Player Matchup

Da Ji
Da Ji
AGS730
Da Ji
Level 159
God Stats
22W - 14L
1,761 SR
Queue Stats
259W - 237L
1,561 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Metharky
Tsukuyomi
Level 109
God Stats
14W - 14L
1,440 SR
Queue Stats
198W - 169L
1,433 Elo+
Solo
Aphrodite
Aphrodite
NikVelll
Aphrodite
Level 80
God Stats
4W - 4L
1,511 SR
Queue Stats
52W - 45L
1,539 Elo+
Solo
Hachiman
Hachiman
Testo1001
Hachiman
Level 58
God Stats
2W - 5L
1,114 SR
Queue Stats
202W - 195L
1,536 Elo+
Solo
Chang'e
Chang'e
fluffi95
Chang'e
Level 176
God Stats
13W - 4L
1,672 SR
Queue Stats
259W - 253L
1,522 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,518 Elo+

VS

Team Averages
Level 92
1,552 SR
1,537 Elo+
Nox
Nox
Kerosene44
Nox
Level 84
God Stats
39W - 35L
1,571 SR
Queue Stats
112W - 112L
1,510 Elo+
Solo
Fenrir
Fenrir
TuhMuertoJairez
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,538 Elo+
Party 1
Achilles
Achilles
freepacosanzz
Achilles
Level 40
God Stats
4W - 5L
1,814 SR
Queue Stats
13W - 16L
1,571 Elo+
Party 1
Aphrodite
Aphrodite
pinkStyleZ
Aphrodite
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,490 Elo+
Solo
Nut
Nut
solero22-MLG
Nut
Level 148
God Stats
12W - 16L
1,375 SR
Queue Stats
371W - 328L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AGS730
Da Ji
15
8 / 1 / 2
8,392
599
11,389
10,433
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Metharky
Tsukuyomi
13
0 / 2 / 1
7,875
563
8,458
13,272
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
NikVelll
Aphrodite
12
1 / 0 / 3
7,510
536
2,793
4,904
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Testo1001
Hachiman
15
2 / 0 / 1
8,019
573
9,802
9,502
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
fluffi95
Chang'e
14
1 / 0 / 4
7,958
568
7,394
6,575
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,895
421
1,787
9,720
5,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 2
6,522
466
5,603
13,965
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
freepacosanzz
Achilles
13
2 / 2 / 1
7,968
569
9,330
14,809
12,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
pinkStyleZ
Aphrodite
12
0 / 2 / 0
6,494
464
2,531
8,039
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 0
6,593
471
4,746
11,471
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AGS730
Da Ji
8
1
2
9
L
0
3
0
0
W
Tsukuyomi
Metharky
Tsukuyomi
0
2
1
0.25
W
Aphrodite
NikVelll
Aphrodite
1
0
3
2.5
W
Hachiman
Testo1001
Hachiman
2
0
1
2.5
L
1
3
2
0.67
W
Chang'e
fluffi95
Chang'e
1
0
4
3
L
Achilles
freepacosanzz
Achilles
2
2
1
1.25
L
Aphrodite
pinkStyleZ
Aphrodite
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,836
Damage
23,997
44,686
Taken
58,004
21,886
Mitigated
30,690
18,631
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AGS730
Da Ji
11,389
3,357
0
612
10,433
5,100
0
1,169
9,141
0
78,333
L
1,787
296
0
1,057
9,720
5,657
0
2,341
7,379
13,129
0
W
Tsukuyomi
Metharky
Tsukuyomi
8,458
1,132
0
3,115
13,272
6,747
0
0
12,220
0
65,255
W
Aphrodite
NikVelll
Aphrodite
2,793
480
3,362
3,693
4,904
3,292
81
1,099
3,805
22,811
0
W
Hachiman
Testo1001
Hachiman
9,802
5,423
0
3,903
9,502
4,071
966
477
9,025
0
80,641
L
5,603
1,146
0
654
13,965
6,058
0
2,046
11,919
0
52,211
W
Chang'e
fluffi95
Chang'e
7,394
288
403
3,543
6,575
2,676
354
1,573
5,002
70,117
2,356
L
Achilles
freepacosanzz
Achilles
9,330
854
0
4,700
14,809
12,233
0
0
14,809
0
57,576
L
Aphrodite
pinkStyleZ
Aphrodite
2,531
93
304
4,047
8,039
2,946
0
4,497
3,542
47,765
0
L
4,746
2,445
0
2,300
11,471
3,796
0
1,070
10,401
0
50,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
33,472
494
Minions Killed
377
0
Camps Cleared
0
1,388,131
Distance Traveled
1,397,356
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,392
599
104
7
0
319,645
0
L
Nox
5,895
421
26
2
0
284,041
7
W
Tsukuyomi
7,875
563
106
8
0
271,578
0
W
Aphrodite
7,510
536
15
1
0
269,181
4
W
Hachiman
8,019
573
131
9
0
248,690
3
L
Fenrir
6,522
466
78
6
0
320,423
0
W
Chang'e
7,958
568
138
10
0
279,037
0
L
Achilles
7,968
569
92
7
0
258,143
5
L
Aphrodite
6,494
464
93
7
0
271,733
0
L
Nut
6,593
471
88
6
0
263,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role