Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
ALittleDrinkyPoo
Bacchus
Gold III
Level 149
God Stats
4W - 6L
1,369 SR
Queue Stats
145W - 157L
1,402 MMR
Solo
Lancelot
Lancelot
Gold II
ColeW-07
Lancelot
Gold II
Level 148
God Stats
2W - 3L
1,569 SR
Queue Stats
120W - 121L
1,548 MMR
Party 2
Hera
Hera
Silver I
JHN_W
Hera
Silver I
Level 159
God Stats
6W - 3L
1,542 SR
Queue Stats
190W - 204L
1,373 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,496 SR
1,465 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,489 SR
1,428 MMR
Maui
Maui
Gold IV
SUYH
Maui
Gold IV
Level 88
God Stats
1W - 3L
1,240 SR
Queue Stats
108W - 114L
1,383 MMR
Solo
Susano
Susano
Bronze III
iMeliødas
Susano
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold II
muredor
Kukulkan
Gold II
Level 69
God Stats
2W - 3L
1,494 SR
Queue Stats
51W - 56L
1,456 MMR
Solo
King Arthur
King Arthur
Bronze III
tremendoculon
King Arthur
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,451 MMR
Solo
Medusa
Medusa
Silver I
xMarTiineZ
Medusa
Silver I
Level 74
God Stats
1W - 1L
1,713 SR
Queue Stats
50W - 60L
1,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 0 / 0
6,621
736
3,960
6,268
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
 
Charybdis
11
1 / 0 / 2
6,194
688
4,257
5,621
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 5
5,523
614
4,529
7,394
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
ColeW-07
Lancelot
10
3 / 1 / 4
5,867
652
6,055
6,384
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
JHN_W
Hera
11
3 / 0 / 3
6,467
719
3,007
2,751
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AresThanatosThorThoth

VS

Bans
AgniArachneCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
SUYH
Maui
8
1 / 2 / 1
4,825
536
1,599
6,020
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
iMeliødas
Susano
8
0 / 3 / 2
4,446
494
1,440
8,129
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
muredor
Kukulkan
11
1 / 1 / 1
5,543
616
1,469
4,008
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
tremendoculon
King Arthur
7
0 / 2 / 0
4,259
473
1,825
5,805
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
xMarTiineZ
Medusa
9
1 / 2 / 1
5,262
585
4,765
7,352
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Charybdis
 
Charybdis
1
0
2
2
W
1
2
5
1.75
W
Lancelot
ColeW-07
Lancelot
3
1
4
5
W
Hera
JHN_W
Hera
3
0
3
4.5
L
Maui
SUYH
Maui
1
2
1
0.75
L
Susano
iMeliødas
Susano
0
3
2
0.33
L
Kukulkan
muredor
Kukulkan
1
1
1
1.5
L
King Arthur
tremendoculon
King Arthur
0
2
0
0
L
Medusa
xMarTiineZ
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
11,098
28,418
Taken
31,314
16,538
Mitigated
13,782
10,921
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,960
647
0
2,636
6,268
4,102
534
0
6,268
0
47,538
W
Charybdis
 
Charybdis
4,257
2,800
0
1,875
5,621
2,167
312
271
5,350
0
53,916
W
4,529
678
0
2,138
7,394
6,427
0
1,328
6,066
14,411
1,828
W
Lancelot
ColeW-07
Lancelot
6,055
2,048
0
3,421
6,384
2,853
0
614
5,770
0
45,602
W
Hera
JHN_W
Hera
3,007
599
0
851
2,751
989
0
855
1,896
42,001
752
L
Maui
SUYH
Maui
1,599
461
0
2,511
6,020
3,980
0
2,795
3,225
9,493
0
L
Susano
iMeliødas
Susano
1,440
253
0
2,710
8,129
2,661
0
1,278
6,851
0
22,271
L
Kukulkan
muredor
Kukulkan
1,469
240
0
1,423
4,008
1,440
0
1,762
2,204
41,941
0
L
King Arthur
tremendoculon
King Arthur
1,825
452
0
660
5,805
3,329
0
0
5,360
0
14,887
L
Medusa
xMarTiineZ
Medusa
4,765
2,070
0
709
7,352
2,372
0
1,383
5,969
0
38,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
24,335
368
Minions Killed
252
0
Camps Cleared
0
1,039,084
Distance Traveled
917,809
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,621
736
85
9
0
193,458
4
W
Charybdis
6,194
688
98
11
0
181,603
0
W
Bacchus
5,523
614
29
3
0
203,837
2
W
Lancelot
5,867
652
68
8
0
233,931
0
W
Hera
6,467
719
88
10
0
226,255
3
L
Maui
4,825
536
11
1
0
206,535
3
L
Susano
4,446
494
54
6
0
212,352
0
L
Kukulkan
5,543
616
93
10
0
191,042
3
L
King Arthur
4,259
473
28
3
0
123,008
0
L
Medusa
5,262
585
66
7
0
184,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role