Player Matchup

Ix Chel
Ix Chel
Silver V
AtXShark5
Ix Chel
Silver V
Level 122
God Stats
1W - 1L
1,642 SR
Queue Stats
5W - 9L
1,442 MMR
Party 2
Vamana
Vamana
Gold V
Theplay11
Vamana
Gold V
Level 115
God Stats
1W - 1L
1,354 SR
Queue Stats
354W - 429L
1,344 MMR
Party 2
Jormungandr
Jormungandr
Gold III
gonzalohihuhe_77
Jormungandr
Gold III
Level 179
God Stats
27W - 22L
1,485 SR
Queue Stats
355W - 425L
1,640 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,493 SR
1,475 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,541 SR
1,466 MMR
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Bronze III
Héraclès1
Hades
Bronze III
Level 74
God Stats
1W - 2L
1,581 SR
Queue Stats
3W - 7L
1,449 MMR
Party 1
Sobek
Sobek
Bronze III
Manudu2a
Sobek
Bronze III
Level 80
God Stats
3W - 7L
1,543 SR
Queue Stats
3W - 7L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AtXShark5
Ix Chel
14
8 / 0 / 6
9,058
906
10,898
6,697
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Theplay11
Vamana
13
3 / 1 / 9
7,777
778
7,825
11,122
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
gonzalohihuhe_77
Jormungandr
13
3 / 2 / 11
7,805
781
7,898
10,190
7,254
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ThothChaacNe ZhaAnubisKuzenbo

VS

Bans
MartichorasXbalanqueHou YiNeithHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 4 / 1
7,030
703
3,441
8,150
3,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 2
6,690
669
4,403
9,448
5,476
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Manudu2a
Sobek
9
1 / 6 / 0
6,368
637
2,976
12,396
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
W
Ix Chel
AtXShark5
Ix Chel
8
0
6
11
L
1
4
2
0.5
L
Sobek
Manudu2a
Sobek
1
6
0
0.17
W
Vamana
Theplay11
Vamana
3
1
9
7.5
W
Jormungandr
gonzalohihuhe_77
Jormungandr
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,621
Damage
10,820
28,009
Taken
29,994
18,792
Mitigated
19,427
7,647
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,441
2,303
0
1,030
8,150
3,121
0
6,055
1,498
0
26,422
W
Ix Chel
AtXShark5
Ix Chel
10,898
1,200
2,033
2,468
6,697
2,812
844
1,826
4,753
40,117
0
L
4,403
479
390
2,572
9,448
5,476
0
4,540
4,456
18,504
557
L
Sobek
Manudu2a
Sobek
2,976
28
0
1,703
12,396
10,830
0
6,685
5,195
5,685
97
W
Vamana
Theplay11
Vamana
7,825
3,823
0
1,834
11,122
8,726
585
3,136
7,741
0
27,697
W
Jormungandr
gonzalohihuhe_77
Jormungandr
7,898
1,083
0
1,312
10,190
7,254
497
1,677
8,360
19,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
20,088
142
Minions Killed
89
0
Camps Cleared
0
576,469
Distance Traveled
519,312
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,030
703
55
6
0
167,945
0
W
Ix Chel
9,058
906
82
8
0
191,557
0
L
Hades
6,690
669
30
3
0
177,219
4
L
Sobek
6,368
637
4
0
0
174,148
1
W
Vamana
7,777
778
32
3
0
202,276
2
W
Jormungandr
7,805
781
28
3
0
182,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role