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
0 / 2 / 2
7,737
407
5,124
20,173
17,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
DanzaburouCthulhuAthenaDiscordia

VS

Bans
AnhurAgniMulanSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
RGMarcel
Vulcan
15
4 / 2 / 3
9,680
509
12,803
9,467
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheShadow0w0
Gilgamesh
17
2 / 0 / 1
11,270
593
8,119
13,123
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
switchitup99
Charybdis
18
4 / 1 / 3
10,883
573
20,905
16,284
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 7
9,669
509
3,646
11,593
8,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
16
0 / 0 / 5
9,484
499
2,316
13,045
6,405
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
0
0
W
Vulcan
RGMarcel
Vulcan
4
2
3
2.75
L
Jing Wei
0
2
1
0.25
W
Gilgamesh
TheShadow0w0
Gilgamesh
2
0
1
2.5
L
Baba Yaga
ThegrimReap_er
Baba Yaga
2
2
0
1
L
Sylvanus
XDtokeX
Sylvanus
1
1
0
1
L
Ymir
0
2
2
0.5
W
Charybdis
switchitup99
Charybdis
4
1
3
5.5
W
1
0
7
4.5
W
Thor
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,206
Damage
47,789
65,511
Taken
63,512
36,610
Mitigated
36,487
18,954
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,651
720
0
5,769
14,265
4,725
0
2,272
11,955
0
47,723
W
Vulcan
RGMarcel
Vulcan
12,803
501
0
104
9,467
3,392
0
6,189
3,278
82,998
0
L
Jing Wei
3,692
2,609
0
1,414
11,304
3,175
551
1,952
9,304
0
65,779
W
Gilgamesh
TheShadow0w0
Gilgamesh
8,119
1,951
0
2,114
13,123
11,501
2,148
6,297
6,826
0
78,421
L
Baba Yaga
ThegrimReap_er
Baba Yaga
13,230
253
0
2,555
10,302
4,844
0
3,272
6,932
107,416
326
L
Sylvanus
XDtokeX
Sylvanus
6,509
2,820
216
4,747
9,467
6,587
0
1,061
7,790
39,294
0
L
Ymir
5,124
700
0
4,253
20,173
17,279
0
7,809
12,212
24,499
0
W
Charybdis
switchitup99
Charybdis
20,905
10,434
0
10,317
16,284
6,471
2,225
4,617
11,667
0
118,815
W
3,646
493
35
2,544
11,593
8,718
0
6,472
5,121
27,129
1,998
W
Thor
2,316
805
0
1,592
13,045
6,405
0
2,212
10,833
0
83,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
50,986
468
Minions Killed
584
0
Camps Cleared
0
1,690,271
Distance Traveled
1,754,653
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,120
375
85
4
0
349,838
0
W
Vulcan
9,680
509
115
6
0
369,876
6
L
Jing Wei
8,581
452
111
6
0
357,994
2
W
Gilgamesh
11,270
593
148
8
0
350,009
0
L
Baba Yaga
10,531
554
191
10
0
382,790
8
L
Sylvanus
7,644
402
50
3
0
227,555
7
L
Ymir
7,737
407
31
2
0
372,094
6
W
Charybdis
10,883
573
159
8
0
312,797
5
W
Maui
9,669
509
47
2
0
367,797
0
W
Thor
9,484
499
115
6
0
354,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role