Player Matchup

Chaac
Chaac
DreLostHisDuRag
Chaac
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,336 Elo+
Party 2
Arachne
Arachne
iolrabbit
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
493W - 510L
1,508 Elo+
Solo
Surtr
Surtr
roverandon
Surtr
Level 146
God Stats
2W - 4L
1,733 SR
Queue Stats
178W - 179L
1,569 Elo+
Solo
Izanami
Izanami
vSKEESc
Izanami
Level 118
God Stats
0W - 3L
1,207 SR
Queue Stats
51W - 81L
1,371 Elo+
Party 2
Heimdallr
Heimdallr
vSKYYc
Heimdallr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 49L
1,362 Elo+
Party 2
Team Averages
Level 124
1,488 SR
1,429 Elo+

VS

Team Averages
Level 117
1,517 SR
1,492 Elo+
Ishtar
Ishtar
Aleu50
Ishtar
Level 123
God Stats
2W - 2L
1,194 SR
Queue Stats
222W - 213L
1,485 Elo+
Solo
Ymir
Ymir
Bluewaterfall
Ymir
Level 100
God Stats
11W - 9L
1,573 SR
Queue Stats
352W - 300L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
LadyMarbles
Nu Wa
Level 144
God Stats
16W - 6L
1,473 SR
Queue Stats
610W - 574L
1,482 Elo+
Party 1
Rama
Rama
MidnightInJapan
Rama
Level 128
God Stats
3W - 1L
1,847 SR
Queue Stats
136W - 145L
1,471 Elo+
Solo
Jormungandr
Jormungandr
PyroBros
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
8,191
819
9,134
11,486
13,087
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
iolrabbit
Arachne
6
0 / 2 / 0
5,918
592
371
3,152
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
13
1 / 4 / 6
7,416
742
5,960
13,139
14,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
vSKEESc
Izanami
14
4 / 4 / 1
8,055
806
9,698
9,158
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
vSKYYc
Heimdallr
15
3 / 3 / 7
8,189
819
6,158
9,107
4,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aleu50
Ishtar
16
5 / 1 / 10
9,258
926
12,653
6,652
3,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 7
7,664
766
6,194
14,304
21,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 1 / 6
8,670
867
8,115
4,356
1,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 10
9,326
933
8,407
8,003
4,383
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
PyroBros
Jormungandr
15
2 / 2 / 10
8,641
864
7,463
10,034
13,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
10
Kills
15
15
Deaths
10
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Aleu50
Ishtar
5
1
10
10
W
1
5
7
0.9
L
2
2
7
2.75
W
4
1
6
7
W
3
1
10
8
W
Jormungandr
PyroBros
Jormungandr
2
2
10
3.5
L
Arachne
iolrabbit
Arachne
0
2
0
0
L
Surtr
1
4
6
1
L
Izanami
vSKEESc
Izanami
4
4
1
1.13
L
Heimdallr
vSKYYc
Heimdallr
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,321
Damage
42,832
46,042
Taken
43,349
38,496
Mitigated
45,686
14,610
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Aleu50
Ishtar
12,653
8,457
2,744
1,845
6,652
3,889
2,494
0
6,652
0
25,678
W
6,194
474
724
1,769
14,304
21,880
27
139
14,123
8,038
0
L
9,134
378
385
5,478
11,486
13,087
64
4,762
6,492
0
21,809
W
8,115
2,817
909
433
4,356
1,976
629
0
4,356
22,294
0
W
8,407
7,205
404
2,333
8,003
4,383
3,223
0
8,003
0
24,568
W
Jormungandr
PyroBros
Jormungandr
7,463
1,404
1,165
1,641
10,034
13,558
587
0
10,034
23,788
1,066
L
Arachne
iolrabbit
Arachne
371
212
17
134
3,152
3,073
0
1,287
1,846
0
487
L
Surtr
5,960
870
747
2,943
13,139
14,232
50
4,210
8,547
173
16,194
L
Izanami
vSKEESc
Izanami
9,698
5,340
0
1,622
9,158
3,999
828
4,829
4,133
0
22,823
L
Heimdallr
vSKYYc
Heimdallr
6,158
985
807
2,477
9,107
4,105
434
4,698
4,003
0
16,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
43,559
92
Minions Killed
130
0
Camps Cleared
0
732,262
Distance Traveled
897,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,258
926
24
2
0
172,598
0
W
Ymir
7,664
766
3
0
0
220,348
0
L
Chaac
8,191
819
24
2
0
195,873
0
W
Nu Wa
8,670
867
11
1
0
185,177
0
W
Rama
9,326
933
66
7
0
173,496
0
W
Jormungandr
8,641
864
26
3
0
145,692
0
L
Arachne
5,918
592
1
0
0
35,144
0
L
Surtr
7,416
742
9
1
0
159,751
0
L
Izanami
8,055
806
38
4
0
162,408
0
L
Heimdallr
8,189
819
20
2
0
179,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role