Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Stormageddon413
Nut
Level 97
God Stats
2W - 4L
1,626 SR
Queue Stats
62W - 53L
1,602 Elo+
Solo
Tiamat
Tiamat
iBlezing
Tiamat
Level 177
God Stats
2W - 7L
1,187 SR
Queue Stats
242W - 238L
1,524 Elo+
Solo
Team Averages
Level 136
1,463 SR
1,525 Elo+

VS

Team Averages
Level 127
1,631 SR
1,592 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AvgDukes
Cu Chulainn
Level 157
God Stats
1W - 0L
1,611 SR
Queue Stats
16W - 8L
1,621 Elo+
Party 1
Chernobog
Chernobog
DeathspankerJR
Chernobog
Level 107
God Stats
2W - 1L
1,573 SR
Queue Stats
20W - 9L
1,654 Elo+
Party 1
Xing Tian
Xing Tian
La_Lechita_Rica
Xing Tian
Level 128
God Stats
2W - 0L
1,846 SR
Queue Stats
209W - 182L
1,568 Elo+
Solo
Anubis
Anubis
TnrNdrsn
Anubis
Level 108
God Stats
4W - 1L
1,625 SR
Queue Stats
25W - 14L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
0 / 0 / 0
3,344
669
1,421
4,108
1,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
 
King Arthur
4
0 / 0 / 0
3,018
604
1,200
2,137
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
 
Ne Zha
3
1 / 2 / 0
2,869
574
1,351
2,782
803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,225
645
3,274
2,737
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
iBlezing
Tiamat
7
0 / 2 / 1
3,521
704
1,289
2,876
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 1 / 2
3,877
775
1,417
4,330
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
AvgDukes
Cu Chulainn
7
0 / 0 / 0
3,941
788
1,281
2,394
1,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chernobog
DeathspankerJR
Chernobog
6
0 / 0 / 0
3,191
638
1,706
2,818
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
La_Lechita_Rica
Xing Tian
6
0 / 0 / 0
3,553
711
1,376
4,436
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
TnrNdrsn
Anubis
8
3 / 0 / 1
4,366
873
2,065
2,863
1,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
King Arthur
 
King Arthur
0
0
0
0
L
Ne Zha
 
Ne Zha
1
2
0
0.5
W
Ne Zha
 
Ne Zha
1
1
2
2
W
Cu Chulainn
AvgDukes
Cu Chulainn
0
0
0
0
W
Chernobog
DeathspankerJR
Chernobog
0
0
0
0
W
Xing Tian
La_Lechita_Rica
Xing Tian
0
0
0
0
L
0
0
0
0
W
Anubis
TnrNdrsn
Anubis
3
0
1
3.5
L
Tiamat
iBlezing
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,535
Damage
7,845
14,640
Taken
16,841
5,126
Mitigated
7,091
4,505
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,421
372
146
1,863
4,108
1,721
0
634
3,474
8,257
0
L
King Arthur
 
King Arthur
1,200
196
0
642
2,137
912
0
0
1,970
0
11,487
L
Ne Zha
 
Ne Zha
1,351
1,096
0
606
2,782
803
0
228
2,554
0
5,955
W
Ne Zha
 
Ne Zha
1,417
797
0
2,476
4,330
1,237
0
221
4,109
0
18,010
W
Cu Chulainn
AvgDukes
Cu Chulainn
1,281
435
0
1,127
2,394
1,025
0
0
2,394
0
25,658
W
Chernobog
DeathspankerJR
Chernobog
1,706
1,115
0
2,005
2,818
822
0
886
1,932
0
19,895
W
Xing Tian
La_Lechita_Rica
Xing Tian
1,376
312
0
1,739
4,436
2,743
0
535
3,901
10,514
0
L
3,274
2,063
0
532
2,737
792
0
742
1,995
0
22,769
W
Anubis
TnrNdrsn
Anubis
2,065
270
0
1,745
2,863
1,264
0
1,068
1,795
25,877
0
L
Tiamat
iBlezing
Tiamat
1,289
225
0
716
2,876
898
0
1,837
1,039
15,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,977
Gold Earned
18,928
114
Minions Killed
191
0
Camps Cleared
0
418,415
Distance Traveled
502,299
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,344
669
4
1
0
93,295
0
L
King Arthur
3,018
604
20
4
0
73,248
2
L
Ne Zha
2,869
574
9
2
0
59,571
0
W
Ne Zha
3,877
775
37
7
0
112,049
0
W
Cu Chulainn
3,941
788
53
11
0
102,856
0
W
Chernobog
3,191
638
36
7
0
94,264
0
W
Xing Tian
3,553
711
16
3
0
94,724
0
L
Nut
3,225
645
41
8
0
92,925
0
W
Anubis
4,366
873
49
10
0
98,406
0
L
Tiamat
3,521
704
40
8
0
99,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role