Player Matchup

Merlin
Merlin
AtherPhantom
Merlin
Level 67
God Stats
3W - 2L
1,737 SR
Queue Stats
254W - 262L
1,394 Elo+
Party 1
Surtr
Surtr
Bacon655
Surtr
Level 122
God Stats
11W - 16L
1,312 SR
Queue Stats
226W - 220L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GareldJones
Cu Chulainn
Level 83
God Stats
58W - 43L
1,532 SR
Queue Stats
603W - 560L
1,514 Elo+
Party 3
Geb
Geb
GutMeGhosty
Geb
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
563W - 523L
1,492 Elo+
Party 3
Cupid
Cupid
ThyDaddyCrow
Cupid
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 85L
1,435 Elo+
Party 1
Team Averages
Level 97
1,516 SR
1,467 Elo+

VS

Team Averages
Level 119
1,640 SR
1,468 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ChaosFrm905
Mercury
Level 123
God Stats
1W - 1L
1,754 SR
Queue Stats
115W - 107L
1,471 Elo+
Solo
Zeus
Zeus
Hachy_Hanz
Zeus
Level 157
God Stats
3W - 2L
1,793 SR
Queue Stats
158W - 150L
1,450 Elo+
Party 2
Janus
Janus
ORIONMOSNTER
Janus
Level 48
God Stats
2W - 4L
1,444 SR
Queue Stats
254W - 269L
1,417 Elo+
Solo
Xbalanque
Xbalanque
Sillain
Xbalanque
Level 103
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 1 / 3
6,245
568
2,404
4,782
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Surtr
Bacon655
Surtr
11
4 / 0 / 4
6,876
625
6,909
8,082
4,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
GareldJones
Cu Chulainn
12
3 / 1 / 1
7,479
680
7,729
11,106
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 4
5,698
518
3,617
8,209
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 2
6,830
621
3,419
5,888
2,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 1 / 0
4,817
438
2,672
11,636
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ChaosFrm905
Mercury
8
1 / 2 / 0
5,037
458
2,634
8,048
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
5,515
501
5,402
7,332
2,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
6,006
546
2,190
5,354
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Sillain
Xbalanque
10
1 / 4 / 0
5,559
505
3,602
7,842
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
4
4
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Merlin
1
1
3
2.5
W
Surtr
Bacon655
Surtr
4
0
4
6
L
Mercury
ChaosFrm905
Mercury
1
2
0
0.5
W
Cu Chulainn
GareldJones
Cu Chulainn
3
1
1
3.5
W
2
2
4
2
L
1
4
0
0.25
L
1
2
0
0.5
L
Xbalanque
Sillain
Xbalanque
1
4
0
0.25
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
16,500
38,067
Taken
40,212
17,706
Mitigated
16,084
12,476
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,672
838
200
4,963
11,636
5,651
0
1,474
9,943
0
28,974
W
Merlin
2,404
87
0
598
4,782
1,588
260
1,643
2,949
39,515
1,300
W
Surtr
Bacon655
Surtr
6,909
2,461
0
3,107
8,082
4,519
987
1,087
6,955
745
31,799
L
Mercury
ChaosFrm905
Mercury
2,634
1,025
0
410
8,048
3,358
0
1,202
6,779
0
32,711
W
Cu Chulainn
GareldJones
Cu Chulainn
7,729
600
0
2,664
11,106
5,521
397
3,824
7,282
0
56,616
W
3,617
174
0
3,092
8,209
3,488
0
798
7,411
20,079
0
L
5,402
706
0
2,444
7,332
2,253
0
186
7,058
38,150
0
L
2,190
52
5
1,791
5,354
2,086
0
2,890
2,379
40,287
961
L
Xbalanque
Sillain
Xbalanque
3,602
1,321
0
2,017
7,842
2,736
0
736
7,018
0
33,884
W
3,419
1,761
529
2,486
5,888
2,590
761
0
5,888
0
35,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
26,934
310
Minions Killed
281
0
Camps Cleared
0
1,049,656
Distance Traveled
1,007,703
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,817
438
40
4
0
224,461
2
W
Merlin
6,245
568
76
7
0
184,747
0
W
Surtr
6,876
625
46
4
0
228,162
0
L
Mercury
5,037
458
54
5
0
229,071
0
W
Cu Chulainn
7,479
680
92
8
0
206,879
0
W
Geb
5,698
518
23
2
0
230,638
1
L
Zeus
5,515
501
49
4
0
169,917
1
L
Janus
6,006
546
80
7
0
196,277
0
L
Xbalanque
5,559
505
58
5
0
187,977
0
W
Cupid
6,830
621
73
7
0
199,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role